Alien archeology and other mysteries: Thread 9 - The Canonn

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On the subject of how the ruins are laid out, why, oh why, does it have 2 circular patterns when dealing with a culture where EVERYTHING else is angled? Even their orbs are angles. Their written language consists of angled triangles.


WHY, then, does the overall structure of the ruins contain 2 perfect circular structures/platforms?.

It is literally the only instance we have of the guardians ever making anything even remotely round, or with smooth edges. While I dont think its important to activating additional obelisks, it might have something to do with the location of the other 2 ruins.

We already know that the moon rises over the small "landing pad" and sets over the large one when standing right in the center of the ruins... so they are probably symbols for the moon... which is round.
 
On the subject of how the ruins are laid out, why, oh why, does it have 2 circular patterns when dealing with a culture where EVERYTHING else is angled? Even their orbs are angles. Their written language consists of angled triangles.


WHY, then, does the overall structure of the ruins contain 2 perfect circular structures/platforms?.

It is literally the only instance we have of the guardians ever making anything even remotely round, or with smooth edges. While I dont think its important to activating additional obelisks, it might have something to do with the location of the other 2 ruins.

Great, cmdr!

I theories 2 posdibilities:
Planets on this Galaxy
POIs on this planet
 
Just thought I'd post these up as I haven't seen them in the last 40 pages or so:

http://i.imgur.com/POoO2sI.jpghttp://i.imgur.com/JXTwsfC.jpghttp://i.imgur.com/qGtnyzH.jpghttp://i.imgur.com/Zeonxet.jpghttp://i.imgur.com/bv3kfk7.jpghttp://i.imgur.com/s3juIBD.jpg

These look like fairly descriptive one-liners to describe the purpose and relation to the data of the various items to me.

Urn - containing biological remnants?
Tablet - Language
Totem - Culture
Casket - ??
Orb - Mechanical/Technology

The 'what secrets does it contain' part of the relic description stands out given that someone posted a pic a day or so ago showing there's something inside the relic!
 
Not sure if this has already been reported but my ship completely failed a few moments ago when I was close to the ruins.
In the moment i dropped out of Glide my engines started failing, then my power distributor broke down (Disabling canopy and pretty much everything), crashed afterwards and died.

I have video available if you are interested.

- - - Updated - - -

I should add that I was playing in Mobius, so I doubt any commander decided to bring my modules offline
 
Not sure if this has already been reported but my ship completely failed a few moments ago when I was close to the ruins.
In the moment i dropped out of Glide my engines started failing, then my power distributor broke down (Disabling canopy and pretty much everything), crashed afterwards and died.

I have video available if you are interested.

Sure!
We search vídeo for clues. Coords, contacts, comm
 
On the subject of how the ruins are laid out, why, oh why, does it have 2 circular patterns when dealing with a culture where EVERYTHING else is angled? Even their orbs are angles. Their written language consists of angled triangles.


WHY, then, does the overall structure of the ruins contain 2 perfect circular structures/platforms?.

It is literally the only instance we have of the guardians ever making anything even remotely round, or with smooth edges. While I dont think its important to activating additional obelisks, it might have something to do with the location of the other 2 ruins.

It may just be a simple case of practicality vs aesthetics. Some things have to be round to work.
 
Not sure if this has already been reported but my ship completely failed a few moments ago when I was close to the ruins.
In the moment i dropped out of Glide my engines started failing, then my power distributor broke down (Disabling canopy and pretty much everything), crashed afterwards and died.

I have video available if you are interested.

- - - Updated - - -

I should add that I was playing in Mobius, so I doubt any commander decided to bring my modules offline

if you have video of the ordeal then that will help us all give an explanation (or lack of)
 
From Ed Ed Live stream
For a long time we have waited knowing that this day would come.......We are not alone.

In all honesty to those within Canonn this comes as no surprise. For years we have warned humanity of the inevitably of an encounter, and be assured it will not stop at brief sightings.

It has always been my firm belief that a spectre looms at the edges of human space. Long has it watched and waited, and now it seems it has waited long enough.

