Alien archeology and other mysteries: Thread 9 - The Canonn

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I spent like 45 minutes last night firing at the things. Doesn't work. A: the beams don't deflect anywhere. B: At least my 3c beam laser anyway catapults the things up into orbit.

I did have fun juggling one for a while trying to get it to break free from the gravity well.
 
Uhh...so...is it possible to search EDSM for coordinates? Because now there are 4*4*4 possibilities. I'd say from my gut, "-11546,11/2xxx/3043,8429" may be worth a thorough search :D

Seems like, EDSM has no "depth"...

Yes, and I know of no other tool that can lookup systems via coordinates. They all want a system name. That's one of the reasons why I expect the riddle to contain a system name in the first place. Coords were used to find things on planetary surfaces, not systems. AFAIK systems in clues were always found by name so far. But that is an assumption and not a rule. It could well be different this time.

[noob]
 
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A few folks have been attracted to the thread with the recent publicity and have said that they have no idea where to start with getting involved in Science. I can understand their position as it took me a while to start seeing what might be worthy topics of study. It also helps that I have access to the Canonn Discord, but not everyone does. What do people think about having a post on the front page which explicitly calls out a few priority items that we can direct people to. It wouldn't necessarily have to cover everything, maybe just the highest priority items. But as an example maybe something like the following:

"Alien" Ruins in Synuefe xr-h d11-102, Planet 1 B:
  • Help decipher the Obelisk Patterns.
  • Help photograph objects on site so that we can pull together a catalogue of all the carvings/markings to be found.
  • Other experiments on site (would need one or two details).
  • Help check the Planet, its moon and the surrounding system for any USS or POI of interest including Barnacles, Fungal Life, Other Ruins, UA or UP

Searching for other "Alien" Ruins:
  • Current priority target systems to search are TBC.

Fungal Life:
Fungal Life has been discovered on Colonia 3 C A. We are interested in finding any other examples and we sugget you pay particular attention to places which meet the same conditions as are found at the known sites.

Unregistered Comms Beacons:
  • Help us finish with the current message and when we identify a possible target help us to search there for whatever we are being led to.
  • Currently we know about Unregistered Comms Beacons in the following systems (TBC). Let us know if you find any others in your travels.

And so on including maybe:
  • Directions to the Formidine Rift Thread.
  • Pleiades Mapping Project.
  • Cataloguing Ammonia Worlds.
  • Ongoing hunts for new Barnacles, UAs and UPs and checks to see if their behaviour has changed after a patch.
  • Checking Permit Locked Sectors to see if and when they unlock after patches.

Oh and as I have suggested it I would be happy to help compile and maintain such a list, rather then just expecting other folks to do it :).

This is a great idea indeed, this kind of list can help Cmdrs like me that want to help but do not know how.
 
So, I have shot off pillars on the towers and am trying to bounce the beams from the relics round the site and have probably got the angles wrong.

Has anyone else tried this with any success?

Love the idea (someone posted an aerial image of the site here a while back with superimposed light beams and prisms and things), however ... when you say "bounce the beams" ... are there actually any beams? I don't see any in your image (aside from the lens flare beams which presumably move as you do).

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Yes, and I know of no other tool that can lookup systems via coordinates. They all want a system name. That's one of the reasons why I expect the riddle to contain a system name in the first place. Coords were used to find things on planetary surfaces, not systems. AFAIK systems in clues were always found by name so far. But that is an assumption and not a rule. It could well be different this time.

[noob]

Incidentally, I don't know if everyone is aware of this but, with the exception of hand placed systems, the system name IS the co-ordinates and the co-ordinates ARE the system name. What I mean by this is that there is no big database or table in the game that provides a lookup from co-ordinates to system names, there is simply an algorithm which can be used to convert the letters of the system name into co-ordinates and vice versa.

Attended a fascinating talk by Cmdr Alot about this at Lavecon.

Anyway, the work (done by Jackie Silver and Alot) is described in this thread: https://forums.frontier.co.uk/showthread.php/196297-RV-Sonnenkreis-Decoding-Universal-Cartographics

They may well have a program you can use to do the conversion.
 
Hi. I mark some systems in the "-11546/X/3043" column, from "-11546/2000/3043" to "-11546/2000/3043" and i got this systems. I dont know if it will be usefull. Some Screenies, hope it helps

74Scc3N.jpg


ZdvbDIt.jpg


Sorry for the poor english, not my language.
 
Love the idea (someone posted an aerial image of the site here a while back with superimposed light beams and prisms and things), however ... when you say "bounce the beams" ... are there actually any beams? I don't see any in your image (aside from the lens flare beams which presumably move as you do).

No idea really! But I grew up playing with puzzles like this in Tomb Raider 2 :D

I have made another discovery! Epsilon tower sits at a jaunty angle...which points right at the top of the "landing pad". I think it is the last in the chain, with the end point being whatever comes out of the pad, or plateau.

Disclaimer on this theory! It is early days and I only just started doing this. I think I need to correct angles and I may have towers missing. But I was able to correctly predict where the next tower would be based on the supposed light path. I think I am on the right track, it just needs a lot more work. Plus I am not sure how the obelisk activation fits in to this.

