Alien archeology and other mysteries: Thread 9 - The Canonn

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It could make sense (If the UP and stuff are ancien tech gone rogue). Do you have testable stuff to support this ?

That's how the UP mystery was 'solved'. The probe spits out a lot of numbers that only make sense when the planet's properties was applied. The probe was reading off nearby bodies radius, temperature, gravity, etc. All in relation to Merope 5c. From the front page

"The UP is transmitting the closest planet's data, using as unit of measure Merope 5c planet's data themselves.
It seems Merope 5c has some very important meaning for THEM."
 
Actually, You may be right. I have figured out the city layout.

Kudos to FD, this required huge effort, knowlegde and imagination.
There is a new multi-layered lore in front of us. Epic proportions. Thanks!

Btw: Alien ship is related to the Guardians.

Damn can't find 'facepalm' smiley.
 
So there's a thing, on the moon above the ruins, at the same location as the ruins, and it's being dismissed? Is that what I'm hearing?

What's it look like from height?

o7

It's just the usual random POI containing the usual random fallen Nav beacon: they are found everywhere around the Galaxy ;)

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Actually, You may be right. I have figured out the city layout.

Kudos to FD, this required huge effort, knowlegde and imagination.
There is a new multi-layered lore in front of us. Epic proportions. Thanks!

Btw: Alien ship is related to the Guardians.

I am here, waiting... please enlighten us
 
That's how the UP mystery was 'solved'. The probe spits out a lot of numbers that only make sense when the planet's properties was applied. The probe was reading off nearby bodies radius, temperature, gravity, etc. All in relation to Merope 5c. From the front page

"The UP is transmitting the closest planet's data, using as unit of measure Merope 5c planet's data themselves.
It seems Merope 5c has some very important meaning for THEM."

We should be careful not to conflate the thargoids/UA/UP with the guardians too readily. The two story lines have been completely separate until now (well, apart from both Palin and Ram Tah commenting on the US in galnet).
 
That's how the UP mystery was 'solved'. The probe spits out a lot of numbers that only make sense when the planet's properties was applied. The probe was reading off nearby bodies radius, temperature, gravity, etc. All in relation to Merope 5c. From the front page

"The UP is transmitting the closest planet's data, using as unit of measure Merope 5c planet's data themselves.
It seems Merope 5c has some very important meaning for THEM."

Lol I know, I solved the UP measuring planets in relation to merope. An other CMDR did the Col70 part.

My questions are rather :

Do you have facts supporting the use of the UP scale (merope) in relation to the ancient ruins,
and what new information did you get from using this ?

I'm quite skeptical as the UP uses an octal system (still, its three bits) while the ancient stuff does not have (as far as I can tell)
shown use of a corresponding octal system.
 
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Except this one being persistent.

Then it's the usual persistent POI with a drowned nav beacon ;) Jokin...
Could be useful to check if the Beacon behaves like any other nav beacon around, morseing the word "BROKEN" with missing letters here and there... However, really, I do not have many expectations... but who knows
 
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It's just the usual random POI containing the usual random fallen Nav beacon: they are found everywhere around the Galaxy ;)

Rumor has it, inside are monkeys. The first test subjects of FTL travel. They just kept sending thousands through witchspace till one came out where it was 'suppose' to. The news article after was titled 'Scientist supersedes light speed on FIRST try'. But really we just littered the galaxy with giant monkey barrels. No wonder the guardians are getting all up in our faces. Probably trying to figure out how to tell us to clean up the mess.
 
I would share with you just a thought. Today I was in pg (mobious pve) and have noticed the following: The only thing that I think is actually broken in solo, regards the rescan time. I say this, because I have noticed that having different sets of active relic pillars stand, might enlight different obelisks.

This brings me into thinking, if correct, that we should just try to active the pillars in a particular order. I came to the former conclusion, since I first entered in the pg with no pillar risen, and the usual obelisks were shining, to, then, activate three (all excluded the F neighbour) pillars. Then, an unusual Obelisk set on, the C 44. I scanned it with no success, so I rebooted from main menu. I noticed that, when I relogged, the pillars I activated were all "off" and so also the unusual obelisk I was facing was. I have, also, parked my ASP-X near the nearest Pillar to C cluster, almost touching it.

This would mean that the most probably, the only thing broken in solo regards the possibility to re-scan the obelisks, so the reset time, instead the other mechanic which might work as intended.
 
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Please correct me if I'm wrong, but I'm a bit bothered about the complaints about Obelisks not "reactivating" in Solo. Even in Open you are never able to scan the same Obelisk twice. They just might stay lit if there are other players in the same instance, but you only get "ancient data already accessed" if you try to scan it again. So the main difference is only the new obelisks activating when 3 or more players are in the same instance.
 
Any proof of this?

Spurious claims need not be made unless backed up by scientific evidence.

This.+1.

Proposing untested hypothesis with proposals / ideas to make them testable, or explaining new discoveries is fine.
However spurious evidence free claims and tinfoil untestable hyposthesis just pollute the thread (IMO), and makes
using it to follow the good ideas much harder.

It happend before in the Formidine rift thread that became so unusable/unreadable that some people just did all the
interesting talking elsewhere.
 
Thought of the day after reading through some post from 1/16/3303 and 1/17/3303

The layout changed only in the placement of oblisk, relic towers, and artifacts. The earth works did not. Those could be the clue to finding other sites.

