Beam laser is my favorite weapon in Elite, I once had a dream, of having a ship with multiple beam lasers to cut enemies in half, but I knew that it wasn't possible, because of the heat they produced and their expensive energy cost, but when I heard word of engineers and the way to effect certain attributes of the weapons, I started to see light in the end of the tunne. But after the engineer update was released, they become worthless, you can now upgrade a pulselaser for god sakes, that becomes even more powerful and energy efficient than a beam laser, whats up with that ?
I would like to see "Efficient Weapon" modification on them, as well as other improvements to short range beam laser. Beam lasers acually deal less damage when used at their max range, so reducing range by 62.5% (average at grade 5) and increasing damage by 29,5% (average at grade 5) doesn't really cut it, you acually deal less damage because of the damage penalty based on how far away your target is. Damage is already decreasing at the range of about 300m (aprox average of max range)...
So beam laser really need some love

I would like to see "Efficient Weapon" modification on them, as well as other improvements to short range beam laser. Beam lasers acually deal less damage when used at their max range, so reducing range by 62.5% (average at grade 5) and increasing damage by 29,5% (average at grade 5) doesn't really cut it, you acually deal less damage because of the damage penalty based on how far away your target is. Damage is already decreasing at the range of about 300m (aprox average of max range)...
So beam laser really need some love
