Frankly, after experiencing the rage from both sides, with some of them being rediculous, I wish FD would just pull the interdicting device from the game entirely. It sounded good from the start. It was fun for awhile. Now, it's just aggravating
and leads most to rage and complaints both ways. Now, I can't even figure out whether it's a real person, a ganker, an NPC, or some newbie with his first toy. Overall, it is a source of "game" frustration, which leads to " game" rage, and that can't be good for anyone.
I want to enjoy the game, not be frustrated by it. I sit here for a good time, not to slam my mouse down, throw things at my screen, or leave the game upset.
Let's just be done with the thing and move on. Certainly transporters would be more fun. Put that in.
I suppose no interdictions would be good for explorers (Which is why I don't explore much anymore).
But on the other hand, when some NPC says he is coming for you it gives you a chance to do something about it. (Except if you are 100,000LS away from a base) Then "I" after "I" by some super npc is very frustrating and time consuming.
Also, combat is sort of fun, but not when you can't bring some npc's shield down.
Combat needs to be balanced where player and NPC are equal.
If you are in open then that is an argument I can't comment on.