Throughout the history of our organisation we have sought to unravel the truth behind this presence. Many have poured scorn and doubt on our activities accusing us of chasing shadows in space.

Well the time for doubt has passed and the time for action has come. I call on the many factions of humanity to put aside our petty differences and unite as we enter a new chapter in humanity’s history. In my heart I know that this will fall on deaf ears for many, perhaps it is already too late. But while the intentions of the newcomers remain unclear, this may not actually matter. Reports have reached us that humanity has already fired the first shots..

Whatever the future holds I can assure you that Canonn Interstellar Research will be there to meet it with an open mind and everyone’s best interests at heart. For now all we can do is prepare for the worst, and hope for the best
 
Not sure if this has already been reported but my ship completely failed a few moments ago when I was close to the ruins.
In the moment i dropped out of Glide my engines started failing, then my power distributor broke down (Disabling canopy and pretty much everything), crashed afterwards and died.

I have video available if you are interested.

- - - Updated - - -

I should add that I was playing in Mobius, so I doubt any commander decided to bring my modules offline

Definitely interested in a video. You are not the first to report this. There have been similar cases on Merope 5c, which have been talked down as bugs.
Having actual footage could lead to solving this mystery.
 
I jumped into open from solo. I ended up in an instance with no one. There was no srvs or ships for about 10 mins, at the least. But there were 3 non standard obelisks lighted. Which argues against a cause effect to getting non standard obelisks. Its possible i showed up as someone left, but thought I'd let you all know just the same.
 
Solo, testing to see if there is some correlation between the data retrieved from a scan. Also testing to see how to re-activate relics. Wanted to avoid logging in/out to reset the instance.

TLDR: Nothing new, but maybe this helps others in their research and saves time.

1. No relics towers activated.
2. At G19, this is a designated CASKET area.
3. Only a casket in inventory.
4. Scanned G19.
5. Pattern beta obelisk data retrieved. (TOTEM)
6. Retrieved a totem artifact.
7. Went back to G19, not activated.
8. Jettison’d the casket and totem near G19.
9. G19 not activated by jettison.
10. Went to relic tower at SW of map (group F).
11. Activated relic tower.
12. Revisited G19. G19 not activated.
13. Retrieved Relic from Group F tower.
14. Revisited G19. Not activated.
15. Jettisoned the relic near G19. No effect.
16. Re-jettisoned the relic closer to G19. No effect.
17. Scanned relic on floor near G19. No effect.
18. Shot at G19. No effect.
19. Screamed at G19. No effect.
 
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A thought on this. It's been confirmed that the obelisks should reset in Solo after a certain amount of time. However, the time has not been confirmed. The longest wait I've heard of was 5 hours. However, there is a natural timer at the ruins in the form of the secondary moon. IIRC this orbits about 3 times a day, and could potentially be connected, thereby setting the reset period at about every 8 hours.

This seems like an excessively long time, but if the time criticality due to the mission is ignored then it doesn't seem far fetched (I'm thinking in terms of a simulation, not a puzzle game here).

One piece of personal experience at the site is that I did not experience the 'mission message appears then disappears' thing until the moon rose, then it happened all the time. I logged out at the time due to frustration, but have been back in since when the moon hasn't been up and am pretty sure I haven't expirenced it again.

(Just to be clear, I have also had: a. Voice alert but no message; b. Message but no voice alert; and c. No message and no voice alert. However these have all happened consistently throughout. It is only the message appearing and disappearing which I have not experienced at any time other than when the moon is up.)

It'd be interesting to know if anyone else has had similar experiences. I'll try to test the hypothesis myself and let everyone know the results.

Tried testing this lastnight.
Scanned all ob's in solo mode - so all off.
returned to ship but left game running - viewed G area with remote camera and went to bed. This was being video'd so I thought if anything turned up I could check back thro' the video even if my ship was destroyed, CTD, pirates etc etc to see roughly after how long the Obs re-lit.

Nearly ten hours later all in G area were still OFF
 
GUYS! Did I just find something???

If you drop a relic near an artifact, they emit their own light source. Please tell me I found something new and actually contributed here...

