I can't speak for anybody else, but what I expect from a C&P system is a system that makes unwarranted player killing (and potentially NPC killing) incredibly punitive
Wont happen. I'll repeat: wont happen. Many PvE traders and such think that the purpose of C&P is to deal with griefers. It is not. The purpose is to flesh out the universe and make it more sane and in line with their vision. There will not, never, never ever, be a C&P system that protects poor traders really well against murderers. The punishments considered are 'locking acces to startports' up to 'all fed/imp/alliance' ports for example. That still makes it very much possible to work from anarchy/independent systems and 'raid' other systems. There will not be a fleet of dozens of corvettes spawning at the first shot. There will be no endless 8-wing FDLs stalking murderers. You know why? Because being a Very Evil Person is a very accepted role in the universe. They want to make it more punitive because its currently rather silly, but thats it. Once C&P is more fleshed out my 2nd account will go full rogue and terrrorise Imperial space.
Space is dangerous in Elite. That will never change.
Last edited: