Frontier. Please make a PVE mode to this game.

Actually, I understand where you are coming from.

I'm just saying that this is possible just by expanding the player limit of Mobius, which if what people say is to be believed is already planned, instead of implementing a whole new game mode, which would require more time and work for the same effect. And that time and work could be used to provide a better universal open for everyone, where the PvPers won't be bored out of their skin to the point where they turn to psychopaths and kill those who wish to just do their thing.

However, those who wish to just do their thing also need to understand that what they do has consequences to the game's universe. Consequences that someone else might not like and will want to repel you from doing them completely.

You are correct in that, yes, Frontier could simply keep adding more and more Mobius groups as the demand grows. What, we're at 3 now, right? But where does that stop? Five? Ten? Twenty? What's the threshold that means an open PvE mode is a more effective method than continually expanding the private group alternative that has already well and truly outstripped what private groups were supposed to (or anticipated if you prefer) to accommodate. I would contend that the time to act on introducing an open PvE mode is now, not in two years time, or however many years you like. Indeed, I think it should have been in from day one, as the KS proposed multiple open modes with differing rulesets if I'm not mistaken. If for no other reason than to attempt to reconcentrate the large number of players staying in solo and private groups. Sure, effective punishment mechanics may go some way to doing that, but the psychopaths will still exist despite those consequences - and there'll be many who will maintain a desire to simply avoid open because of the presence of those players (no matter how unlikely it may be that they'd interact with them), irrespective of how effective any punishments may be.
 
And yet they cannot reply them from doing it completely due to the existing game mechanics. Solo, Group and Open in, or soon to be in, PC, xbox and playstation.

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Occams' razor is not an inviolate rule.

You are just as guilty of entertaining yourself with ideas that conform to your point of view as I am. Your point of view is that UA bombing is manual, mine is that is (now) BGS. Both are valid points of view and both are valid arguments from the observed facts. Both may be correct, which is another valid conclusion.

At the end of the day, neither your I nor anyone else outside of FDev know for sure.

I'd be more than happy to be proven wrong, it would mean that FD is implementing more and more into the BGS. However a separate update would be very unlikely. Maybe that's why the Galnet articles about the shutdowns have stopped instead of FD just focusing elsewhere. Nevertheless, I would adamantly support that it wasn't automated when UAs were relevant, while also wanting to be proven wrong for the present.

However, I digress, we're way beyond the point right now.
 
You are correct in that, yes, Frontier could simply keep adding more and more Mobius groups as the demand grows. What, we're at 3 now, right? But where does that stop? Five? Ten? Twenty? What's the threshold that means an open PvE mode is a more effective method than continually expanding the private group alternative that has already well and truly outstripped what private groups were supposed to (or anticipated if you prefer) to accommodate. I would contend that the time to act on introducing an open PvE mode is now, not in two years time, or however many years you like. Indeed, I think it should have been in from day one, as the KS proposed multiple open modes with differing rulesets if I'm not mistaken. If for no other reason than to attempt to reconcentrate the large number of players staying in solo and private groups. Sure, effective punishment mechanics may go some way to doing that, but the psychopaths will still exist despite those consequences - and there'll be many who will maintain a desire to simply avoid open because of the presence of those players (no matter how unlikely it may be that they'd interact with them), irrespective of how effective any punishments may be.

+1 sir.

But also the fact that Mobius does not actually meet the requirements of a true PvE mode, in fact, no private group, no mode meets the requirement.

A great example was the gank of the fuel rat.. look a few pages back to my mini essay on it, but to briefly recap.. A Fuelrat had traveled to help a player out who had ran out of fuel. The only place the rescue could take place was a private group, cant do in solo, cannot do in OPEN as you subscribe to getting plonked. BUT even the private group turned out to be a trap by a group of player killers.

So really there is no place true PvE can take place, and player services designed to simply help other players with no subscription to confrontation just cannot truly take place. If there was a PvE only mode, services like Fuel Rats would be far more common, I dare say other services similar in spirit would flourish and the PvE community could gel a lot more than what is possible right now. The tools and game mode simply do not support such activity without unwanted risk, which is why the Fuel Rat encounter ended with a combat log. It's what happens when someone trying to do someone else a favor is presented with a situation he does not desire nor subscribe to.
 
