So you want to know about the Formidine Rift? (Part 3)

On one hand, at first it sounds like a silly notion, systems existing in the game which aren’t on the galaxy map. However, the more I contemplate it the more I really wonder if they ARE out there. “Dark” systems so to speak, maybe a system without a main star?

Take Drew’s clues about the FR mystery:



Truthfully, a “dark” system would fulfill all of these criteria. “Depends entirely on who goes looking” could mean that only commanders who are actively scanning the nav panel while searching would even see it. “All you need is wanderlust, patience and an ability to read between the lines” fits too, as you would certainly need patience to go out searching while constantly monitoring the nav panel, and reading between the lines could simply mean between the lines in the nav panel list.

Huh.

We've been told that dark systems are not in the game (at least, not yet) and I think Drew suggested once that we could consider systems with brown dwarfs etc to be 'dark systems', as far as the reference in his book went.

But consider this: Universal Cartographics is controlled by the Pilot's Federation. The same organisation that controls Galnet. The same organisation that can permit lock your FSD and prevent you entering any system they please. They pretty much own your ship's systems.

If they deliberately dropped an inconspicuous star or two from the Universal Cartographics database, who would know? Would your ship's navigation system report it? Outside of the bubble an unlisted system would probably go undetected. If someone did notice, the news could be suppressed long enough for you to have a nasty accident, or explained away as an error.

- - - Updated - - -

WHILE WE ARE WAITING for the story to progress...

Anyone interested in lobbying for a forward exploration support station to be set up on the borders of the rift? You know, for science and all that. Just somewhere to resupply and repair.

That would also fit with this Info:
"And Here The Wheel;

""You don't know what I've seen. I've sailed beyond the Formidine Rift, seen the fleets of Octagonal ships blocking out the stars. I've stood on lost worlds, sterilised clean by the Thargoids and erased from humanity's maps. I've seen the graves from the Thargoid wars, countless headstones stretching beyond the curvature of the horizon, little spots of reflected light dottering the abandoned continent ..."""
 
Yeah but I’ve read that in the live stream today they don’t expect 2.2.03 to go live until 2017. That means we won’t be seeing the CTD content re-activated until then. I’m hoping it will be much, much sooner in reality.

Ah, The Formidine Rift. Also known as "Planet Coaster". We've been through lots of ups and downs over the last year. The coaster may be at the bottom now but it will reach a peak once again :)

I'm loading up one of my alternate accounts for a trip to Colonia in a Type 9. Meanwhile ... I'm keeping Finn McMillan right where he is.

Did I just say alternate account in the plural? Yep. Just bought another (non Horizons) account. I can now be in three places at once. Thrilling.
 
Ah, The Formidine Rift. Also known as "Planet Coaster". We've been through lots of ups and downs over the last year. The coaster may be at the bottom now but it will reach a peak once again :)

I'm loading up one of my alternate accounts for a trip to Colonia in a Type 9. Meanwhile ... I'm keeping Finn McMillan right where he is.y

Did I just say alternate account in the plural? Yep. Just bought another (non Horizons) account. I can now be in three places at once. Thrilling.

Three times the headaches? :)
 
Ah, The Formidine Rift. Also known as "Planet Coaster". We've been through lots of ups and downs over the last year. The coaster may be at the bottom now but it will reach a peak once again :)

I'm loading up one of my alternate accounts for a trip to Colonia in a Type 9. Meanwhile ... I'm keeping Finn McMillan right where he is.

Did I just say alternate account in the plural? Yep. Just bought another (non Horizons) account. I can now be in three places at once. Thrilling.

Mystery solved. Time for beers!

Z...
 

Ozric

Volunteer Moderator
How do the rifters feel about Beta science?

Fix for a crash when dropping from orbit at Eafots LZ-H b10-0 D 1
 
How do the rifters feel about Beta science?

Fix for a crash when dropping from orbit at Eafots LZ-H b10-0 D 1


I personally hope FD are saving any clues that are out there for the live game. As has been pointed out in CoR discord.. its a little unfair for non-beta players to be kept out of it if whatever is there is accessible today via beta, and they have to wait until the new year. Not to mention how immersion-breaking that may be to the narrative.

Maybe the POI asset has been fixed, but anything interesting beyond another abandoned base, is switched off until the new year?
 
Last edited:
How do the rifters feel about Beta science?

Fix for a crash when dropping from orbit at Eafots LZ-H b10-0 D 1

Beta science? I dislike it. It is a conundrum for me. If you don't test these things in Beta then we end up with them being broken in the release. If you do test in Beta then it spoils the discovery in the release. I'd rather see the Devs test the "mysterious content" themselves so that we players can enjoy the big reveal.
 
Last edited:

Ozric

Volunteer Moderator
I personally hope FD are saving any clues that are out there for the live game. As has been pointed out in CoR discord.. its a little unfair for non-beta players to be kept out of it if whatever is there is accessible today via beta, and they have to wait until the new year. Not to mention how immersion-breaking that may be to the narrative.

Maybe the POI asset has been fixed, but anything interesting beyond another abandoned base, is switch off until the new year?

Beta science? I dislike it. It is a conundrum for me. If you don't test these things in Beta then we end up with them being broken in the release. If you do test in Beta then it spoils the discovery in the release. I'd rather see the Devs test the "mysterious content" themselves so that we players can enjoy the big reveal.

I'd agree with both these points, my feeling on this is that they have learned a lot from the Canonn related shenanigans over the last year. The first rule of Beta science is never take what you find as a given that it's going to make it into the live build anyway!

