Morning All (UK time)
I just can't keep up with the speed of this thread. I hate to do this, but I can't hold off from posting until I've caught up on the last 400 posts because if I did I would not get to post this... (I'm also the far side of Sag A* in game, so won't make it back to contribute to ruin efforts in game, but do have some observations and ideas for you all...)
#1. The damn ruin site layout has changed. WHY? I really hate to see this kind of discontinuity in the game FD, so I hope there is a damn good reason.
- perhaps the reason is that there was a mistake in the layout?
- perhaps there were bugs or something that FD couldn't trace, but perhaps there's another reason.
-- MENGY. Perhaps your methods were along the right lines, and perhaps this new layout has corrected the anomaly so that with the new layout, it is now pointing at something relevant???
-- (Please FD - if this is barking up the wrong tree, tell MENGY at least so that he doesn't waste any more valuable leisure-time man-hours than he already did. And if that is not an option, please tell us that you won't contact anyone, regardless of whether we are barking up the wrong tree or not. That said, contacting MENGY if it is a false avenue is pretty much the least you could do.)
#2A. Regarding the delayed messages and scan results at the site. Very disappointing FD. Can you do something to sort it out???
#2B. Regarding the mission reward of 100 MCr. Oh no, make that 101MCr. FD - can someone not add up or something? 21 + 21 + 20 + 20 + 19 = 101. This only serves to add to our frustration.
#3. Regarding the beacons/relics... There may well be a sequence of raising them in order to access the different sets of data. Could people be a bit more clear on the SCIENCE they are pursuing, please? Have the data sets at this site been with the beacons all undisturbed? All raised? Or an unknown combination of up and down?? This could be important, but we won't know it's important unless someone tests and reports...
That is all for now.
Yours Aye
Mark H
I just can't keep up with the speed of this thread. I hate to do this, but I can't hold off from posting until I've caught up on the last 400 posts because if I did I would not get to post this... (I'm also the far side of Sag A* in game, so won't make it back to contribute to ruin efforts in game, but do have some observations and ideas for you all...)
#1. The damn ruin site layout has changed. WHY? I really hate to see this kind of discontinuity in the game FD, so I hope there is a damn good reason.
- perhaps the reason is that there was a mistake in the layout?
- perhaps there were bugs or something that FD couldn't trace, but perhaps there's another reason.
-- MENGY. Perhaps your methods were along the right lines, and perhaps this new layout has corrected the anomaly so that with the new layout, it is now pointing at something relevant???
-- (Please FD - if this is barking up the wrong tree, tell MENGY at least so that he doesn't waste any more valuable leisure-time man-hours than he already did. And if that is not an option, please tell us that you won't contact anyone, regardless of whether we are barking up the wrong tree or not. That said, contacting MENGY if it is a false avenue is pretty much the least you could do.)
#2A. Regarding the delayed messages and scan results at the site. Very disappointing FD. Can you do something to sort it out???
#2B. Regarding the mission reward of 100 MCr. Oh no, make that 101MCr. FD - can someone not add up or something? 21 + 21 + 20 + 20 + 19 = 101. This only serves to add to our frustration.
#3. Regarding the beacons/relics... There may well be a sequence of raising them in order to access the different sets of data. Could people be a bit more clear on the SCIENCE they are pursuing, please? Have the data sets at this site been with the beacons all undisturbed? All raised? Or an unknown combination of up and down?? This could be important, but we won't know it's important unless someone tests and reports...
That is all for now.
Yours Aye
Mark H