Alien archeology and other mysteries: Thread 9 - The Canonn

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Funny thing... i didnt get a single crash yet (Solo), "just" have to relog 436765864 times cause the Obilisks stay "shut down" after some scans :eek:

This is the problem though. Just came out of a PG where plenty of "not normally active" obelisks were (sadly, didn't get any new scans before my next crash). Relogging in solo (whether intentional or a crash) resets the state of the obelisks, which is clearly somehow relevant to activating different obelisks.
 
Key for collection of Data...

Casket = History
Orb = Technology
Tablet = Language
Urn = Biology
Totem = Culture

Ensure you have the correct item when scanning, in order to find History data you must have Casket in cargo as a minimum.

Hope that makes sense

Nutter
 
get shooted in open while around with my srv... What's the point? How sad are these griefers?

EDIT: also in mobius! no time to make a screenshoot...
 
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Can someone please clarify the bolded for me.

Scoop one or two of the ancient artifacts with your SRV (some Obelisks will work with one, some with two...), then get close to the Obelisks until you hear some kind of "song": it means the Obelisk is the right one. Use the scanner Ram Tah equipped you with, to get the Data.

I ask because as far as I can tell every active obelisk I have approached and scanned has sounded the same. This includes the four instances where I have revieved data to progress the mission (I'm here for the story although the money is always nice :) )

Is it a case that I need to listen harder?
 
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Few CMDRs are trying to solve the mistery, everyone is just greed for money.

Let's focus, guys!

The money doesn't interest me one bit. I came away last night because I spent most of yesterday re-log after re-log after re-log, just to get the obelisks to regenerate after a failed scan combo. Then the last straw was when I kept getting 'data already accessed' message time after time no matter what combo I used, yet prior to this I was getting the 'you may need two items for the correct scan' message.

Please FD tell us this isn't as intended & there's issues with the obelisks & scanning. I could spend months scanning to retrieve all the data, yet there may be up to two or more sites to find....& we have 1 month to do it??

I'm leaving this for now until FD let us know if this is as intended or it has issues, then I'll decide whether to knock it on the head or carry on.
 
Considering the numbering of the data points, as well as Ram Tah constant speaking about the Ancient Sites as plural, we have to be open to the possibility that there are more sites out there, and that we might even have exhausted the available data points at the current site.
 
Is it a case that I need to listen harder?

Iam quite sure that there is no sound telling you that you have the right Artifacts with you.

Actually try to check out if there are any differences in the (Scanner) Sound for different Obilisks

Edit: Nevermind the Audio, somethings wrong with my audiocapture
 
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So I just managed my first run-through scanning all active obelisks without a crash... and now I'm too scared to log off :p

Things I've tried to do to activate new obelisks:
- Scan every obelisk with the "correct" item in my cargohold. I had Tablet + Urn, scanned all Tablet and Urn obelisks, then switched to Orb + casket and scanned the rest. No effect (and no "incorrect" messages)
- Scan every obelisk in a single bank, with just that item in the cargohold
- Scan every obelisk in a single bank, with the relevant item + relic in my cargohold
- Scan every obelisk in a single bank, and scan every obelisk in another bank, with both relevant items in my cargohold

None of the above has had any effect.

- - - Updated - - -

Considering the numbering of the data points, as well as Ram Tah constant speaking about the Ancient Sites as plural, we have to be open to the possibility that there are more sites out there, and that we might even have exhausted the available data points at the current site.

Many commanders have got lots more than 13 datapoints out of this ruin site by scanning the newly activated obelisks correctly in open/private group at this site. Given there's over 100 obelisks, I'm actually inclined to think this might be it now, despite my previous belief.
 
Considering the numbering of the data points, as well as Ram Tah constant speaking about the Ancient Sites as plural, we have to be open to the possibility that there are more sites out there, and that we might even have exhausted the available data points at the current site.

I do think we need to put more work into finding these new sites
 
I found out something specific about the ancient items and how they relate to the obelisks this evening.
First of all I went through all 27 permutations of items you can carry in the SRV and scanned all 15 active obelisks, recording the response on a grid.
Then I double checked it (yeah, I really did the circuit 54 times in 2 evenings!).

I'm broadly finding my results are similar to others, however because of the way I've got my permutations listed I noticed a pattern in the data.
I was recording where I scanned a Guardian data packet, whether I got a message of failure from Ram Tah, or no message at all. (Any mistakes in the sheet aren't intentional)
https://docs.google.com/spreadsheets/d/157Dsf2Db_XD3_vvpkaO0Z0m1wMzU-Dx79yfxohHlbXM/edit?usp=sharing

And that was when it jumped out at me that 4 of the 6 items "unlock" a group of obelisks so that they don't report a failed scan attempt.

A big jump out is that Relic with Totem doesn't work on ANY of the 15 obelisks that we know are active.

It seems like a breakthrough to me.


this is going on the FrontPage now.
 
Considering the numbering of the data points, as well as Ram Tah constant speaking about the Ancient Sites as plural, we have to be open to the possibility that there are more sites out there, and that we might even have exhausted the available data points at the current site.

We can't be sure, but it very much looks that way.

As Redwizzard mentioned, all data packages are in the range 7-13. This makes it natural to think that there are three ruins and we have found only number two.

There could of course be some kind of switch, that is currently in the 'middle' setting. :)

Most likely two more ruins. One with data packages 1-6 and one with 14-21.
 
Many commanders have got lots more than 13 datapoints out of this ruin site by scanning the newly activated obelisks correctly in open/private group at this site. Given there's over 100 obelisks, I'm actually inclined to think this might be it now, despite my previous belief.

