For many of us exploration is a major motivator for playing E: D. What in-game mechanics should we expect which would encourage exploration, and even incentivize it through monetary rewards?
For example, whoever finds a new system with a rare raw material might be able to stake a legal claim on it, and sell that claim forward to a mining company (PC or NPC).
The exact definition of a claim is also important. Is it getting pulled by the gravity well of a planet, making one full orbit, or landing (I know not implemented currently)?
For example, whoever finds a new system with a rare raw material might be able to stake a legal claim on it, and sell that claim forward to a mining company (PC or NPC).
The exact definition of a claim is also important. Is it getting pulled by the gravity well of a planet, making one full orbit, or landing (I know not implemented currently)?