Alien archeology and other mysteries: Thread 9 - The Canonn

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There shouldn't be a difference between the modes - that sounds like a bug.

Michael

So, yeah, there's an apparent massive difference between the modes. If you've not seen it yet MB,, this thread has a lot about people's experiences.

tl;dr version...
- Nobody can get more than the initial 15 obelisks to light up in solo to-date. Once scanned, they go dormant and never reactivate.
- Going to an instance in open/player groups where there's multiple (apparently, more than two) commanders around, different obelisks light up. Logging out and in again to the same group/instance (may) make more light up. Access to these different obelisks give different decoded entries.
- You can just sit in your ship with the artifacts in your hold (you don't need to be in a wing), and you'll (sometimes) receive the decoded entries when other people scan the obelisks. You could go afk like this for an hour and get a dozen-odd entries if you didn't have any initially.

There are bug reports to that effect,,, but I can't recall their links... I'll try and dig them out...

Here we go: https://forums.frontier.co.uk/showt...ks-never-reset-in-solo-alone-in-private-group

EDIT: Obviously you can't say much about it, but using open/groups players can get up to 36 decoded messages. This *appears* to be the maximum (and an idea is that there's 2 more ruins sites we haven't discovered for the other 60-odd), but only you'd know that. However, using solo you're hard-capped at only 13 decoded messages by comparison, because none of the other obelisks ever light up.
 
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So, yeah, there's an apparent massive difference between the modes. If you've not seen it yet MB,, this thread has a lot about people's experiences.

tl;dr version...
- Nobody can get more than the initial 15 obelisks to light up in solo to-date. Once scanned, they go dormant and never reactivate.
- Going to an instance in open/player groups where there's multiple (apparently, more than two) commanders around, different obelisks light up. Logging out and in again to the same group/instance (may) make more light up.
- You can just sit in your ship with the artifacts in your hold (you don't need to be in a wing), and you'll (sometimes) receive the decoded entries when other people scan the obelisks. You could go afk like this for an hour and get a dozen-odd entries if you didn't have any initially.

There are bug reports to that effect,,, but I can't recall their links... I'll try and dig them out...

Here we go: https://forums.frontier.co.uk/showt...ks-never-reset-in-solo-alone-in-private-group

To be fair, some of us have been using the third exploit as payment for providing air cover for those in the SRVs in Open - protection in exchange for data. If this is a bug that needs to be fixed, please throw us guardians a bone :)
 
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To be fair, some of us have been using the third exploit as payment for providing air cover for those in the SRVs in Open - protection in exchange for data. If this is a bug that needs to be fixed, please throw us guardians a bone :)

Just putting everything on the table.
 
There shouldn't be a difference between the modes - that sounds like a bug.

Michael

Thank you Micheal - We know how difficult it is to comment on a key mystery/puzzle - So it would appear the puzzle is bugged, fair enough, disappointing but it is what it is. While you are working on a fix for the puzzle could you also add a beacon to the site, everyone knows the site is there. It's all over Galnet - would make approach easier, cheers.

Nutter o7
 
There shouldn't be a difference between the modes - that sounds like a bug.

Michael

Thanks for confirming Michael. I know you don't want to give away too much but I am playing in Solo (to avoid the many, many griefers!) and with only 13 data points confirmed (as opposed to Open's 23), I feel like I'm missing out.

Can you let us know whether the actual number of live data points we should be getting is below or above 20??
 
To be fair, some of us have been using the third exploit as payment for providing air cover for those in the SRVs in Open - protection in exchange for data. If this is a bug that needs to be fixed, please throw us guardians a bone :)

Here here. Been on guard duty all week for about 6 hours a night. Been using the bleed as justification for my time spent.
 
So with the puzzle officially broken and Ram Tah the only person in the Galaxy that knows of more Alien Ruin sites. I'm at a loss, no in-game clue has been found for ANY Ruin Sites, yet a mission to find them is thrown at you by Ram Tah.

Surly there must be a clue in the game - a beacon - message board - ...

What frustrates me is that we cannot interact with NPC's and Mission givers.

