Alien archeology and other mysteries: Thread 9 - The Canonn

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What's starting to get on my nerves is using open play at the ruins, try to use open play to see if i get different results and help other players, this week i've used open play about 6 times, 3 of which there's been another cmdr shooting peoples ships down, been destroyed 3 times so far.... guess i'll just be hiding in solo for the time being
 
Nobody can. Imagine how much space this forum could take up with people posting all their ultra-high-rez screenies?

You gotta store your image on something like tinypic or imgur and then link it

I'm still new to posting on forums so thanks for the save, this picture is quite bad as I took it on my phone but here you guys go.

s5v2hf.jpg
 
Hello everyone and forgive me for changing the subject but I want to make a remark on Alien Hyperdictions. On the first page, it is assumed that the alien ship scans us and then leaves, for some reason. My point of view is a bit different;

I don't believe that an alien ship, that advanced, has so flashy and noisy scanning apparatus. To me is clear that it is charging its biggest gun to perform a one-shot execute move on us, till the moment it sees/senses/discovers/realizes something, and decides to run away.

Is it a guardian ship right behind us? Have the leftovers of a UA/UP contact made them believe that we have some of their own kind on board?

I don't know. But that sequence certainly doesn't look like a scan to me.

Single shot kill? then they could have done so while making a run for it, we were scanned, they figuring us out, currently I put whoever they as neutral, it doesn't make sense they'd come around and approach from the front if their intent was to kill.

- - - Updated - - -

My guess is we're about to be introduced to a new race, a race that will have factions like us and the thargoids.
 
What's starting to get on my nerves is using open play at the ruins, try to use open play to see if i get different results and help other players, this week i've used open play about 6 times, 3 of which there's been another cmdr shooting peoples ships down, been destroyed 3 times so far.... guess i'll just be hiding in solo for the time being

Seems like the defense that was organized is not working out so well, but can't blame folk for not being online 24/7.
 
Single shot kill? then they could have done so while making a run for it, we were scanned, they figuring us out, currently I put whoever they as neutral, it doesn't make sense they'd come around and approach from the front if their intent was to kill.

- - - Updated - - -

My guess is we're about to be introduced to a new race, a race that will have factions like us and the thargoids.

Maybe this is their way of telling us that the Pleiades is our limit to that direction and we should not move any further towards their home region (probably the recently locked col 70 sector towards the Loop)
 
Maybe if more monoliths are lighting up when too many players are in the vicinity with the right combination of objects. It may be possible to recreate the same situations without the players, simply using the objects available at the site.
It was suggested very early on, but seems to have been abandoned.
 
Maybe if more monoliths are lighting up when too many players are in the vicinity with the right combination of objects. It may be possible to recreate the same situations without the players, simply using the objects available at the site.
It was suggested very early on, but seems to have been abandoned.

I as well as other pilots tried it but unfortunately it was not successful
 
Maybe this is their way of telling us that the Pleiades is our limit to that direction and we should not move any further towards their home region (probably the recently locked col 70 sector towards the Loop)

No, I'm thinking this was more of a careful approach, they shut down all systems, and this is the important bit, they didn't shut down life support, basically they would not have to use weapons, with that tech, they could suffocate and freeze us.
 
What's starting to get on my nerves is using open play at the ruins, try to use open play to see if i get different results and help other players, this week i've used open play about 6 times, 3 of which there's been another cmdr shooting peoples ships down, been destroyed 3 times so far.... guess i'll just be hiding in solo for the time being

I've been hanging around in Open with my Corvette but literally nothing has been happening. No gankers at all, little science...
I think the most action we had in the past few days was tonight when an SRV hopped onto my hull and started teasing people by shooting them once or twice. Using my shields as a cover.

I've been hoping to reach 36 decoded databases before heading out to find the other ruins but I've been at 32 since noon today.
 
Hey Cmdrs,

Just a quick note - I've been trying to identify potential candidates for other ancient site systems based on the premise that the ruins are a node in a network which is distibuted in a regular geometrical pattern.

An update on this. I've now identified many candidate systems. Way too many in fact, and I need to work through and apply some more cuts. However I wanted to put up a few closeby candidates in the interim, and also put up the approach in case anyone else want to replicate.