We know the sun rise lines up with notches in the earthworks and the sister moon with the circle structures. What do the other formations in the earthworks align to?

I cannot contribute further in game for a few days due to my computer crashing but this stood out to me as something to consider
 
Please correct me if I'm wrong, but I'm a bit bothered about the complaints about Obelisks not "reactivating" in Solo. Even in Open you are never able to scan the same Obelisk twice. They just might stay lit if there are other players in the same instance, but you only get "ancient data already accessed" if you try to scan it again. So the main difference is only the new obelisks activating when 3 or more players are in the same instance.

You are not wrong
 
Please correct me if I'm wrong, but I'm a bit bothered about the complaints about Obelisks not "reactivating" in Solo. Even in Open you are never able to scan the same Obelisk twice. They just might stay lit if there are other players in the same instance, but you only get "ancient data already accessed" if you try to scan it again. So the main difference is only the new obelisks activating when 3 or more players are in the same instance.

I agree with this, and have said so a number of pages back. As the obelisks are not re-scannable in PG/Open, I don't think they should be reactivating in Solo. They only light up again to give other players a chance to scan them, which is not required in Solo. I think we already have the data needed to progress form the first scan: the pattern data. We just don't know how to apply it to light more obelisks.
 
Lol I know, I solved the UP measuring planets in relation to merope. An other CMDR did the Col70 part.

My questions are rather :

Do you have facts supporting the use of the UP scale (merope) in relation to the ancient ruins,
and what new information did you get from using this ?

I'm quite skeptical as the UP uses an octal system (still, its three bits) while the ancient stuff does not have (as far as I can tell)
shown use of a corresponding octal system.

Valid question, and yeah i recognize the name now. No, there's no facts. The UP at least pointed at the planet. The UA pointed to the star. That's the only indication of a 'standard' we've been given. And its still a reach to attribute UA, UP, Crashes, and the Hyperdictor to the ruins. Maybe the same race but a lot of time between. There's no way to tell if their standard has changed.

The only 'bits' type of information is the sounds from active obelisks. But they might as well be reading off pi. There's triplets(I think) of noises. Its non repeating. But the set up is very similar to the UA and UP. Its making noises while representing data is available.
 
Then it's the usual persistent POI with a drowned nav beacon ;) Jokin...
Could be useful to check if the Beacon behaves like any other nav beacon around, morseing the word "BROKEN" with missing letters here and there... However, really, I do not have many expectations... but who knows

The irony here is that ppl still trying so hard with obelisk scans and making a lot of theories about it, even after it was confirmed to be broken, yet so easily and readily dismiss other things. :)

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I agree with this, and have said so a number of pages back. As the obelisks are not re-scannable in PG/Open, I don't think they should be reactivating in Solo. They only light up again to give other players a chance to scan them, which is not required in Solo. I think we already have the data needed to progress form the first scan: the pattern data. We just don't know how to apply it to light more obelisks.

except that obelisk being permanently shut down until relog is at the very least a very poor design choice, if we assume it is not a bug. I can hardly imagine developers intended us to relog constantly while we make our tries and errors, trying to figure out how this whole thing works.



On the side note, I just arrived at a recently mentioned HIP 17862 crashsite, and got immediately scanned there 3 times in a row. Is it normal? Note, I am in solo and have all artifacts from ruins on board.
 
I agree with this, and have said so a number of pages back. As the obelisks are not re-scannable in PG/Open, I don't think they should be reactivating in Solo. They only light up again to give other players a chance to scan them, which is not required in Solo. I think we already have the data needed to progress form the first scan: the pattern data. We just don't know how to apply it to light more obelisks.

Your credibility problem in this statement is that FD have already told us that not reactivating is not intended :p
 
Valid question, and yeah i recognize the name now. No, there's no facts. The UP at least pointed at the planet. The UA pointed to the star. That's the only indication of a 'standard' we've been given. And its still a reach to attribute UA, UP, Crashes, and the Hyperdictor to the ruins. Maybe the same race but a lot of time between. There's no way to tell if their standard has changed.

The only 'bits' type of information is the sounds from active obelisks. But they might as well be reading off pi. There's triplets(I think) of noises. Its non repeating. But the set up is very similar to the UA and UP. Its making noises while representing data is available.

I do not know who, and I do not have the picture open on this machine (but i have it on another one I can access later) but some commander already mentioned those noises and he took a spectrograph (I don't know if that is the right name of it but you get the idea) of the sounds. They were full of clear rectangles. I cannot say if this is normal or not. But if it is not that might be a lead to follow.

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found it:

Has anyone tried listening to the ruins and looking at the sounds through a spectrometer? I just did it for a minute by turning off everything in my SRV besides life support, and parking next to an obelisk.

I don't know anything really about spectrometry, but this is what I got from a minute of recording. http://puu.sh/tmMHQ/1d6ad8c79f.png
 
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On the side note, I just arrived at a recently mentioned HIP 17862 crashsite, and got immediately scanned there 3 times in a row. Is it normal? Note, I am in solo and have all artifacts from ruins on board.

Yeah that's normal. I have a thought that being scanned there is a link to getting hyperdicted, but no real proof on it. I also think the hyperdiction bubble is moving while the aliens look for something, but no real proof on that either, just idea from observation of reported incidents.
 
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