..maybe FDev can put 100% manpower into making ED the best it can possibly be?
Maybe?
No?
Well, one can wish...![big grin]
Maybe?
No?
Well, one can wish...![big grin]
They probably have other games in mind ...
I very much doubt any of those or RC will beat ED sales though. ED is definitely their flagship.
They probably have other games in mind ...
I very much doubt any of those or RC will beat ED sales though. ED is definitely their flagship.
Which is honestly kinda sad....
They have been making coaster games for a long time, apparently.
I just checked Planet Coaster's Steam page; Overwhelmingly Positive reviews and over 10,000 people playing. This game is going to be pretty good for fdev
I highly doubt planet coaster will beat ED in sales. ED has sold well over a million copies not because of the fact that its a good game but because of the fact that its a space sim style game.
I think the sales figures from Frontier on Planet Coaster were seeing it barely break 100k
People will buy games that they are desperate for despite quality, or reviews.
Take myself for example, after the NMS massive letdown, I got my refund and bought ED shortly after not because I thought it was a good game but despite that I knew it was a bad game.
I saw the reviews, I knew people who played it and got bored/burnt out and bought it anyway.
ED is SO MUCH like NMS. You get into the game and you're overwhelmed by the SENSE of it having a large scale and massive universe.
And I will say, that's the ONE thing ED got right. It FEELS like a massive universe even though from a programmatical standpoint it's just 1 single instance that reloads and recreates itself every jump. It's a VERY clever trick and one we saw implemented in NMS as well. They actually use fairly similar ways to randomly generate planets too using generate keys, but I degrees.
After that awe wears off and you get your feet wet in the game and see the SAME station 10000 times and the SAME missions over and over you start to realize that ED is a very well thought out foundation and universe with a very poor thought out gameplay loop. It's a massive awesome universe with nothing meaningful to do in it.
FDev has proven themselves incompetence time and time again with their recent actions, nerfing the only real reason to keep playing which is making money.
Maybe if there was more to do with credits they'd actually be worth the time FDev is trying to request of players, but there simply isn't anything meaningful to do with credits except buy ships...It's a lot like a racing game, you race bad cars to make money to buy good cars and after you have the best car you do time trials til you're bored and quit.
Terrible loop.
Fdev needs to revamp the BGS, add player-bases, (I'm going to call guilds Co-operatives since I've found that most players are against guilds because of Eve and pvp, if guilds aren't PvP and competition oriented I think the ED player-base will welcome them) So with that we need to add cooperatives, groups of players that can work towards a common goal such as doing missions to donate money to their "fund" to build themselves a large research station AKA player-base.
With a gameplay system even that simple I think ED would gain a lot of traction. People would buy better ships not to have better ships but to allow them to make more credits so that they can then take those credits and put it towards a real tangible goal with their friends.
Really? I LOVE ED, best game ever for me. But I'd have thought RC had more popular appeal. Seems far more approachable to me, our game is a bit too niche. I'm probably wrong.
I highly doubt planet coaster will beat ED in sales. ED has sold well over a million copies not because of the fact that its a good game but because of the fact that its a space sim style game.
I think the sales figures from Frontier on Planet Coaster were seeing it barely break 100k
People will buy games that they are desperate for despite quality, or reviews.
Take myself for example, after the NMS massive letdown, I got my refund and bought ED shortly after not because I thought it was a good game but despite that I knew it was a bad game.
I saw the reviews, I knew people who played it and got bored/burnt out and bought it anyway.
ED is SO MUCH like NMS. You get into the game and you're overwhelmed by the SENSE of it having a large scale and massive universe.
And I will say, that's the ONE thing ED got right. It FEELS like a massive universe even though from a programmatical standpoint it's just 1 single instance that reloads and recreates itself every jump. It's a VERY clever trick and one we saw implemented in NMS as well. They actually use fairly similar ways to randomly generate planets too using generate keys, but I degrees.
After that awe wears off and you get your feet wet in the game and see the SAME station 10000 times and the SAME missions over and over you start to realize that ED is a very well thought out foundation and universe with a very poor thought out gameplay loop. It's a massive awesome universe with nothing meaningful to do in it.
FDev has proven themselves incompetence time and time again with their recent actions, nerfing the only real reason to keep playing which is making money.
Maybe if there was more to do with credits they'd actually be worth the time FDev is trying to request of players, but there simply isn't anything meaningful to do with credits except buy ships...It's a lot like a racing game, you race bad cars to make money to buy good cars and after you have the best car you do time trials til you're bored and quit.
Terrible loop.
Fdev needs to revamp the BGS, add player-bases, (I'm going to call guilds Co-operatives since I've found that most players are against guilds because of Eve and pvp, if guilds aren't PvP and competition oriented I think the ED player-base will welcome them) So with that we need to add cooperatives, groups of players that can work towards a common goal such as doing missions to donate money to their "fund" to build themselves a large research station AKA player-base.
With a gameplay system even that simple I think ED would gain a lot of traction. People would buy better ships not to have better ships but to allow them to make more credits so that they can then take those credits and put it towards a real tangible goal with their friends.