Alien archeology and other mysteries: Thread 9 - The Canonn

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I think a few CMDRs need to chill out a bit, to my mind the 3week completion time on the mission is in itself a clue that this mystery is not supposed to be solved quickly. Imho there are more events or clues to be unfolded by Frontier, they probably have a strategy for ramping up the clues depending on key milestones of progression.

And yet we've around found 35 (38?) combinations already. Though that might be Open is actually bugged with all the instance changing and people joining and leaving.
 
I don't believe this isn't solvable in Solo. FD want Solo, PG and Open players to be equal; David Braben has said this. To require this to be done in PG or Open is a complete turn-around for them and will get them a lot of flak! People have suggested bugs, but I'd rather assume no bugs unless given absolute proof otherwise. So, let us assume this is doable in Solo.

In solo, 15 obelisks are active. In PG/open, others are active. People have reported that different obelisks are active for different people in the same instance. This suggests to me that the 15 initial ones are "Step 1" and we need to do something with them to move to "Step 2" where then next set of obelisks are active. Once you move to the next Step, you'll see the next group of obelisks lit. Steps are being taken in PG/open due to the number of people doing different things and due to "science by accident" are progressing... We've already seen that one person's scans affect other people in PG/open as everyone gets the result of a scan depending on what cargo they personally have. Are people in PG/open seeing different obelisks active because they're on different Steps?

If this is true, how do you move Steps?
Once an obelisk has been scanned, it goes dark. It doesn't light up again in solo as far as I have found, you have to relog to get it lit up again, and as relogging is external to the game, I don't believe it can be part of the puzzle. If PG/Open, you can't rescan as you get the message that you've already got that data. If follows that you're not meant to reactivate/rescan it in the current Step.

If scanned with the correct artefacts you get a decoded data message, if scanned with the "key" artefact, you get nothing, if scanned without the key artefact, you get Ran's "intrusion" message which tells us which artefact is key for this obelisk. Whatever the case, you get one or more alpha-epsilon patterns. Relog and the patterns are different for the same obelisk suggesting that our progress to the next Step has been reset.

So are the alpha-epsilon patterns are what is needed to move to the next Step? Should we focus on working out how we apply these patterns to progress to the next Step?

Sorry if this is already knowledge, or please correct me if I've made an obvious mistake. Just trying to sort this in my head as much as contribute!

i think you are correct on this idea.:)
 
Have not received a log from another CMDR's scanning for days but Ive just received 3 at altitude directly over the ruin.

Cultural 10, 9 and 7 at around 80 to 85km.
 
I'm sorry if this has already been asked/answered, I read through the FP and followed the thread as much as I could and don't remember seeing this anywhere:

Did we figure out what causes the other obelisks to turn on?
My girlfriend and a tried to make it happen in PG by having me hover over the obelisks with 2 of each relics while she scans them. I got the 13 solo decoded messages from it, an inconclusive crash from one, and no result from another. All this while keeping an eye out for other obelisks activating and we then drove around just to make sure we missed nothing, to no avail.
 
You seem to be playing in solo then. In solo only 15 obelisks are active. The mission can not be completed in solo. (It's probably bugged)

I assume the progress that should happen, only applies when you relog. But when you relog in solo, the instance will be deleted and so will your progress.

So you need to relog in PG/open to apply your progress AND you need somebody to keep the instance alive AND you need to land in the same instance (maybe).

Then your progress will apply and additional obelisks will turn on. (For you, for others, maybe in sync, maybe not in sync, nobody knows)

- - - Updated - - -



It's because E is not actually all Urn, here is an updated map:

http://i.imgur.com/ILvKuz4.jpg

Additions for your map:

E18 totem + Orb = success (culture 7)
E11 Orb + Casket = no message, so I think you can probably add that to the orb set
 
You seem to be playing in solo then. In solo only 15 obelisks are active. The mission can not be completed in solo. (It's probably bugged)

I assume the progress that should happen, only applies when you relog. But when you relog in solo, the instance will be deleted and so will your progress.

So you need to relog in PG/open to apply your progress AND you need somebody to keep the instance alive AND you need to land in the same instance (maybe).

Then your progress will apply and additional obelisks will turn on. (For you, for others, maybe in sync, maybe not in sync, nobody knows)

- - - Updated - - -



It's because E is not actually all Urn, here is an updated map:

http://i.imgur.com/ILvKuz4.jpg

Many thanks! That solves some issues!
 
I think a few CMDRs need to chill out a bit, to my mind the 3week completion time on the mission is in itself a clue that this mystery is not supposed to be solved quickly. Imho there are more events or clues to be unfolded by Frontier, they probably have a strategy for ramping up the clues depending on key milestones of progression.

I'll be surprised if FDev get all the bugs fix in 3 weeks let alone releasing more clues so we can find the 2 other ruins and then get all the scans from them.
2.2.03 was released on the 10th, it's now the 15th ( 10pm gmt ) and well over 100 pages of posts here and hundreds of cmdrs testing stuff and working on stuff, but we've still no idea if it's working, broken, doable in solo, only doable with multiple players at the site, we have confirmation from fdev about some bugs and not others. We have griefers making open a no fly zone and ctd's making life painful for others. Frankly it's a mess.

