Horizons I'd like the time allowed for Passenger Missions to recognise that players have a life

I recently took a mission with an allowed time of 3 weeks, travelling over 900 jumps, around 40 jumps every 90 minutes, game time around 2.5 hours per day, every day.

I have a life, 2.5 hours play time is all I can manage, and it's taken me over 2 weeks to carry my passenger to where he wanted to go.

So now to be told that I now have only 5 days to get back to where I started, which based on the stats above will require me to play over 8 hours per day every day, is a real er (pardon my language).


  • I wish I'd known that the TOTAL mission time (there and back) was 3 weeks. That could have been made clear from the mission text. It was clear that I had to reach my destination. Since I arrived, the mission text has changed, but it could have told me that it was a 2-part mission.
  • Perhaps without the text warning suggested above, the game could recognise that players do have a life, and allow the time to get back to the starting point to be equal to the time taken to get to the destination?
 
Yeah that sucks. I have the same problem. Not a child in school so i cant play 5 hours or more every day (that is sick btw and not healthy), i see missions you have to travel 20000 ly. And that is a one way trip. So 40000 LY for only 10 million or sometimes high 30 a 40 million.

40000 / 23 LY per jump = 1739 jumps

Of course you need to scoop for fuel....... I cant even imagine who takes these missions regularly.
 
I don't have anything to really add other than it sucks to hear that happened to you. Were you honking an advanced scanner along the way so you will at least get something (credit wise via exploration data) from the trip?

As far as I'm aware, the missions do specify if payment will be provided when you reach the destination (when it is the case). That said, it's really easy to gloss over without noticing it.
 
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I don't have anything to really add other than it sucks to hear that happened to you. Were you honking an advanced scanner along the way so you will at least get something (credit wise via exploration data) from the trip?

As far as I'm aware, the missions do specify if payment will be provided when you reach the destination (when it is the case). That said, it's really easy to gloss over without noticing it.

Yep I have scanned almost every one of the 904 hops I made. I am worried though that I may not get the exploration ranking (only the credits). Don't remember where I read that.

Regarding payment, the text was silent on when payment would be made, and written in a way that made me assume that I would not receive the payment until we returned, but that the time limit applied only to the outward leg. If only the mission text had said something like, 'take me there and bring me back in 3 weeks'.

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Yeah that sucks. I have the same problem. Not a child in school so i cant play 5 hours or more every day (that is sick btw and not healthy), i see missions you have to travel 20000 ly. And that is a one way trip. So 40000 LY for only 10 million or sometimes high 30 a 40 million.

40000 / 23 LY per jump = 1739 jumps

Of course you need to scoop for fuel....... I cant even imagine who takes these missions regularly.

Thanks for the support. You know, it wasn't really about whether the 'reward' was enough for the distance, but that the time allowed for the distance wasn't clear. I had assumed that the distance was 'there and back', but that the time was only 'there'.
 
I'm quite confident you'll get exploration ranking! I've only ever used a basic and advanced discovery scanner and honk along my travels to places and I've earned rank even without using SRV's or planetary scanners or even manually target scanning objects.

As for the payment time: truth be told, I thought the same. I knew some missions paid when you reached the destination (and the missions said as much), but I assumed that the missions at least completed just by reaching the destination and wouldn't expire unless the mission clearly pointed out it was a round trip (which, i believe some do - but not all?).

Best of luck with the return travels.
 
If thats the case eject them and tell them to make their own way home. No need to bring them back for nothing..
 
Most of the passengers with the very long distances have the Laid Back trait, which means they don't care as much about that deadline. If you are late, they don't mind. So don't worry about this deadline, as your passenger probably doesn't care.

If you want to hurry, you could honk-n-jump, rather than take the time to scan the stars. If you are only scanning the main star anyway, it won't be as big of a credit difference, but it can save a lot of time. Scan data does indeed count towards your Exploration rank, regardless.
 
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Most of the passengers with the very long distances have the Laid Back trait, which means they don't care as much about that deadline. If you are late, they don't mind. So don't worry about this deadline, as your passenger probably doesn't care.

If you want to hurry, you could honk-n-jump, rather than take the time to scan the stars. If you are only scanning the main star anyway, it won't be as big of a credit difference, but it can save a lot of time. Scan data does indeed count towards your Exploration rank, regardless.

That's good to know thanks. I'm very relieved that I didn't abandon the mission now. (I am scanning only the main star on the outward, I may do more on the way home now I know that I possibly have some extra time.)
 
For those long-range missions, you need a good jump range and settle in for sessions of honk-and-jump. Even with an unengineered jump drive, 2000 ly/hr is achievable, and that allows some time for checking the system map for blue shinies before jumping out again.

I've been using the Famous Explorer (my manly sculpted buttocks they're Explorers, more like tourists with delusions of grandeur, but I digress) missions to boost returns from exploration trips and to give me a route to follow while searching for the high-value systems. I take a few moments now and then to look for points of interest along the way: nebulae and so forth, and use the map filter to spot black holes and other off-main-sequence objects to go take a gander at.
 
Most of the passengers with the very long distances have the Laid Back trait, which means they don't care as much about that deadline. If you are late, they don't mind. So don't worry about this deadline, as your passenger probably doesn't care.

If you want to hurry, you could honk-n-jump, rather than take the time to scan the stars. If you are only scanning the main star anyway, it won't be as big of a credit difference, but it can save a lot of time. Scan data does indeed count towards your Exploration rank, regardless.

Just a note for you on the "Laid Back" trait. It may not be entirely accurate. I took a one way passenger mission with a passenger that had that trait, I got about half way there then had to log out of my session as I was too tired to continue to play (almost put myself into a star). When I logged back in the next day I started getting messages from the passenger essentially telling me to hurry up (each one accompanied by a decrease in happiness). I did get the passenger to the station he was going to but by the time I did he wanted off at the next station. Needless to say I didn't get paid for the run (really wish I had spaced the guy).

TL;DR
"Laid Back" does not = take however long you need
 
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