That cuts right to the core: how long should a banishment last? How long before the punishment expires organically? If security forces catch you being a bad actor and kill you on the spot, and upon resurrection you are still saddled with karmic debt, how long should it last, or is there a feasible way to work off your debt?
Also, is it appropriate that I should be punished for killing Frogs who are murdering civilians in Xihe in their effort of a hostile takeover? Should they be punished for using military might to takeover the system in the first place? Would it be good gameplay to excise opportunities for these kind of emergent scenarios?
Remember, these questions simply cannot be addressed with handwavium the way VJ has; Fdev cannot implement a system without a concrete ruleset, and it doesn't take a rocket scientist to figure that there IS no concrete answer.
It's a pity VJ knocked off before having to actually give specifics.
In this case, I suspect some sort of "declaration of war" is required, giving a free pass to kill each other without fear of any sort of police action, though there should still be consequences for taking out random neutral folk that pop in merely to try and appease some engineer's sick.. Erm.. Fetish.
Agony_Aunt said:You can do that in any of your power's own system, not a neutral independent system.
Do you know how hard it is to get "hostile" with a faction? And it seems to decay into "unfriendly" all too fast. I've often tried getting hostile with factions in areas where my group plays the BGS, every time I succeed, and head to bed for the night, next log in and... ARGH!!! Have to start again!
Z...