Horizons Weapons color modifier, weapons are all white

I bought all seven weapons colors and they show white while playing. Is this a known bug?

But surely you know if you mix all colours they make white?! :)

I presume you have chosen which colour you want them to be via the outfitting screen? You can only choose one colour per ship, not per laser. Now THAT would be rather cool! fit several different classes and types of laser, set each with it's own colour, fit them all to one fire group, and have a dazzling fire array! :)
 
Last edited:
But surely you know if you mix all colours they make white?! :)

No, white is the absence of color, black is all colors combined. Go and select the colors through you outfitting screen. I bough purple and green, the purple looks awesome when firing the mulicannons!
 
No, white is the absence of color, black is all colors combined. Go and select the colors through you outfitting screen. I bought purple and green, the purple looks awesome when firing the mulicannons!

Sorry, but feel the need for a pedantic post.

White light SPLITS to make a rainbow. If you mix all those same separate colours of LIGHT you get back to white light. White light is the PRESENCE of all colours, not absence. Darkness is the ABSENCE of any colour. The primary colours of light are RED, GREEN, BLUE (hence RGB when talking computer screens and TV's), but for painting and printing etc they are RED, YELLOW and BLUE. That's why printers use the three colours CYAN, MAGENTA and YELLOW. They also usually use black as well, as mixing the three colours just gets a dark muddy grey colour.

Ok, I'll get off my high horse now ....
 
Last edited:
  • Like (+1)
Reactions: Poy
The primary colours of light are RED, GREEN, BLUE (hence RGB when talking computer screens and TV's), but for painting and printing etc they are RED, YELLOW and BLUE. That's why printers use the three colours CYAN, MAGENTA and YELLOW. They also usually use black as well, as mixing the three colours just gets a dark muddy grey colour.

The mixing of the colours to create a dark muddy brown is why printers use cyan/magenta/yellow in the first place, which are instead subtractive. With a white background (paper), much better colour definition is obtained by filtering out the white from the paper than shoving colours on top, which inevitably leads to the brown murkiness described as above.

Come on, why do I come out with this crap at 10pm...
 
Last edited:
No, white is the absence of color, black is all colors combined. Go and select the colors through you outfitting screen. I bough purple and green, the purple looks awesome when firing the mulicannons!

I would really prefer a darker, perhaps emerald, green as opposed to the vitreous green that is the current standard.
 
Be advised that lasers and minicannons are, by default, already yellow and won't change with the yellow color modifier. For other "weapons" which aren't yellow by default (like the Point Defense and mining lasers) it will change those, as well as the impact particles.

(That valuable lesson only cost me $1.50, thanks FD!)
 
No, white is the absence of color, black is all colors combined. Go and select the colors through you outfitting screen. I bough purple and green, the purple looks awesome when firing the mulicannons!


You would benefit from some of the work of James Clerk Maxwell - look him up, Einstein kept a picture of him on the wall of his study.
 
That is correct, when applied to pigment.

Completely backwards when it comes to light.

This 100% is accurate.

It's the difference between additive (emissive light) color and subtractive (reflected light) color. This sort of thing is precisely why we need art programs back in schools. Color theory could save your life some day!
 
Back
Top Bottom