Im just saying that you would expect the "easiest" combinations to yield entry 1-4 of 21, not 7-15 of 21. That and Ram Tah throws around "Guardians" right off the bat as if we should know that is what he calls this race, and why. I bet he names them in one of the early entries.
 
Considering the numbering of the data points, as well as Ram Tah constant speaking about the Ancient Sites as plural, we have to be open to the possibility that there are more sites out there, and that we might even have exhausted the available data points at the current site.

I'm sure that there are 3 sites.

I know this because the info we got are contiguous chunks of 5 to 7 items, leaving clear chunks of similar size before and after the data

1?
2?
3?
4?
5?
6 Data
7 Data
8 Data
9 Data
10 Data
11 Data
12 Data
13 Data
14?
15?
16?
17?
18?
19?
20?

Cant be a coincidence that all the pieces of info we got are from the same middle sections of the whole.
 
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Given how different peoples spreadsheets show different combos triggering a different number of results - I assume it's random based on the instance. ( even in Solo ? )
This makes sense otherwise after a day or two someone would have complete spreadsheet and everyone would just follow that and make 13m cr easy.

The fact that some people are getting more than 13 data scans implies that more combos are 'unlocked' after X number of correct attempts, so maybe it's impossible to get more that 13 if your method is a brute force approach of: get a combo, scan every obelisk, reset instance, get new combo, raise and repeat. ( because you have to reset after each combo test )

Also if each obelisk is disabled after a scan ( either successful or not ) then you'd only ever be able to get 15 data scans (because only 15 live obelisks at a clean instance ), but one of the spreadsheets shows we have 35 data scan so far!

So if you reset ( logout and back in ) and get the same instance (but all obelisks re-enabled) then in theory if you only do the combos that worked(but I assume not giving you new data) you'd have 2 obelisks left live? - my guess is you will find some new obelisks are now enabled.
 
We can't be sure, but it very much looks that way.

As Redwizzard mentioned, all data packages are in the range 7-13. This makes it natural to think that there are three ruins and we have found only number two.

There could of course be some kind of switch, that is currently in the 'middle' setting. :)

Most likely two more ruins. One with data packages 1-6 and one with 14-21.

Historical Data Point 12 mentions 3 large arks being launched from their homeworld, so it would make sense with 3 sites.

Seeing as the Guardians also need to breathe, and their similarities to humans, and the fact that the planet is within the human habitable zone, its fair to say it used to have an atmosphere once, a long time ago. It is ancient after all.

So maybe thats a clue on where to look for the 2 other sites?

Landable planet in the habitable zone of an F-star, within range of an electromagnetic slingshot, possibly with a moon orbiting it.


Thats still ALOT of surface ground to cover.
 
We can't be sure, but it very much looks that way.

As Redwizzard mentioned, all data packages are in the range 7-13. This makes it natural to think that there are three ruins and we have found only number two.

There could of course be some kind of switch, that is currently in the 'middle' setting. :)

Most likely two more ruins. One with data packages 1-6 and one with 14-21.

I'm sure that there are 3 sites.

I know this because the info we got are contiguous chunks of 5 to 7 items, leaving clear chunks of similar size before and after the data

1?
2?
3?
4?
5?
6 Data
7 Data
8 Data
9 Data
10 Data
11 Data
12 Data
13 Data
14?
15?
16?
17?
18?
19?
20?

Cant be a coincidence that all the pieces of info we got are from the same middle sections of the whole.

A CMDR COULD HAVE FOUND THAT THE RAISED PILLARS COULD INTRODUCE NEW SETS OF DATA, someone should check this, as all data could be inside this one site, with the pillars switching between the three groups... could someone check?
 
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Given how different peoples spreadsheets show different combos triggering a different number of results - I assume it's random based on the instance. ( even in Solo ? )
This makes sense otherwise after a day or two someone would have complete spreadsheet and everyone would just follow that and make 13m cr easy.

The fact that some people are getting more than 13 data scans implies that more combos are 'unlocked' after X number of correct attempts, so maybe it's impossible to get more that 13 if your method is a brute force approach of: get a combo, scan every obelisk, reset instance, get new combo, raise and repeat. ( because you have to reset after each combo test )

Also if each obelisk is disabled after a scan ( either successful or not ) then you'd only ever be able to get 15 data scans (because only 15 live obelisks at a clean instance ), but one of the spreadsheets shows we have 35 data scan so far!

So if you reset ( logout and back in ) and get the same instance (but all obelisks re-enabled) then in theory if you only do the combos that worked(but I assume not giving you new data) you'd have 2 obelisks left live? - my guess is you will find some new obelisks are now enabled.

Does it change your mind on this at all to know I got my 13 million, same as everyone else, purely through my own effort and method?
 
I found out something specific about the ancient items and how they relate to the obelisks this evening.
First of all I went through all 27 permutations of items you can carry in the SRV and scanned all 15 active obelisks, recording the response on a grid.
Then I double checked it (yeah, I really did the circuit 54 times in 2 evenings!).

I'm broadly finding my results are similar to others, however because of the way I've got my permutations listed I noticed a pattern in the data.
I was recording where I scanned a Guardian data packet, whether I got a message of failure from Ram Tah, or no message at all. (Any mistakes in the sheet aren't intentional)
https://docs.google.com/spreadsheets/d/157Dsf2Db_XD3_vvpkaO0Z0m1wMzU-Dx79yfxohHlbXM/edit?usp=sharing

And that was when it jumped out at me that 4 of the 6 items "unlock" a group of obelisks so that they don't report a failed scan attempt.

A big jump out is that Relic with Totem doesn't work on ANY of the 15 obelisks that we know are active.

VERY INTERESTING... But how do we unlock the others? With multiple cmdrs something is moving but the state of new obelisk changes too quickly to draw a proper diagram.
 
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