Nerfs, Buffs, Changes... Are Going To Ruin This Game

Leave stuff alone and worry about future expansions, bug fixes, optimization etc. Once stuff is out leave it be. You run BETA for every release and it's in BETA when you make changes not months after the fact. Me, along with thousands of other people, work diligently to perfect ship load outs only to be thrown a curve ball every few months and have to change everything again. Now, some of the changes aren't that bad but it still goes without saying, it's changing the game so knock it off. What is good for me is probably bad for someone else (so why do it?). I don't think FDEV's know how much time and effort goes into fully engineering a ship and then be slapped in the face and have to re-engineer it just because some people at FD think it needs a change. When did you ask me? When did you ask the community about these changes? You didn't. I'm tired of it, I really am. I'm not even calling it a buff/nerf anymore; I'm calling it "change" and it needs to stop because it effects more than you know. Maybe next time before you make these changes because a few people at FD think it's a good idea... ask the community; that's why we're here. Open a discussion or a poll on this forum and listen to the people who pay and play game. If you keep using the word "balance" I think you're doing it wrong. Because if you keep "balancing" the game and thinking the changes you're doing is "balancing" they'll be no need to engineer ships anymore. End rant. ugh...
 
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Leave stuff alone and worry about future expansions, bug fixes, optimization etc. Once stuff is out leave it be. You run BETA for every release and it's in BETA when you make changes not months after the fact. Me, along with thousands of other people, work diligently to perfect ship load outs only to be thrown a curve ball every few months and have to change everything again. Now, some of the changes aren't that bad but it still goes without saying, it's changing the game so knock it off. What is good for me is probably bad for someone else (so why do it?). I don't think FDEV's know how much time and effort goes into fully engineering a ship and then be slapped in the face and have to re-engineer it just because some people at FD think it needs a change. When did you ask me? When did you ask the community about these changes? You didn't. I'm tired of it, I really am. I'm not even calling it a buff/nerf anymore; I'm calling it "change" and it needs to stop because it effects more than you know. Maybe next time before you make these changes because a few people at FD think it's a good idea... ask the community; that's why we're here. Open a discussion or a poll on this forum and listen to the people who pay and play game. End rant. ugh...
Have you even READ the threads, they are addressing several issues people have brought up? They are...exactly fixing the issues, what the heck do you mean "leave stuff alone" if its broken it needs fixing.

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I'm sick of the 'major updates' being rush jobs with little development.
Spoken like someone with no coding experience at all.

Things do not just magically happen, and you do not get a good game by leaving bugs alone.
 
Have you even READ the threads, they are addressing several issues people have brought up? They are...exactly fixing the issues, what the heck do you mean "leave stuff alone" if its broken it needs fixing.

They're tweaking PvP balance while leaving huge, massive problems unresolved.

Missions un[fornicated] when?

All of this is fine and dandy if you're a PVPer, but if you're not?
 
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Leave stuff alone and worry about future expansions, bug fixes, optimization etc. Once stuff is out leave it be. You run BETA for every release and it's in BETA when you make changes not months after the fact. Me, along with thousands of other people, work diligently to perfect ship load outs only to be thrown a curve ball every few months and have to change everything again. Now, some of the changes aren't that bad but it still goes without saying, it's changing the game so knock it off. What is good for me is probably bad for someone else (so why do it?). I don't think FDEV's know how much time and effort goes into fully engineering a ship and then be slapped in the face and have to re-engineer it just because some people at FD think it needs a change. When did you ask me? When did you ask the community about these changes? You didn't. I'm tired of it, I really am. I'm not even calling it a buff/nerf anymore; I'm calling it "change" and it needs to stop because it effects more than you know. Maybe next time before you make these changes because a few people at FD think it's a good idea... ask the community; that's why we're here. Open a discussion or a poll on this forum and listen to the people who pay and play game. End rant. ugh...

How many Elite players does it take to change a lightbulb?

Trick question, Elite players hate change
 
Most of the stuff I can get aboard with....I think Plasmas have been given too much of a buff, gimbals, nerfed too hard and the torp/ecm is frankly ridiuclous
 
Have you even READ the threads, they are addressing several issues people have brought up? They are...exactly fixing the issues, what the heck do you mean "leave stuff alone" if its broken it needs fixing.

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Spoken like someone with no coding experience at all.