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Yep, broken game

As said, unsatisfactory or no response results in shoot to kill vOv

So from a faction in game which represents maybe millions of people and countless pilots your little squad of wawwiors alone is out there killing the cmdrs that visit your system who don't speak english or don't reply quickly enough?

Yeah. That's not faction play, you're just a little bunch of thugs and an end to being taken seriously. It's not the game that's broken there.
 
I'd be more than happy to be proven wrong, it would mean that FD is implementing more and more into the BGS. However a separate update would be very unlikely. Maybe that's why the Galnet articles about the shutdowns have stopped instead of FD just focusing elsewhere. Nevertheless, I would adamantly support that it wasn't automated when UAs were relevant, while also wanting to be proven wrong for the present.

However, I digress, we're way beyond the point right now.

As it happens, I tend to agree with you that it originally wasn't BGS.

Still you're right, we're way off topic.

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So from a faction in game which represents maybe millions of people and countless pilots your little squad of wawwiors alone is out there killing the cmdrs that visit your system who don't speak english or don't reply quickly enough?

Yeah. That's not faction play, you're just a little bunch of thugs and an end to being taken seriously. It's not the game that's broken there.

Calm down, you'll spill your tea. :)
 
And yet the fact remains that given the game's design, you do not actually control it (or own it) from the point of preventing any players from entering 'your' systems - even if everyone were to remain in the same open mode, you cannot be sure people will get instanced with you. In fact, it is certain that there'd be players transiting 'your' systems in open without you even seeing them or having any chance to....ever. Never mind solo and private group players, so there's little point in anyone spruiking about how their efforts to defend 'their' systems would be any worse affected should an open PvE mode ever be implemented.

Of course there are and that's accepted, but it's still a poor argument for implementing yet another 5th columnist mode

I'm glad for you if just fly around accruing cash or looking at stuff but part of the gameplay is adopting minor factions and expanding them, which we do a bit of amongst other things. So now you are giving me grief for doing PvE and calling systems ours. I think you're a bit of a lost cause and just get triggered by the term PvP
 
Apos you seem to think that a unified OPEN PvE mode will change things, as they are now..

That's just inaccurate and wrong.

Right now players wishing to subscribe to a NON direct confrontational style of play do so via SOLO, their own private group, or via Mobius. The numbers will not change if an open PvE mode was implemented. All it serves to do is defragment the playerbase and gives the freedom to consolidate the numbers to a unified mode. That's not fair on these players, is it?

Let me illustrate. Right now the PvE playerbase looks like this:

http://2.bp.blogspot.com/-JC-7J3X7n...s1600/shot_glasses_thrifted_flea_market_1.jpg

All we're asking FDEV to do is make the PvE playerbase more like:

http://www.partyproiowa.com/assets/img/rentals/catering-event/5-gallon-plastic-punch-bowl_large.jpg

In order for the PvE playerbase to unify, we need a server mode that caters for the prime requirement that makes PvE different from PvP in every other MMO out there. No players pew pewing other players.

We're not asking for the moon on a stick like some believe we are.

https://www.spreadshirt.co.uk/image.../moon-on-a-stick-white-on-dark-background.png

Unified mode allready exist and it is called Open.... PvP is available in PG...

There are way better solution to unify ED community like proper crime/punishment/reward. Fixing CLog and cheating etc...
 
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So from a faction in game which represents maybe millions of people and countless pilots your little squad of wawwiors alone is out there killing the cmdrs that visit your system who don't speak english or don't reply quickly enough?

Yeah. That's not faction play, you're just a little bunch of thugs and an end to being taken seriously. It's not the game that's broken there.

Don't get salty - just visit their system in solo!
 
So from a faction in game which represents maybe millions of people and countless pilots your little squad of wawwiors alone is out there killing the cmdrs that visit your system who don't speak english or don't reply quickly enough?

Yeah. That's not faction play, you're just a little bunch of thugs and an end to being taken seriously. It's not the game that's broken there.

Lolololololololol

And that's all I have to say about that

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Don't get salty - just visit their system in solo!

And lolololololololol
 
Lolololololololol

And that's all I have to say about that

technically he isnt wrong.... take the occupation of lave station back in the day by a small number of CMDRs.

it was a bit of a joke really when you consider the population, the government and the alleged security

Population 2.5 billion
Security High
Democracy

actually i would say the game very much IS broken that this can happen, so i spose technically he IS wrong.
 
