Any guesses on when we might get to land on planets with atmosphere?

I think elw's in the bubble may be hand crafted more so with the likes of Sol and Achenar. other elw's who knows maybe something like NMS
 
I'm of the view that we'll see landings on lifeless atmospherics, a long time before the Earth likes landings happen.
Mostly due to the fact the lifeless ones are so much less complex to generate.
I do agree it's probably unlikely we'll see any atmospheric landings in season 2.
 
The big question is, will Elite Dangerous survive as a game till... whenever we get landable atmospheric planets.
 
The big question is, will Elite Dangerous survive as a game till... whenever we get landable atmospheric planets.

That's a relevant and scary question. Will they still have sufficient funds in say 4-5 years to keep developing the game? Few studios can pull that off.
 
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Ian Phillips

Volunteer Moderator
That's a relevant and scary question. Will they still have sufficient funds in say 4-5 years to keep developing the game? Few studios can pull that off.

You are talking about a company with a 30 year history of game making, with two of their own games released, (both successful) and a third in the pipelines.
 
I'm with you on that one. I actually hope those will never come. Creating some barren world can be done by the procedural generator, but a planet with plants? animals? No matter how many assets they create for the generator to work with, at some point things are bound to get repetetive. Soon you have players asking why the earthlike they just landed on looks just like the one they found 1000ly away. Also the problem that randomly generated stuff tends to look stupid. I mean if we take anything from no mans sky, it should be that some things are indeed best left under the veil. This game is about space, lets keep it there.

i think that they could probably get away with waterworlds using a generator. An extra mod for your ship to be able to go underwater. The terrain generator is already there so just atmosphere and water is required.
 
You are talking about a company with a 30 year history of game making, with two of their own games released, (both successful) and a third in the pipelines.

All good then. Being the devil's advocate here: money is not the main issue I guess, but keeping people interested in the same game for five years and beyond is still a hard task in this industry. Would Frontier keep ED alive and developed even if it was an economic loss, I sure hope so. Again, this is a personal worry and speculative.
 

Ian Phillips

Volunteer Moderator
All good then. Being the devil's advocate here: money is not the main issue I guess, but keeping people interested in the same game for five years and beyond is still a hard task in this industry. Would Frontier keep ED alive and developed even if it was an economic loss, I sure hope so. Again, this is a personal worry and speculative.

If you are worrying now about whether a game will still hold interest for its players in 5 or 10 years time, no-one can give you an answer, and you will develop ulcers. Live your life now.
 
If you are worrying now about whether a game will still hold interest for its players in 5 or 10 years time, no-one can give you an answer, and you will develop ulcers. Live your life now.

I am very happy to see the success of Planet Coaster on Steam, it is among the top selling games!
I'm trying to buy regularly paints and stuff to help FDev.

There are lots of persistent games (MMOs) with long lifecycle, and given the roadmap to improve Elite I think all season releases will be major events and broaden the player base.
 
Earth Like planets is going to be really really tough to get done right. It's going to take years before we see those(I hope). We really don't want any easy shortcuts taken. It would be easy for Frontier to slap on some green colored textures, a bit of white snow textures, simple atmosphere effects, and voila release of landable earth likes.. But that would be really disappointing. I'm hoping in time we can get some really detailed and varied worlds.


Good thing is the tech is getting better and better all the time.

I really hope Frontier can pull off something like this
[video=youtube_share;gut5ermayK4]https://youtu.be/gut5ermayK4[/video]
 
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They should borrow some tech from SC. [big grin]

And invite in even more bugs? No thanks.

You are talking about a company with a 30 year history of game making, with two of their own games released, (both successful) and a third in the pipelines.

A company with a 30 year history but how many people actually knew they existed prior to this incarnation of Elite?

I've considered myself to be a "gamer" since I was a small child and could first pick up the 10-bit Nintendo controller. I fell in love with games but we didn't have a computer in the house until I was almost 10. I'd never heard of Frontier or Elite until 2013.

Mind you, they've done a pretty bang up job so far, but they've got a few hurdles yet to go.

As for new planet types to land on.. I don't think we'll ever actually get earth as a choice or, if we do, it will be to specific locations. Can you imagine the kind of tech that procedurally mapping "Earth" with it's cities and life is going to take? I think we'll be allowed to land at very specific cities and only at those cities once we're allied with the Federation and have reached a certain rank, partly for "civilian safety on the ground" and partly for "you should be honored even to be allowed to visit as a tourist".

That's just my 2c though.
 
A company with a 30 year history but how many people actually knew they existed prior to this incarnation of Elite?

I've considered myself to be a "gamer" since I was a small child and could first pick up the 10-bit Nintendo controller. I fell in love with games but we didn't have a computer in the house until I was almost 10. I'd never heard of Frontier or Elite until 2013.

I'd been waiting for this game for 20 years by the time it came out having spent the summer of '94 just playing Frontier: Elite II on my Amiga...
 
I'd been waiting for this game for 20 years by the time it came out having spent the summer of '94 just playing Frontier: Elite II on my Amiga...

Snap :) Every few years I'd google (or yahoo or alta vista or whatever it was before google) "elite 4" and similar.
The excitement when last time not only did something come up, but it was in beta and ready for launch in a few weeks.

I've barely touched any other game since. Especially since SRV's.....big percentage of my games are racing/driving. The community aspect will keep this thing alive for years I reckon. From DWE and its ilk to puzzling over cryptics ancient/alien ruins.....all the non PVP bits basically :p
 
Snap :) Every few years I'd google (or yahoo or alta vista or whatever it was before google) "elite 4" and similar.

EXACTLY what I was doing! :D :D

Do note though that Elite, as a game franchise, was/is a true passion of Davin Braben. I dare to say - it's his monumental life achievement and ultimate goal. With Frontier, he personally coded the entire game in assembly (!) That's an insane programming, right there. His company is even called Frontier! Throughout the years of his life, he kept coming back to that very idea of space exploration the way he imagined in Elite. I guess even the kickstarter thing was a very tough thing to pull out, but he was determined to get it on track.

So, with everything said and done, I'm like 100% positive that as long as David Braben remains in the industry, we are entitled to the Elite Dangerous in one form or another. :)
 
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