As anyone who has gone through the loop of engineering weapons to a G5 with special effect knows, the mechanic where you can buy the special effect as a ‘favour’ with the engineer is frustrating, immersion breaking and unnecessarily cumbersome.
For those that don’t know, if you buy the special effect it costs you two ranks, dropping you from G5 to G3 or if you rolled a special effect but want to change it to another type, it will cost you one rank. The main way to rank back up to G5 is by crafting modules, using either lots of G1s, a few G3s and a few G4s until you’re rank 5 again and you have to do it all over again. One FDL has 5x hardpoints on it and that’s only one ship.
You can rank up in other ways at some engineers such as selling commodities but this takes much longer. You can also get lucky and roll the stats you want with the special effect you want – but that’s rare, and that’s okay.
Having to craft modules that you don’t want and will discard anyway is bad enough the first time round but after you’ve done it five or six times it really starts to feel like one big waste of time and unlike other time sinks in Elite, I’m not flying my ship, I’m looking at a menu screen.
My suggestion is to have a blueprint for the special effect – make it require lots of mats, or a mix of rare ones – just as long as when you rank the engineer up to G5, you can craft the mod you want such as an overcharged pulse laser and then depending on if you like the roll, choose to craft the special effect. Or make the special effect blueprints a little easier and make me choose before I roll whether I want to craft the special effect for that roll.
This way you still have to farm all the mats, just like you’d need to if you had to rank back up but you don’t have to sit through 50 crafting sequences (even skipping them takes long) that you don’t want. It’s also a bit stupid that you lose rank with an engineer because you like their handy work so much that you want them to craft one of their coolest upgrades for you. This way, it’s simply: you want this cool effect? Here’s what I need – go get it and I’ll do it for you.
I’m not asking for the game to be easier, let’s face it the engineers doesn’t require skill, just patience. But please cut down on the amount of time I’m looking at menus.
For those that don’t know, if you buy the special effect it costs you two ranks, dropping you from G5 to G3 or if you rolled a special effect but want to change it to another type, it will cost you one rank. The main way to rank back up to G5 is by crafting modules, using either lots of G1s, a few G3s and a few G4s until you’re rank 5 again and you have to do it all over again. One FDL has 5x hardpoints on it and that’s only one ship.
You can rank up in other ways at some engineers such as selling commodities but this takes much longer. You can also get lucky and roll the stats you want with the special effect you want – but that’s rare, and that’s okay.
Having to craft modules that you don’t want and will discard anyway is bad enough the first time round but after you’ve done it five or six times it really starts to feel like one big waste of time and unlike other time sinks in Elite, I’m not flying my ship, I’m looking at a menu screen.
My suggestion is to have a blueprint for the special effect – make it require lots of mats, or a mix of rare ones – just as long as when you rank the engineer up to G5, you can craft the mod you want such as an overcharged pulse laser and then depending on if you like the roll, choose to craft the special effect. Or make the special effect blueprints a little easier and make me choose before I roll whether I want to craft the special effect for that roll.
This way you still have to farm all the mats, just like you’d need to if you had to rank back up but you don’t have to sit through 50 crafting sequences (even skipping them takes long) that you don’t want. It’s also a bit stupid that you lose rank with an engineer because you like their handy work so much that you want them to craft one of their coolest upgrades for you. This way, it’s simply: you want this cool effect? Here’s what I need – go get it and I’ll do it for you.
I’m not asking for the game to be easier, let’s face it the engineers doesn’t require skill, just patience. But please cut down on the amount of time I’m looking at menus.