!!! Nevermind. Proximity to artifacts lights them up. :(
 
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you don't get Cultural data from playing in Solo
Hmmm, given that, maybe we have to do something related to these functions to activate more obelisks:
Orb - Technological Data
Casket - Historical Data
Tablet - Language Data
Urn - Biological Data
Totem - Cultural Data

Like cultural data - give totem to the other player and check what happens? Or better, biological data - kill other play check what happens :D
 
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Have done a test in the cannon PG group,

we are in same instance and at the same place I see 3 obelisks light up and the other cmdr see 2 light up

I see E25, E26, E34
he see E 34, E26
 
I think you could be on to something here - I'm going to logon now in Solo and try placing the relics on the areas inside the groups of obelisks that have engravings on the ground. Will try first with the relics that are known to unlock those groups of obelisks.

I think maybe people have been scanning them wrong and that instead of having them in the hold of the SRV they should be placed into specific places in order to activate addtional obelisks.

I also think that we shouldn't be removing the relics from the top of the beacons as that appears to be breaking them and perhaps once something is activated they will all link up like some crazy lightning conductor?

I think my hypothesis about placing the relics at certain points around the site could hold water as there appears to be enough of each type (maybe even the exact number).

So far (please correct me if more have been found) -

2 x Totem
3 x Tablet
3 x Urn
4 x Casket
3 x Orb

Casket - 3 x areas which the primary key is the Casket (4 if you count Area G as two avenues of obelisks)
Orb - 1 x areas which the primary key is the Casket (2 if you count Area E as two seperate clusters)
Urn - 1 x area
Tablet - 1 x area (4 if you count each avenue at C)

Trying this now in solo - wish me luck!
 
Tried testing this lastnight.
Scanned all ob's in solo mode - so all off.
returned to ship but left game running - viewed G area with remote camera and went to bed. This was being video'd so I thought if anything turned up I could check back thro' the video even if my ship was destroyed, CTD, pirates etc etc to see roughly after how long the Obs re-lit.

Nearly ten hours later all in G area were still OFF

Oh well, not that then. Top work though!
 
In solo, I've tried going through the entire ruins and recording active obelisks. Then I purposefully scanned an obelisk with the incorrect artifact for that group (that triggers the message from Ram). I then immediately went back through the entire ruins and no new obelisks were activated.

I've also tried scanning successfully (didn't get a new decoding, but didn't get the Ram message so I used the right artifact for that group), and it also did NOT activate a new obelisk.

So I've concluded that they are not tied to one another, and if another CMDR could confirm in the same method I did, I would appreciate it!

I'm interested in learning what the alpha + gamma (or any combination) we receive from a scan means. Why get two sets of data? I feel like this means something as well.

- - - Updated - - -



Ooooh, now that would be amazing!

Completly agree with you, you can multiple scan the relics if you don't shoot them down. Once, it is on the ground the scan doesn't work.
I tried to remove the 3 part around the relics but nothing.
I have the feeling we have to scan the 4 beacons in a specific order to reactivate the obs.
I tried some order this night (not all!) but nothing and I only scanned(disabled) 1 obelisk to try.
I will try to test other orders, beginning to scan with the B4 after scanning all obs, then B3
 
Video uploaded to youtube, lacks about a minute, here is what happened:
- Dropped from glide (Far away from the ruins)
- Approached, talked to the commanders in the ruins
- Suddenly lasers and engine stabilizers failed, about 5kms or so from the ruins.
- Tried to control my vessel
- Stabilizers came back, that's where the video starts

Then I have another video where I die but nothing interesting happens there

Here is the video:
https://www.youtube.com/watch?v=Cw8KC-o1fh4&feature=youtu.be
(If it's very low quality wait a little, HD processing)

Also, adding this for discussion, is it me or all "weird stuff" we have found are in/close to star gas giants with rings?
 
I'm asking this as I noticed this only today. Is there a reason why sometimes the obelisks pulse differently? Sometimes the light from the obelisk barely dims and is mostly bright and active. However, some obelisks seem to pulse rather rapidly, dimming to complete darkness and then lighting up to full brightness every couple seconds. May there be a reason for it other than simply that there may be 2 different kinds of assets for the active obelisks?
 
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