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technically he isnt wrong.... take the occupation of lave station back in the day by a small number of CMDRs.

it was a bit of a joke really when you consider the population, the government and the alleged security

Population 2.5 billion
Security High
Democracy

actually i would say the game very much IS broken that this can happen, so i spose technically he IS wrong.

You might want to recheck that.

There has been a slight baby boom. The liberation of Leesti caused a lot of party accidents.

(it's not the only system, doesn't seem to be a bug either, probably some population movements being implemented but not complete yet)
 
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Don't get salty - just visit their system in solo!

That's exactly the problem with their idea. Or just go there past their bedtime. In fact I'd wager 95% of the time pilots and cmdrs could just waltz in and out - it's just a bit silly to try and dress up an excuse for some PvP like you're running a faction and deciding their rules for entry. They're trying to play it like it's EvE and the players are all there is

Sorry, wrong game. Don't get too salty about it I guess, it's good they can laugh.
 
You might want to recheck that.

There has been a slight baby boom. The liberation of Leesti caused a lot of party accidents.

(it's not the only system, doesn't seem to be a bug either, probably some population movements being implemented but not complete yet)

lol i admit i did not fact check it myself and just googled.
 

Robert Maynard

Volunteer Moderator
That's correct. The proof is that the shutting down always happened in batches instead of individually. For convenience of Galnet reporting.

Although the process might have been automated by now, but I doubt it since Maia is still shut down.

When the batches of shutdowns happen, do they coincide with the daily tick? If so, then it may well be just another part of the BGS rather than something that requires manual intervention.
 
When the batches of shutdowns happen, do they coincide with the daily tick? If so, then it may well be just another part of the BGS rather than something that requires manual intervention.

No they did not back when they happened.

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lol i admit i did not fact check it myself and just googled.

No worries, you were actually correct a few months back. Its population just increased tenfold for some reason. Probably something changed in the stellar forge with the latest major patch or passenger missions actually cause population swings. I'm hoping for the latter, but it's unlikely.

Either way, that sole planet is now overpopulated.
 
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So from a faction in game which represents maybe millions of people and countless pilots your little squad of wawwiors alone is out there killing the cmdrs that visit your system who don't speak english or don't reply quickly enough?

Yeah. That's not faction play, you're just a little bunch of thugs and an end to being taken seriously. It's not the game that's broken there.

You have to remember, Frosty that if they want to do that in OPEN that's fine, and they're entitled to role play an area of space belonging to them.

I don't think anyone really has anything against it, really.

Should PvE be a thing, all the regular traffic, trading types etc, should be (in theory) in the new mode. Therefore roamers in regular OPEN will be people geared for confrontation.. these guys shooting non english speakers, ones that cannot find the communication panel in time etc will quickly find that their prey isn't such a soft target, suddenly grow a pair of fangs and give them a severe bite back. (which you just dont get against a soft PvE crowd).

ca8db470-e9bf-4022-b028-223596969d89.gif


That increases the quality of player on combat in OPEN, which is what I understand PvP needs.. :)
 
That's exactly the problem with their idea. Or just go there past their bedtime. In fact I'd wager 95% of the time pilots and cmdrs could just waltz in and out - it's just a bit silly to try and dress up an excuse for some PvP like you're running a faction and deciding their rules for entry. They're trying to play it like it's EvE and the players are all there is

Sorry, wrong game. Don't get too salty about it I guess, it's good they can laugh.

Here we go again, low grade insults because I mentioned that pvp was one aspect of the game we play.
Seriously if you could just get over the barrier of that phrase you may be able to discuss things with people that appreciate all aspects of the game and not lump them together with tomDICKharry's. As it is your just as bigoted as them and should be classified the same as them
 
You have to remember, Frosty that if they want to do that in OPEN that's fine, and they're entitled to role play an area of space belonging to them.

Oh I can roleplay that this is a castle and I'm a king who will thump anyone who comes in without a gift all I want - but if I expect everyone else to play along I might be disappointed and discover they'll just wait until I go home or go around the other side.

If I want to roleplay within the game with others then having a handful of random pilots from an independent pilots federation decide what policy is for a population of millions/billions in their own faction is clearly ridiculous and not supported by the game mechanics. They have no way of enforcing their policy apart from personal intervention on a few pilots. It is what it is
 
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