General question / informal poll here.
If your thrusts go offline in your ship (disabled, damaged, overheating, or just plain turning them off), what do you expect to happen?
This is a fill in the blank question because I think I'm too new to know what I should expect.
I ask because I recall that in a CZ, months (?) ago, the only way I survived one particular fight was that the pursuer shot out my thrusters and then couldn't keep up with my uncontrolled wreck shooting through space. After being glad I was getting out of range and a short panic from knowing I had no AFMU, I decided to try rebooting the module (something I had read) which repaired it by something like 2% and I was able to stabilize. I jumped into SC, back to a station, shaking with adrenaline.
More recently, in a CZ, I had a ship with some magic weapons (a heat weapon, I currently suspect) that disabled my ship flat out. The weird thing was that my ship came to a complete halt (thrusters slowed me down to a complete stop), allowing the NPC ample time to casually destroy me. I had reported it as a bug and stayed away from combat (NPCs were all god-like killing machines to me, players were nowhere to be found). Later, I thought to test it out, got into normal space, throttled up to speed, then went into modules and just turned off my thrusters; my ship throttled down to stationary (with the maneuvering thrusters), then just sat still.
Now, why the double hockey sticks would offline thrusters use their dying breath to stop your ship dead in space? I know, this might be a matter of preference, maybe even balance, but I've been searching the forums and can't find an answer. I am actually willing to listen, but I need someone to explain it to me.
Thanks in advance for any helpful responses.
** EDIT / TESTS **
I've done a few basic tests and this is what happened.
Test Ship: Sidewinder (my crash test dummy ship)
In space, flight assist on. Shutting down thrusters with momentum: Stabilizing thrusters bring the ship to a full stop, then ship remains stationary.
In space, flight assisf off. Shutting down thrusters with momentum: Stabilizing thrusters inactive and ship continues last trajectory without change.
In space, flight assist on/off. Shutting down thrusters without momentum: Ship remains stationary (gotta be complete).
Near planet (under 1km), flight assist on. Shutting down thrusters with momentum: Stabilizing thrusters inactive and ship continues last trajectory with gravity effects.
Near planet (under 1km), flight assist off. Shutting down thrusters with momentum: Stabilizing thrusters inactive and ship continues last trajectory with gravity effects.
Near planet (under 1km), flight assist on/off. Shutting down thrusters without momentum: Stabilizing thrusters inactive and ship begins to drop with gravity effects.
If your thrusts go offline in your ship (disabled, damaged, overheating, or just plain turning them off), what do you expect to happen?
This is a fill in the blank question because I think I'm too new to know what I should expect.
I ask because I recall that in a CZ, months (?) ago, the only way I survived one particular fight was that the pursuer shot out my thrusters and then couldn't keep up with my uncontrolled wreck shooting through space. After being glad I was getting out of range and a short panic from knowing I had no AFMU, I decided to try rebooting the module (something I had read) which repaired it by something like 2% and I was able to stabilize. I jumped into SC, back to a station, shaking with adrenaline.
More recently, in a CZ, I had a ship with some magic weapons (a heat weapon, I currently suspect) that disabled my ship flat out. The weird thing was that my ship came to a complete halt (thrusters slowed me down to a complete stop), allowing the NPC ample time to casually destroy me. I had reported it as a bug and stayed away from combat (NPCs were all god-like killing machines to me, players were nowhere to be found). Later, I thought to test it out, got into normal space, throttled up to speed, then went into modules and just turned off my thrusters; my ship throttled down to stationary (with the maneuvering thrusters), then just sat still.
Now, why the double hockey sticks would offline thrusters use their dying breath to stop your ship dead in space? I know, this might be a matter of preference, maybe even balance, but I've been searching the forums and can't find an answer. I am actually willing to listen, but I need someone to explain it to me.
Thanks in advance for any helpful responses.
** EDIT / TESTS **
I've done a few basic tests and this is what happened.
Test Ship: Sidewinder (my crash test dummy ship)
In space, flight assist on. Shutting down thrusters with momentum: Stabilizing thrusters bring the ship to a full stop, then ship remains stationary.
In space, flight assisf off. Shutting down thrusters with momentum: Stabilizing thrusters inactive and ship continues last trajectory without change.
In space, flight assist on/off. Shutting down thrusters without momentum: Ship remains stationary (gotta be complete).
Near planet (under 1km), flight assist on. Shutting down thrusters with momentum: Stabilizing thrusters inactive and ship continues last trajectory with gravity effects.
Near planet (under 1km), flight assist off. Shutting down thrusters with momentum: Stabilizing thrusters inactive and ship continues last trajectory with gravity effects.
Near planet (under 1km), flight assist on/off. Shutting down thrusters without momentum: Stabilizing thrusters inactive and ship begins to drop with gravity effects.
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