And a news flash for all of you Open PvE proponents (not aimed at the two of you I quoted): Fdev aren't going to waste a bunch of time creating a new safe space for you guys when there's an easier, more effective option on the table already that would benefit the community in a broader, fairer manner.
I don't want a safes-space, I'll be staying in Open PvP regardless. What I want, however, is for the game to become more accessible and open to community play both in a PvP and PvE environment. Currently there's no way to have a multiplayer experience without risking that experience being a hugely negative one (if one interprets being killed for little reason to be hugely negative, I'm aware that opinions vary), which seems unduly unfair on those who do just want to experience PvE content.
We very rarely have people argue that FD shouldn't invest any time into upgrading the mining or exploration systems because those careers are less common, why is it a valid argument when it comes to pure PvE?
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