SgrA* - I am still afraid of it + the game does not represent the Galactic Core properly

I was there in game about a year ago but didnt scan the star in the system. I felt uneasy there and decided to leave as fast as i could.

Being a Sci-Fi Nerd (who would have guessed that^^), i am also very interessted in real life science and discoveries and i watch every documentary i can find about it. For people interessted in SgrA*, i've found this on youtube:

[video=youtube;WrL11gFR25g]https://www.youtube.com/watch?v=WrL11gFR25g[/video]


Unfortunately my digging into the matter has also revealed certain inconsistancies in the way the center of the galaxy is represented in the game. For example according to the Wikipedia-Entry there should be another black hole at about 3Ly from SgrA* (IRS13) and possibly 20.000 - 70.000 (!) smaller ones around the center of the galaxy that feed SgrA*.

Does anyone know if FDev did make an official statement if they will temper with the current game galaxy to bring it more in line with up to date astronomical data? I know they changed the Sol system, but what about 'bigger' changes? I am on the way to Jaques currently and will possibly reach it this evening/night and the view on my way until now was disrupted by that rectangual formation of bright blue stars (it has been posted before).

Is there a chance that such 'hickups' of the stellar forge get corrected in time?
 
Is there a chance that such 'hickups' of the stellar forge get corrected in time?

I've no idea if FD are going to do it, but my hope is that at some point there will be a big update - of a similar scope to "Engineers" or "Guardians" - which will revise, update and introduce new star types and features. I suspect that the nature of the proc-gen beast (without knowing exactly what goes on under the hood!) may make certain types of change (like buggering about with the core region) quite tricky, but it could be done, especially if they are prepared to remove previously visited / previously scanned systems from the map.

Incidentally, to the best of my understanding the core *would* be full of bright stars and/or stellar remnants, but the proc-gen stars in the core region have been deliberately suppressed so that those stars don't appear. Compare the makeup of the core region with those of regions a few kylies to each side.
 
I've no idea if FD are going to do it, but my hope is that at some point there will be a big update - of a similar scope to "Engineers" or "Guardians" - which will revise, update and introduce new star types and features. I suspect that the nature of the proc-gen beast (without knowing exactly what goes on under the hood!) may make certain types of change (like buggering about with the core region) quite tricky, but it could be done, especially if they are prepared to remove previously visited / previously scanned systems from the map.

Incidentally, to the best of my understanding the core *would* be full of bright stars and/or stellar remnants, but the proc-gen stars in the core region have been deliberately suppressed so that those stars don't appear. Compare the makeup of the core region with those of regions a few kylies to each side.
At the very least, they'll have to take a shot at the Stellar Forge when they'll be introducing comets. From what I've heard, they are actually generated by SF already, we just can't see them yet. Might be the same with rogue planets too.

The Forge has been changed before, but those changes were to planets only. I wonder how changes to systems could be done, but if nothing else, then they could just add new systems and keep the existing ones intact. Marketing might be grateful for that too - "200,000,000 new stars to explore!" I would very much like a 3.x "Universe" update. (Or hey, might even hold out for 2.4. Aliens come, and the Galaxy is changed - literally!)

Also, I think that new non-proc. gen. stars were added in some updates? I recall hearing this, but have no proof either. Of course, manually adding systems is much easier than tweaking the generation algorithms to produce new results on new and existing systems.
 
Not sure why you would fee uneasy there. It's quite a nice place to visit.
Nothing dangerous, except a large gravity well and possibly running into other players in open.
In fact nowdays you'll see many NPC ships there taking tourists on sightseeing trips.
[video=youtube_share;euVzyfS8TuU]https://youtu.be/euVzyfS8TuU[/video]
 
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