ED and the Oculus Rift Developers Kit 2 (DK2) Discussion Thread

The (now) was said during an interview on E3 but also the first batch will be send in july
20 to 30 thousand according to Nate Mitchell. I know they had 25 thousand DK2 preorders in a month. Hopefully it'll be 30 thousand though any that are after mine in the queue I'm not too bothered about ;)
 
After reading posts here i might have to upgrade my graphics card, i have a Gainward Phantom Nvidea GTX 570/1024MB, do you think it will be enough to run ED well on the Occulus Rift DK2 ? if not would an upgrade to an Nvidea GTX 770/2046MB be enough ? This GTX 570 has no problem running ED at 60 FPS on my 1920x1080 monitor.

I dont really want to upgrade my GFX card atm, i would rather build a whole new PC at the same time and upgrade my GFX card then, but i can go the upgrade GFX card route if the GTX 570 will not be powerful enough.
 
After reading posts here i might have to upgrade my graphics card, i have a Gainward Phantom Nvidea GTX 570/1024MB, do you think it will be enough to run ED well on the Occulus Rift DK2 ? if not would an upgrade to an Nvidea GTX 770/2046MB be enough ? This GTX 570 has no problem running ED at 60 FPS on my 1920x1080 monitor.

I dont really want to upgrade my GFX card atm, i would rather build a whole new PC at the same time and upgrade my GFX card then, but i can go the upgrade GFX card route if the GTX 570 will not be powerful enough.

I would wait till you get your DK2, try it and if it's not enough then maybe it's worth an upgrade. Ideally if you're likely to buy the CV1 (and I'm assuming you are since your getting a DK2) that you might have to upgrade again if your new GPU doesn't cut it. So you could wait it out or buy as best as you can afford and hope that it's enough for the next few years.
I plan to make do and wait.
 
Saying all the above I cannot wait for my DK2, ordered it as soon as I was able to, July can't come soon enough. After playing about with a DK1 I could see that this was the future of gaming and I wanted in! :)

The OR website states the units will begin shipping in August now. I think it's because of the DK2s they sent out to the major studios.
 
After reading posts here i might have to upgrade my graphics card, i have a Gainward Phantom Nvidea GTX 570/1024MB, do you think it will be enough to run ED well on the Occulus Rift DK2 ? if not would an upgrade to an Nvidea GTX 770/2046MB be enough ? This GTX 570 has no problem running ED at 60 FPS on my 1920x1080 monitor.

I dont really want to upgrade my GFX card atm, i would rather build a whole new PC at the same time and upgrade my GFX card then, but i can go the upgrade GFX card route if the GTX 570 will not be powerful enough.


OR devs have said the GTX770 is the minimum recommended card to get a "good" experience from DK2. I have the 770 and have tested ED under simulated OR conditions here:

http://forums.frontier.co.uk/showpost.php?p=477054&postcount=51

On average I got around 40-50 fps with all graphics on high, so if that's anything to go by I think a GTX770 should be okay for ED - bearing in mind ED isn't optimized yet as far as I know so those average fps may be even higher at some point.
 
The OR website states the units will begin shipping in August now. I think it's because of the DK2s they sent out to the major studios.
That's just new orders.
They changed that page mid to late April, which no doubt was when they hit the 30 thousand mark in preorders.
I believe they've currently got 50 thousand preorders as of E3.
 
OR devs have said the GTX770 is the minimum recommended card to get a "good" experience from DK2.

I wonder if that just relates to the relatively simple VR demos we've seen so far for the Rift (which are easier to run) or full games like E: D. Hopefully the latter.
 
Thanks for the replies to my GFX question, i will wait until i get the DK2 and see how it runs with my GTX570, if it really is not powerful enough to get a "good" experience in ED i will order a new GTX770 or maybe higher if i have the funds at the time. ;)

Edit: I will definitely be getting the consumer version of OR when it comes out, i hope that for people that ordered their DK2s not too long after it was announced it was available that they get theirs next month.

