I know this has been done to death, but I think I payed for the right to bring it up again. I recently bought the 150 buck Beta package and so far have enjoyed 0 minutes of the game. Instead, I've spent days (over 20 hours game play - don't even know why I call it gameplay. It's not.) screwing with controls, trying suggestions, reading forum posts and now trying to get a refund.
I've read the dev blogs where they specify controls are exactly how they want them and how they don't even consider doing anything different. The discussions about this game (for some reason?) wanting the controls the way they are is to be different. Well, I contest this - why change the controls to make a "different" game? This isn't innovation and alienates a huge number of players that just don't want to go spend 300 bucks on a decent controller. Do something else to innovate. Please.
I have a logitech rumblepad 2 which I've tried to setup for this game and had a bit of success but overall the controls are just clunkly, not intuitive. Next to impossible to have a proper dog fight and even finish the bloody training missions. Multiplayer? Whats that, I'll never get there with this mess of a game since I can't complete/compete (or even slightly enjoy) the single player missions. And why would I want to? I have no desire to be feeding other pilots experience while having to replace my own ship over and over again.
I understand this is beta, but one thing I'd expect after a Alpha release is properly working controls or options to setup a controls the way *I* like it, not the way some dev likes it with his 300 buck joystick/peddles/throttle. *I* prefer mouse/keyboard. I don't like being forced into buying a god damn controller for the one game I have that needs it. Nothing else in this genre requires me to do so, so why this game? Is this how ED plans to separate it's self from other games? Making it a game for people with ridiculous flight sim setups and controllers? If thats the case, give me my money. This game will flop simply because you are alienating a huge number of players.
The feeling I get about all this from reading multiple dev posts, blogs and user forum posts alike is that the development team has decided they are happy with the controls and thats the end of it. I have a vibe that they are being "stubborn" with this topic for some reason. Someone can't admit they made a mistake or what? Thats not fair nor is it a way to do business, they (dev team) are a narrow group of players who have had intimate experience and time with the game/controls since the beginning. I'm a new player and so far - can't play the game. I feel ripped off and should've did more research (if thats even possible) on gameplay.
At the end of the day, I doubt I'll play this ever despite my excitement and desire to do so. I suspect there will be thousands of players that feel as I do since the majority of players coming to this game are very experienced with this genre of game and will be surprised/disappointed by the controls (or lack of).
Everytime I load the game and try to play I'm met with frustration, anger and the over whelming feeling I just chucked 150 bucks down the toilet. Maybe it's a game that's best let to people that can afford the external gear/setup one needs to simply play the game.
Good luck with that.
I've read the dev blogs where they specify controls are exactly how they want them and how they don't even consider doing anything different. The discussions about this game (for some reason?) wanting the controls the way they are is to be different. Well, I contest this - why change the controls to make a "different" game? This isn't innovation and alienates a huge number of players that just don't want to go spend 300 bucks on a decent controller. Do something else to innovate. Please.
I have a logitech rumblepad 2 which I've tried to setup for this game and had a bit of success but overall the controls are just clunkly, not intuitive. Next to impossible to have a proper dog fight and even finish the bloody training missions. Multiplayer? Whats that, I'll never get there with this mess of a game since I can't complete/compete (or even slightly enjoy) the single player missions. And why would I want to? I have no desire to be feeding other pilots experience while having to replace my own ship over and over again.
I understand this is beta, but one thing I'd expect after a Alpha release is properly working controls or options to setup a controls the way *I* like it, not the way some dev likes it with his 300 buck joystick/peddles/throttle. *I* prefer mouse/keyboard. I don't like being forced into buying a god damn controller for the one game I have that needs it. Nothing else in this genre requires me to do so, so why this game? Is this how ED plans to separate it's self from other games? Making it a game for people with ridiculous flight sim setups and controllers? If thats the case, give me my money. This game will flop simply because you are alienating a huge number of players.
The feeling I get about all this from reading multiple dev posts, blogs and user forum posts alike is that the development team has decided they are happy with the controls and thats the end of it. I have a vibe that they are being "stubborn" with this topic for some reason. Someone can't admit they made a mistake or what? Thats not fair nor is it a way to do business, they (dev team) are a narrow group of players who have had intimate experience and time with the game/controls since the beginning. I'm a new player and so far - can't play the game. I feel ripped off and should've did more research (if thats even possible) on gameplay.
At the end of the day, I doubt I'll play this ever despite my excitement and desire to do so. I suspect there will be thousands of players that feel as I do since the majority of players coming to this game are very experienced with this genre of game and will be surprised/disappointed by the controls (or lack of).
Everytime I load the game and try to play I'm met with frustration, anger and the over whelming feeling I just chucked 150 bucks down the toilet. Maybe it's a game that's best let to people that can afford the external gear/setup one needs to simply play the game.
Good luck with that.