I feels like a jigsaw with half the pieces missing and no box cover picture, plus every time you sit down to try and solve it the pieces are shuffled again and the sections you've completed are removed !

After the many hours ( more that 10 I think ) of play and working on spreadsheets etc, all I've got is 26m game credits ( minus the 3.5M in ship buy back when I was stupid enough to go into open play ). It's just not fun any more.
 
I believe if you dock somewhere else and change ship or something, you can go back and get it. Some1 posted that earlier today. Not sure if you HAVE to change the ship or just dock somewhere else tho.
As you are there, can you look at the stations logs and messages to see if there is something that could hint where other ruins might be found?

Thanks, I just left the station and went back.

There are no messages at the Felice station relating to the mission unfortunately :-(
 
I'll be surprised if FDev get all the bugs fix in 3 weeks let alone releasing more clues so we can find the 2 other ruins and then get all the scans from them.
2.2.03 was released on the 10th, it's now the 15th ( 10pm gmt ) and well over 100 pages of posts here and hundreds of cmdrs testing stuff and working on stuff, but we've still no idea if it's working, broken, doable in solo, only doable with multiple players at the site, we have confirmation from fdev about some bugs and not others. We have griefers making open a no fly zone and ctd's making life painful for others. Frankly it's a mess.

I feels like a jigsaw with half the pieces missing and no box cover picture, plus every time you sit down to try and solve it the pieces are shuffled again and the sections you've completed are removed !

After the many hours ( more that 10 I think ) of play and working on spreadsheets etc, all I've got is 26m game credits ( minus the 3.5M in ship buy back when I was stupid enough to go into open play ). It's just not fun any more.

I've seen quite some people talking about two other ruins but nowhere on the front page is this information noted... Could you please tell me why you seem to know there are two more ruins ?
 
I've seen quite some people talking about two other ruins but nowhere on the front page is this information noted... Could you please tell me why you seem to know there are two more ruins ?
I am assuming because one of the data entries mentions the Guardians launching 3 Arks. So assuming this was one of the colonies from one Ark, there should be at least two others.
 
I've seen quite some people talking about two other ruins but nowhere on the front page is this information noted... Could you please tell me why you seem to know there are two more ruins ?

I'd like to know this as well. Not so much why people think there are more ruins, but why specifically 3 in total?
 
I am trying to make sense of all the different maps and numberings going around...
the solo 15 obelisks from old numbering to new are

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
G17 G18 G19 G20 A3 C3 C13 E34 E26 C35 C38 D10 F4 E1 B6
 
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I believe if you dock somewhere else and change ship or something, you can go back and get it. Some1 posted that earlier today. Not sure if you HAVE to change the ship or just dock somewhere else tho.
As you are there, can you look at the stations logs and messages to see if there is something that could hint where other ruins might be found?


Only need to go to another station, I've done this 3 times already, it's a ridiculous setup, they should have it as CG, it should run to the end before you can cash in.
 
Ok Just had a success notification when I logged back in: History 15. Presumably this was from E12 Urn + Tablet which was the last one I scanned (unless of course it was a freebie from someone else's scan :( )

I can only vouch for solo, but if your notification was audio+text then it was probably somebody else if you just found the text without the "mission critical" audio then it was probably your last scan.

Basically the audio always works correctly in solo, however you cannot tell if it is failure or correct without the text which can be delayed by the bug. The third state is scan without audio or text which means one of the items in your hold is the obelisk base item!
 
Yes, and perhaps we can get some clues from that? What is the significance of the second batch of obelisks now missing? They sort of look like spaceships to me. Were we supposed to get our first clue in a different location? I doubt it was ever Frontier's intention that we found the location from the trailer. So, if that's true, we would've started somewhere else and maybe had to travel twice. Now we have one trip to go?

So, hold on... Maybe one of the planets orbiting 3 would have more ruins? If they're following the same order as our system map you could say the obelisks are pointing to 3C...

I was talking about that issue today and day back.

If FDevs decided to change layout (or fix it) there must be something behind that. It must fit now towards pattern.

My earlier post:

I still think we may want to look into differences between old and new ruins layout.

Some things looks like they just might generated (at first time) misplaced from original planed position but to be honest there is a lot of important changes that doesn't fit into "misplace" category.

Even the beacon that changed position was in very different place. This specific one may be even more important, because it is the only one that has missing one support on top, it is in "central position" and it is the only one that every person has to activate to end up scanning all 15 obelisk. I tried to approach it (old number 15) without activating beacon but with no positive effect. Maybe somewhere closer to the middle of round top there is a place when You can scan "through" obelisk without activating beacon.

Assuming that FDevs changed the layout on purpose there are a big questions:

Why it is different?
What new layout is allowing that old doesn't?
Did they hint something to us or portray pattern for activations of obelisk or maybe just a star map?

Perhaps we got some elements of other ruins layout at first time?

I think that difference may be closely related to correct activation pattern.
 
Has anyone else notice and/or tried to do one of the new missions? "Planetary Scan Job" or "Security Planetary Scan Job" - basically fly to system X and locate a POI (may require an SRV )

I've done a few. They send you to a planet, where you find a mission POI, and scan a building that you find sitting there. You don't get to see a message from the scan data. Then you get paid.
 
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