Things do not just magically happen, and you do not get a good game by leaving bugs alone.

? I said I'm happy with them working on the fixes?!

Things like CQC and Powerplay had very little development to begin with and were very obviously lacking. I'd be happy if they spent more time developing these ideas instead of rushing them out.
 
Its about time that weapon that ask for more skill to do more damage.

but hey, i would be salty too if i had a boat full of grade 5 overcharged gimbled multicannons..
 
They're tweaking PvP balance while leaving huge, massive problems unresolved.

Missions un[fornicated] when?

All of this is fine and dandy if you're a PVPer, but if you're not?

I'm do both, pvp and not, missions are still fine, they scale with reputation, most of what i've seen with reports are people apparently expecting great missions with neutral or even worse reputation, of course you won't get that?

believe it or not, the change to missions WAS a bug fix, they clearly were not intended to pay as much as sothis or so did.
 
If 3.0 was all QOL stuff I'd be very very happy to be honest. I'm sick of the 'major updates' being rush jobs with little development.

THe stuff announced today is fantastic.

An who would pay for Season 3 if everybody where going to get these QOL stuff. That doesn't make any logical sense.

Basically:

Here is season 3 please pay us £20 for it.
Or stick with season 1/2 and not pay and get it anyway.
 
? I said I'm happy with them working on the fixes?!

Things like CQC and Powerplay had very little development to begin with and were very obviously lacking. I'd be happy if they spent more time developing these ideas instead of rushing them out.

First reply is not to your post...

As for my reply to you, was indicating that things has 'very little development' because that is simply not true, you do not make a system like that without development, and exactly what is 'lacking' I cannot say obviously if it was rushed or not, but the problem I see is that people want "something else" but do not explain what or how it should work, making such a system takes a lot of dev time and getting it right takes even more, that doesn't mean that people haven't put a lot of work into it, it just means what they have made people are unhappy with, which is an entirely different thing, personally I don't know how else powerplay would work that would make sense and balance? and a lot of the suggestions i've seen from players would end up horribly lopsided.
 
An who would pay for Season 3 if everybody where going to get these QOL stuff. That doesn't make any logical sense.

Basically:

Here is season 3 please pay us £20 for it.
Or stick with season 1/2 and not pay and get it anyway.

The point I was making was that I'd rather see some QoL stuff worked on, instead of some rushed in 3 months fart like CQC and PowerPlay was. Of course 3.0 should bring new features.
 
Broken things need fixing, not covering up by releasing more unbalanced content.

I'd rather they kept on tweaking things to get everything closer to balance in a series of small patches rather than trying to do everything in single, giant patches. Large changes applied en-masse tends to break things, both in terms of bugs and balance, but small changes applied individually and sequentially allows for constant feedback and testing to get everything closer to balance.
 
CQC is more barebones than a freeware mobile game was the point I was making. It seemed to be a quick solution to people asking for more fighty things to do.

If something takes a lot of dev time then fair enough, don't rush it out.
 
CQC is more barebones than a freeware mobile game was the point I was making. It seemed to be a quick solution to people asking for more fighty things to do.

If something takes a lot of dev time then fair enough, don't rush it out.
I'd love to see some games you compare CQC with, because compared to other mulitplayer games with rounds and such, it seems to contain the same?
 
Is the OP serious? I am not convinced he is not being a contrarian just to stir controversy.

The fixes and balancing they are suggesting for the next patch is something that has been sorely missing in Elite for ages.
 
Most of the stuff I can get aboard with....I think Plasmas have been given too much of a buff, gimbals, nerfed too hard and the torp/ecm is frankly ridiuclous
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I think you might be right with the plasmas, i think the gimbal nerf can mostly be avoided with proper shipbuilding and engineering and thus is probably not that painful and don't really have any idea on how the thing with torpedos and ECM will turn out. But i dare to say: that is why it's not going into the game right away, but is announced to get to the beta servers first.
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They are aware that these changes are massive, so they want to see what we players make out of things before rolling them out. Mind you, i am well aware that some smart minds will still come up with new tricks and combinations in months to come, and some adjustments will be necessary again in the future, but i also think that FD knows that part.
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So all in all, i think these changes and especially the way they are presented, ahead of time, with explanation on why they make them and in communication with the players, are a huge step forward and very much appreciated. Of course the result will not be perfect. It never can be, but it will be much better than what we have. :)
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