Edit info... it may require the sun, or planetary body to be aligned before all the magic happens (I'm guessing here), bit like the Dark Crystal!

Epsilon tower light path pointing at the "pad"...

 
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I love that final remark. How we Independents whine and complain about the Federal and Imperial posturing and strip-mining of barnacles, but then we go and do this to this site. We are really no better xD

Strip-mining is strip-mining, but I'd argue our moral tumours were slightly less malign; we're in it mostly for the experience, while the 'authorities' are calculating on gaining a political edge.
 
Just a thought and I'm at work so unable to confirm.

Can someone check the Galaxy map for co-ordinates 0 / 10 / 30 please?

Cheers

Closest system is Parutis with nearby systems LHS 3197 and LHS 54. Parutis is damn near right at those coordinates.
 
Incidentally, I don't know if everyone is aware of this but, with the exception of hand placed systems, the system name IS the co-ordinates and the co-ordinates ARE the system name. What I mean by this is that there is no big database or table in the game that provides a lookup from co-ordinates to system names, there is simply an algorithm which can be used to convert the letters of the system name into co-ordinates and vice versa.

Attended a fascinating talk by Cmdr Alot about this at Lavecon.

Anyway, the work (done by Jackie Silver and Alot) is described in this thread: https://forums.frontier.co.uk/showthread.php/196297-RV-Sonnenkreis-Decoding-Universal-Cartographics

They may well have a program you can use to do the conversion.


Thanks a lot, didn't know that. For the decoding part, it means we have to get alpha strings from that nonogram, not mere numbers. That is an important issue IMHO [noob]
 

Javert

Volunteer Moderator
Is there any detailed description anywhere of how the alien ruins were found - I know that they were found by triangulating images from the trailer but I'm interested in more details about exactly which images and how this was done?
 
Is there any detailed description anywhere of how the alien ruins were found - I know that they were found by triangulating images from the trailer but I'm interested in more details about exactly which images and how this was done?

From xdeath themself.

The system was found by lining up the Andromeda Galaxy with the Pleiades Nebula as it was shown in the trailer.
I didn't just stumble across this system. I triangulated it based on the prominent features in the galaxy backdrop.


Now it just so happens that the bodies in this system, specifically the moon there, also match up exactly to what we saw in the trailer.
This is the system. There is no doubt about.

You have simply not been paying attention to thread, and EDs development in general. Their procedural tech is highly advanced(taking in actually scientific data on how planets form) and it would be highly unlikely for it to create the same planet twice.
 
So, I have shot off pillars on the towers and am trying to bounce the beams from the relics round the site and have probably got the angles wrong.

Has anyone else tried this with any success?

The whole thing reminds me of a classic Tomb Raider puzzle...bounce the beams about and get the big reveal. I'm guessing the big reveal will be something huge pops up at the place everyone thinks is a landing pad.

Thoughts? Advice? :)

[url]http://i1236.photobucket.com/albums/ff460/pixiegonebad1/HighResScreenShot_2016-11-01_16-36-45.jpg[/URL]

I have no idea as I haven't even been there yet but,
Is there a big star nearby? maybe these all have to be 'up' at the right time for a star to shine on them?
Maybe the odd bits left from the nongram are a time and that is when this should be attempted?
 
I have no idea as I haven't even been there yet but,
Is there a big star nearby? maybe these all have to be 'up' at the right time for a star to shine on them?
Maybe the odd bits left from the nongram are a time and that is when this should be attempted?

I dunno, I posted a picture of me trying to do something by shooting shielded and unshielded pillars with healing beams a few pages back, about last night around ten p.m. PST. The only interesting thing to happen was that the 'healing' effect triggered on the relic while it was still being held in place (but not the intact pillars around it), which was different from the effect the beam created by hitting the dirt or metal structures near the relic. The effect also didn't trigger on the relic when it had been knocked down. I don't know if this is important though.
 
So, I have shot off pillars on the towers and am trying to bounce the beams from the relics round the site and have probably got the angles wrong.

Has anyone else tried this with any success?

The whole thing reminds me of a classic Tomb Raider puzzle...bounce the beams about and get the big reveal. I'm guessing the big reveal will be something huge pops up at the place everyone thinks is a landing pad.

Thoughts? Advice? :)

[url]http://i1236.photobucket.com/albums/ff460/pixiegonebad1/HighResScreenShot_2016-11-01_16-36-45.jpg[/URL]

I tried that using my ships lasers, but i just ended making the relic fall from the pillar.
 
yes, but my idea is to extract only the letter set and than arrange it in a 9 , 4 , 6 three words system name; not necessarily in the order as the have been extracted from the nonogram. Otherwise the name should be also with letters in alphabetic order....

take into account that DARK REGION or DARK SECTOR already fit with some column intestation... and they are 4 , 6 long I miss the last 9 letter long word

Well there's Vulpecula Dark Region which isn't too far at all, but I cannot see how that could map in any way (assuming A-Z columns).
 
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