Ancient Casket
Ancient Tablet
Ancient Orb
Ancient Urn
Ancient Relic
Ancient Totem
I just landed back at Founders with nearly 30T of these interesting commodities in my hold. Checking out the alien ruins was, dare I say, fun. Driving around an environment that actually reacted to your presence was a nice change of pace. But I digress.
I think we all know that these items will be of significance at some point in the future. The question, in my mind, is this: how long will FD make us wait before revealing what that purpose is? Right now you have players holding onto these commodities waiting for whatever comes next, which in a way artificially restricts their game play. You cannot switch into a dedicated combat ship because it likely doesn't have the cargo space to hold all the artifacts; explorers risk lower jump ranges and the universally loved "I somehow know that you just went to a planet and picked up stuff" pirates; traders and miners lose cargo space plus psychic space pirates; pirates lose a significant chunk of their limited cargo space along with everything else FD has done to kill that profession; bounty hunters risk being dog piled in RES sites; passenger liners lose cabin space and risk their passengers being fried by magic psychic radioactive space wizard pirates who know all.
So, my question to the community is this: how long do you plan to hold on to these commodities before saying "screw it" and selling them off? Luckily for me the DS3 DLC released around the same time as 2.2, so I don't mind letting my Conda sit at Founders for a bit while we wait to see what FD has in store for us. However, I'm thinking that if no use for these things turns up within two weeks, I'm just going to sell them off. It is my firm belief that if something new is introduced to any game it should have a purpose straight off the bat, especially when acquiring or interacting with that new content requires the player to make the intentional effort to travel to travel out of their way. Releasing content and then having your player based wait to see what its for, in my opinion, is bad form.
So, what say you? When will you make the decision to dump these artifacts onto the market?
Ancient Tablet
Ancient Orb
Ancient Urn
Ancient Relic
Ancient Totem
I just landed back at Founders with nearly 30T of these interesting commodities in my hold. Checking out the alien ruins was, dare I say, fun. Driving around an environment that actually reacted to your presence was a nice change of pace. But I digress.
I think we all know that these items will be of significance at some point in the future. The question, in my mind, is this: how long will FD make us wait before revealing what that purpose is? Right now you have players holding onto these commodities waiting for whatever comes next, which in a way artificially restricts their game play. You cannot switch into a dedicated combat ship because it likely doesn't have the cargo space to hold all the artifacts; explorers risk lower jump ranges and the universally loved "I somehow know that you just went to a planet and picked up stuff" pirates; traders and miners lose cargo space plus psychic space pirates; pirates lose a significant chunk of their limited cargo space along with everything else FD has done to kill that profession; bounty hunters risk being dog piled in RES sites; passenger liners lose cabin space and risk their passengers being fried by magic psychic radioactive space wizard pirates who know all.
So, my question to the community is this: how long do you plan to hold on to these commodities before saying "screw it" and selling them off? Luckily for me the DS3 DLC released around the same time as 2.2, so I don't mind letting my Conda sit at Founders for a bit while we wait to see what FD has in store for us. However, I'm thinking that if no use for these things turns up within two weeks, I'm just going to sell them off. It is my firm belief that if something new is introduced to any game it should have a purpose straight off the bat, especially when acquiring or interacting with that new content requires the player to make the intentional effort to travel to travel out of their way. Releasing content and then having your player based wait to see what its for, in my opinion, is bad form.
So, what say you? When will you make the decision to dump these artifacts onto the market?