3 Jumps out from possible Beta location
Mengy's Alien Ruins Stellar Map Theory
Can there be more clues in the ruins as to the exact planet and location we are looking for?
Sol always stuck out to me because, to me, these ruins don't seem alien, not really anyway.
Mengy's Alien Ruins Stellar Map Theory
Okay, so I’ve either figured out what the ruins are, or I’ve discovered a number of truly amazing and improbable coincidences of design. But, from what I have here in front of me, I do strongly believe that the alien ruins are a stellar map giving us directions for where to follow and investigate whoever made them, or possibly something else of importance.
The summary is this: I believe the large pad represents the ruin system SYNUEFE XR-H D11-102, the peak of the north pyramid above the large pad represents SOL, the small pad represents the system COL 132 SECTOR CN-Z B30-10, and the peak of the pyramid internal to the ruins likely represents system IC 2602 SECTOR PS-J B9-10.
...
Has anyone figured out the symbols at the bottom of the relic towers that I posted yet? I have tried to make sense of it but I cant find anything that makes sense.
On a sadder note I have officially played patch 2.2 more offline on sites built in the 1990s with decryption algorithms than in the game so far.
They need to add these tools into the game scanners, decoders, cipher tools, chemical/biological analyzers, Email, Notes, and actual game object manipulation.
The puzzles also need to be more interactive. Right now its all or nothing. You either have the answer or you dont. There isnt anything in the game itself to manipulate or study to determine if you are on the right path. There is no testing for your hypothesis in the game. You have to test outside the game and hope your hypothesis works.
All of the answers to these puzzles have been humongous leaps of faith by one person or another. I mean how was it guessed or that we would be decoding a nonogram. Dont get me wrong it was genius, but how did this come to be? Was it stumbled upon due to trial and error? If not then how?
I by no means want instant gratification. I do however want to remain immersed in the game environment.
Think we should create a Canonn post on what scientific tools we need in game and how we think they might work using the current game model? For example non of the tools up until this point can have anything to do with getting out of your ship. Its not implemented yet.
Sol always stuck out to me because, to me, these ruins don't seem alien, not really anyway. It's my hunch that they were made by The Missing, humans who left Sol long ago, and maybe found something interesting, advanced, dangerous, something big enough for them to justify leaving ruins behind as a message to us as we follow in their footsteps.
Just a hunch I have, especially seeing how the map lines up with SOL as the pyramid point so precisely.
Could all be an outlandish coincidence too, I admit...
can`t rep U anymore, so virtually +100 (and a cookie-jar)Mengy's Alien Ruins Stellar Map Theory
Sol always stuck out to me because, to me, these ruins don't seem alien, not really anyway. It's my hunch that they were made by The Missing, humans who left Sol long ago, and maybe found something interesting, advanced, dangerous, something big enough for them to justify leaving ruins behind as a message to us as we follow in their footsteps.
Just a hunch I have, especially seeing how the map lines up with SOL as the pyramid point so precisely.
Could all be an outlandish coincidence too, I admit...