I expected mine to arrive August or later considering i only ordered it today but if it where to arrive in July i wouldn't complain about it :)
 
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I think that anybody ordering one that isn't a developer should really wait as it is unfair on those developers that can't get them soon enough. That said, I ordered one as well because I'm too impatient and the DK1 is not good enough!

Work had a few DK1s and I borrowed one for a weekend session and to be honest I was totally blown away by it for gameplay in the Alpha 1 that my mate had. With the Warthog HoTaS it was as natural as anything to fly and combat in.

As the company I work for is a software/hardware company, (albeit not gaming), I know only too well how timelines slip and commitments stretch so I'm not expecting to see the CV1 until near Xmas '15 or at least end of Q3 and I'm not waiting a year for this! Even with Facebook involvement it won't move faster and they haven't even estimated the release date so I'm getting one now.

I've also got a sneaky suspicion that Oculus didn't really have the backing to allow the developer world to get exclusive product visibility to develop and then run a controlled release programme for the finished product. They know full well it was nowhere near ready for GA but it was damn near good enough to get away with. Making just a few thousand for developers wouldn't have made the bucks to then go on and fully develop the CV1 so they hyped it and released it "as-is" and allowed Joe public to buy to get around the problem and fund the DK2.

Imagine if NVidia released a "nearly ready but no support/warranty/returns" superamazeballs GPU. They'd be snatched up in milliseconds.
 
To: Fireblade, out of curiosity which graphics card where you using to power your DK1 ? and was whichever card you where using delivering good playable FPS?
 
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That's just new orders.
They changed that page mid to late April, which no doubt was when they hit the 30 thousand mark in preorders.
I believe they've currently got 50 thousand preorders as of E3.

Yes that number stuck with me too from an interview
I guess its probably higher now after e3
 
I....

The HD version and DK2 are 1080p, the CV1 will be >1080p.

I don't believe that CV1 will be better than DK2. Every time they create new prototype and then new DK it requires months of testing the new DK in-doors. If they up the resolution even more than Dk2 they would have to test another DK and delay the release even more, UNLESS, the release OR will have swappable lenses, which I hardly believe it will.

If they decide to base the release on DK2 the only thing will change will be possibly a bit slicker design with rounded edges and possibly smaller unit overall, faster response etc, it I don't believe resolution will change. If they do there WILL be DK3 which will be months of testing again before it is released. Every time they do new DK they make more money by selling it to people early and to collect the feedback of course.

Higher resolution means that all the brain of the OR will have to be recall rated again. so no, I don't think C 1 will be higher than 1080p.
 
Yes but is this purpose built or just CV1 option ... I would think that they have lots of off the shelf options now for CV1 like DK2 but will they go for purpose built for CV1 or CV2. My thinking is CV1 hi res off the shelf get it out fast Cv2 build a new line.
<edit> July..................will my GPU cope NO.
 
I'm actually trying to cancel my preorder of DK2... there's no way I'll be able to power it for ED :(. At E3 we were using the HD prototype, which looked amazing but was powered by two GTX 770s; I have one 660. I'm sure DK2 will be yet more demanding.

I hope to get OR someday, maybe after my next PC upgrade. By the way, I got to show off ED to Palmer Luckey and the OR crew at E3; it must have been a word of mouth thing, because otherwise the big cheese would have had a private session with DB :)

Was there any stuttering or lag with the sli setup?
 
Was there any stuttering or lag with the sli setup?

There is the potential for microstuttering in SLI due to Alternate frame rendering. Basically each GPU is rendering every other frame, if for some reason one frame is late it can affect the next frame as one GPU is having to wait. It's most apparent at lower frame rates, less so at higher frame rates.
Nvidia and AMD have worked hard to reduce this effect but you still get about 1 frame of latency (13.333333 MS worth at 75FPS). Since Oculus are working their butts off to reduce latency even by 1 or 2 MS in the motion to photon pipeline you don't want to add any in if you can help it.

This thread covers it pretty well - http://forums.guru3d.com/showthread.php?t=388803
 
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