Horizons high gravity warning!

most of us are familiar with planetary landing by now and we all know most land-able planets are low gravity. well i was cruising through civil wars landing and fighting skimmers when i ran into a high gravity world. i thought it was just the glitch that makes your ship unable to slow down so you crash into the surface or station with minimal harm. nope the gravity was so high it popped my 1230 integrity shields and slapped me with 50% hull damage. when i tried to leave in my conda it took almost three minuets of careful piloting to not suddenly fall out of the sky.

the computer gave no heads up so keep a close eye on your elevation speed bar when first encountering a planet.

i didnt explode and im not going to cry over two missions worth of credits. fly safe commanders
 
If you fly level and upright, you can leave any planet, no matter how weak your thrusters are. The game has a sort of override built in so you can always overcome gravity - but only if you're careful.
 
you can leave any planet, no matter how weak your thrusters are.

There really should be something prominent though, more than a little text block under the co-ordinates. There are ways to grab attention to things without having audible warnings. Maybe this text could have flavor colors? White from 0.01 > 0.10, blue from 0.10 to 0.50, the normal orange from 0.50 to 1.5, and a flash of bright red and persistent dark red from 1.5G and up.

Back in the very early days of Horizons, I forget the gravity multiple of one planet that my brother and I landed on to see how it would work, but we were stuck on that planet for hours. The climb at full thrust was about 1 meter / minute while level with the surface, it was brutal. We didn't have enough forward momentum to carry us through a maneuver to point the mains that the surface and climb perpendicular, either. We ended up flying carefully along the surface at about 5 meters from contact, and any little pile of rocks would scrape the bottom of the ship and keep the shields offline. We found a tiny, deep crater and actually had to aim down the one side to get enough speed to allow the mains to carry us far enough up the other side to break orbit with boosting at just the right time, and left that planet with about 30% of our ships left. It took a few tries and we never went back.

So that is to say that ever since that adventure I check the little indicator EVERY TIME I go for a landing, but I also wish it was more prominent at a glance.
 
I don't like the idea of another warning on the HUD, it's already quite cluttered.

But an audio warning would be nice, perhaps just after you exit the glide. We already get audio warnings for high/low gravity when deploying our SRVs, so the audio is already present in game.
 
There really should be something prominent though, more than a little text block under the co-ordinates. There are ways to grab attention to things without having audible warnings. Maybe this text could have flavor colors? White from 0.01 > 0.10, blue from 0.10 to 0.50, the normal orange from 0.50 to 1.5, and a flash of bright red and persistent dark red from 1.5G and up.

Back in the very early days of Horizons, I forget the gravity multiple of one planet that my brother and I landed on to see how it would work, but we were stuck on that planet for hours. The climb at full thrust was about 1 meter / minute while level with the surface, it was brutal. We didn't have enough forward momentum to carry us through a maneuver to point the mains that the surface and climb perpendicular, either. We ended up flying carefully along the surface at about 5 meters from contact, and any little pile of rocks would scrape the bottom of the ship and keep the shields offline. We found a tiny, deep crater and actually had to aim down the one side to get enough speed to allow the mains to carry us far enough up the other side to break orbit with boosting at just the right time, and left that planet with about 30% of our ships left. It took a few tries and we never went back.

So that is to say that ever since that adventure I check the little indicator EVERY TIME I go for a landing, but I also wish it was more prominent at a glance.

While not a terrible idea, the HUD does give you the information you need and I would ask, what threshhold would a warning pop? 2g, 3g 1.5g? I would imagine most players take a second to check the gravity rating and plan the approach accordingly. The system map tells you and your HUD tells you. An alarm would just be another distracation and possibly one I dont need if I know its 2g and I have planned my approach.
 
But an audio warning would be nice,
There is one. Every time you enter an orbital.

"Kill your speed, not your credit balance."

A 0.2 g moon is just as deadly as a high grav world if you plow into the surface at speed.
 
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