Ram Tah - "Search as many Alien sites as you can!"
Nutter - "Yes Sir! - Where should I look?"
Ram Tah - ""
Nutter - "Any Clues?"
Ram Tah - ""
Nutter - "Hello?"
Ram Tah - ""

Oh geez
 
As we seem to have so many bugs in all modes. Might it not be a good idea to suspend the timer until they are ironed out?

i wouldn't worry about the timer just yet, i claimed the reward yesterday, picked the mission back up again and it had just over a 3 week timer back so it seems its not actually working correctly either.
 
As we seem to have so many bugs in all modes. Might it not be a good idea to suspend the timer until they are ironed out?
IMHO the timer is a garden-pole to lead us (although the analysis of ruin found is important too) to the question on hand - where are the others ???
 
Hey all,

I'm one of the CMDRs who worked with Mortilstiltskin on the confirmed combo spreadsheet.

We are continuing to test all the other obelisks on the site and making note of the combinations we have tried. We are following the same algorithm we've been using to confirm the rest. By process of elimination we hope to a least record all the combinations with no response on the remaining obelisks in the hope of catagorically determining that no combinations/one combination works.

In addition, it's very important to note the following:

1.Not all the standard lit solo obelisks have a combination.
2. Areas A and D have 1 confirmed combination each
3. Areas B and F have 2 confirmed combinations
4. FD have confirmed there are "issues" with the site and on the Livestream recently they stated "adjudication server errors are caused by problems with missions and objectives. You don't want one of those". This is the most common error currently causing server crashes at the ruins.

Based on the above I believe that the obelisks are meant to be scanned in a sequence, with each new scan lighting a new obelisk. However, only when a new CMDR or relogging CMDR joins the instance, do new obelisks light up currently. Furthermore, the newly lit obelisks are more often than not, only seen by the CMDR that most recently joined the instance. This is why when you relogging, you see new obelisks and I believe it's because the instance is lighting what should be lit according to what obelisks you personally have already scanned. But the information in confusing the server, resulting in a random array of obelisks lit up as it tries to accommodate all CMDRs progress. This is only further supported by the fact that as a CMDR who's been constantly relogging with a test group, we've noticed that after about 7-10 relogging, we're triggering the adjutication server error and wiping everyone from the PG instance.

So what I've concluded from all this is frontier are the only ones now who can enable us to collect the full 101 datpoints/million. Considering they take so long to fix these things, you're faced with two choices:

1. Be patient and faithful, collect the 36 and wait for either a new ruins or a bug fix for your 101 data points and credits.

2. Exploit the repeatable hand in of this missions, return to Meene and hand in at the station you collected from. Leave the station and redock to collect the mission again. Collect the data points again and hand in again. In about 2-4 days you'll have met and exceeded the mission reward credits. We have a number of CMDRs at 100+ million already. But bare in mind, this is clearly an exploit and once FD figure out how to fix it, they can hotfix it at any point.


Choose wisely CMDRs
Be safe out there o7
 
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1. Be patient and faithful, collect the 36 and wait for either a new ruins or a bug fix for your 101 data points and credits.

I take it you can only collect 36 in a private group or open with other cmdrs present, seems to me 13 is all I can get in solo or in a private group alone.
 
I take it you can only collect 36 in a private group or open with other cmdrs present, seems to me 13 is all I can get in solo or in a private group alone.

Yup.

Based on the above I believe that the obelisks are meant to be scanned in a sequence, which each new scan lighting a new obelisk. However, only when a new CMDR or relogging CMDR joins the instance, do new obelisks light up currently.

That's the simplest and most convincing explanation I've heard so far.
 
I take it you can only collect 36 in a private group or open with other cmdrs present, seems to me 13 is all I can get in solo or in a private group alone.

Correct. You can only get 13 in solo or with a group less then 4 in PG/Open currently.

It's currently on a busy PG/Open instance that allows you to try the "relogging" trick and trigger more pot luck obelisks.
 
Ok so...... I cant hand in this mission :(
I accepted it from Ram Tah's base, Phoenix base. When you go back there, the option to hand in doesnt exist as there is no mission board.
If you go to Felice dock the option doesnt exist as it wont appear on the mission board.

So, im stuck, I have about finished with scanning at 21 found, i want to hand this in and get my credits :(
 
That's the simplest and most convincing explanation I've heard so far.

I get that from literally years for scientific research and development lab experimenting.

It's also a good description of my sex life..............*ba dum tiss*



I'll see myself out
 
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