I think that they have fixed the crash, but removed whatever you were going to find there. I think it would be worth someone having a test just to make sure that the crash has been fixed, but either don't hang around, or don't read too much into what you find.
 
I certainly hope that, while the crash is fixed, the discoverable asset remains turned off until after it gets to the Live server.

Especially since I have opted to remain at the CTD site until it is fixed... I will be most displeased if my stern refusal to leave is rendered pointless by making it discoverable in the Beta.
 
Mine is even worse I bet ... [uhh]

I wouldn't sweat it. I couldn't navigate this board in another language nearly as eloquently as you guys do. Americans are lazy and think everyone should speak English. I used to know some French, and very little Japanese, but never enough to converse, even poorly.

- - - Updated - - -

We've been told that dark systems are not in the game (at least, not yet) and I think Drew suggested once that we could consider systems with brown dwarfs etc to be 'dark systems', as far as the reference in his book went.

But consider this: Universal Cartographics is controlled by the Pilot's Federation. The same organisation that controls Galnet. The same organisation that can permit lock your FSD and prevent you entering any system they please. They pretty much own your ship's systems.

If they deliberately dropped an inconspicuous star or two from the Universal Cartographics database, who would know? Would your ship's navigation system report it? Outside of the bubble an unlisted system would probably go undetected. If someone did notice, the news could be suppressed long enough for you to have a nasty accident, or explained away as an error.


Thing is, WHY drop the systems out of the map, when they can just lock you out of them altogether anyway? There are tons of systems that no one has any clue about, except that they are there. It seems too convenient to hide something that you can just forbid access to.
 
I'd agree with both these points, my feeling on this is that they have learned a lot from the Canonn related shenanigans over the last year. The first rule of Beta science is never take what you find as a given that it's going to make it into the live build anyway!

I think that they have fixed the crash, but removed whatever you were going to find there. I think it would be worth someone having a test just to make sure that the crash has been fixed, but either don't hang around, or don't read too much into what you find.

I can confirm the crash has been fixed in live game. I've been on the surface in one of the crash locations for a while.

Annoyingly my beta save is literally 1000s of light-years away so unlikely I can check to see if anythings changed.
 
I'd agree with both these points, my feeling on this is that they have learned a lot from the Canonn related shenanigans over the last year. The first rule of Beta science is never take what you find as a given that it's going to make it into the live build anyway!

I think that they have fixed the crash, but removed whatever you were going to find there. I think it would be worth someone having a test just to make sure that the crash has been fixed, but either don't hang around, or don't read too much into what you find.

That would be the standard procedure for secret content.

If the bases work as intended in the beta we can always hope for a hot fix, before the full release.
 
Well that's a whole different ball game and slightly odd that they didn't communicate that.

I assumed they'd disabled the bugged assets serverside (the same way the comms beacons vanished after the cg).

Either way I'm currently parked at EAFOTS lz-h b10-0 d1 (approx coords: -1/-147) in the live game. This spot previously was a guaranteed CTD for me.

Parked there with the intent to hopefully be amongst the first to see whatever popped up when the next patch goes live.

UHyjn20.jpg
 
Last edited:

Arguendo

Volunteer Moderator
Either way I'm currently parked at EAFOTS lz-h b10-0 d1 (approx coords: -1/-147) in the live game. This spot previously was a guaranteed CTD for me.

Parked there with the intent to hopefully be amongst the first to see whatever popped up when the next patch goes live.
You are misunderstanding the fix for the crash. The CTD was caused by the station there not spawning correctly. They completely removed that station to avoid the CTD. In the Beta they will add the station again, and hopefully have it spawn without a CTD.
So, they have not fixed the CTD issue, they have temporarily circumvented it in the live game.

- - - Updated - - -

Well that's a whole different ball game and slightly odd that they didn't communicate that.
They did. They removed the asset alltogether, thus not fixing it, but avoiding the issue until it's fixed.
 
Beta science? I dislike it. It is a conundrum for me. If you don't test these things in Beta then we end up with them being broken in the release. If you do test in Beta then it spoils the discovery in the release. I'd rather see the Devs test the "mysterious content" themselves so that we players can enjoy the big reveal.

FD test? Nah, that would require them paying testers, instead of having people pay them to test for them.

According to Drew it depends on who looks. Maybe we need to scan the asteroid belts in the rift. Maybe drop into them.

I'd say there is a possibility that it is related to asteroid belts and what not - but I'm firmly of the opinion it's not something that is hidden away quite so well. Space is really big. If the search area is currently anywhere between the RR line and the Sol/H&S line and capped between the start of EASOFTSSESE and the drop off, that's a hell of a lot of space to search. Then add in the third dimension and you've got to search above and below the centre of the galactic plane.

Unless you're really lucky, you're not going to hit that particular needle.

I think it's a fairly commonly held view that the "who" means somebody with a lot of time and is quite about checking out the details - it is also suggested that this thing is big and it's likely people have sailed through it without noticing. There has to be something out of place that can draw the detailed investigator in.
 
You are misunderstanding the fix for the crash. The CTD was caused by the station there not spawning correctly. They completely removed that station to avoid the CTD. In the Beta they will add the station again, and hopefully have it spawn without a CTD.
So, they have not fixed the CTD issue, they have temporarily circumvented it in the live game.

- - - Updated - - -


They did. They removed the asset alltogether, thus not fixing it, but avoiding the issue until it's fixed.

Yep, that's what I thought they did, and hence why I parked there so that when it went live I would be amongst the first to see whatever it was. I guess I shouldn't have used the word fixed :p
 
Back
Top Bottom