Please note that although it works to a certain extent, there are flaws in the approach and it can be improved on.

Approach:

  1. Get required systems info (name, x, y, z)
  2. Order systems by spherical distance from ruins system
  3. For each system (A) use the next closest system to the ruins system (B) as one reference and the ruins system (R) as the other. (This is where the main flaw is), and calculate:
    • a. How close A and B are to being equidistant to R
    • b. How close the distance between A and B is to 2*(the distance from A to R). - this tests for the systems being in a straight line (in terms of the geometric shapes, this is for the scenario that the ruins are the in the midpoint of an edge and A and B are the vertex.)
    • c. How close the distance between A and B is to the distance from A to R. - this tests for the systems being in a the shape of an equilateral triangle
    • d. How close the distance between A and B is to (1/sin45)*(the distance from A to R). - this tests for the systems being in the shape of the corner (i.e. 3 vertices) of a square.
    • e. How close the distance between A and B is to 1/sin60*(the distance from A to R). - this tests for the systems being in the shape of the corner (i.e. 3 vertices) of a hexagon.
  4. Check for systems where a. and one of (b, c, d or e) are close to zero
Again, this has resulted in many candidate systems. Comparing each system to more than just the next closest system to the ruins will result in even more. More checks to reduce the candidates are needed and I will add these. Some other checks I currently have in mind are whether the shape can be completed (for squares and hexagons), and can a tesselation be found (for squares, triangles and hexagons.)

Anyway, for the moment, here's the closest good candidates to the ruins system, one for each shape:

(Please bear in mind again that this is just for an update. I am in no way saying that there will be another site at these systems.)

ShapeSystem ASystem BApprox distance to ruins (ly)Difference from being exact shape (ly)
Straight lineSynuefe QJ-D b46-2Synuefe BJ-F a93-327.50.051
TriangleSynuefe WU-N c23-13Synuefe BO-F a93-019.30.090
SquareSynuefe HP-D a94-2Synuefe ZH-H a92-021.10.074
HexagonHIP 38413Synuefe AD-H a92-110.90.072
Also, although I've been thinking about this for a while as evidenced by what I've said in various posts about the monolith network being interstellar and geometrically shaped, I suspect I was also partially subconsciously influenced by a post from a few days ago by Muetdhiver which I've read since but don't remember from the time. As I was very very tired that day there's a reasonable chance I did see it when reading through a big batch of posts and just don't remember consciously thinking about it. So, Muetdhiver, my apologies, I didn't intentionally copy your idea, and if anything does actually end up coming out of this then all credit is shared.
 
As this is not the first site that was intended to be discovered who's to say that only the first ruins reveal the location of the other sites!
Also I have been in Solo myself for over 2 weeks trying different combinations and have had no success but I have been able to get different responses to the Relics buy removing them one at a time on a fresh un-scanned Ruins and have noticed other towers either not having their relic to also towers with their relic removed respawning but this may all just be a bug in the system.

Tomorrow I will set waypoints using Relic towers and set compass markers to try locate in vain any other ruins on the surface.
That should kill a few hours!

CMDR Q!!!!
 
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Sooo... I just scanned C38 with the tablet+urn combo and successfully got language 12 from it, which is confusing as everyone says that it I undecodable, can someone please double check the combo. ( I am on xbox)
 
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Tomorrow I will set waypoints using Relic towers and set compass markers to try locate in vain any other ruins on the surface.
That should kill a few hours!

Incidently, if one were to keep considering meta observations, I believe only one of the towers was moved when the site changed?
 
Does anyone know yet why there is a T9 and an Anaconda wreck together with the alien ship wreck at HIP 17403?

Did the ships fight? Did they collide in witchspace? Is there any other reason why two human ships and one alien ship did crash on the same planet?

Have they been part of Federal Sapce Ship No1 escort fleet?

What does Federal ex-president Halsey has to do with all this?
 
An amazing CMDR called XDeath looked at the stars in the promo video and figured out where in space the ruins would be by using their locations and math. It's the sort of thing you see in a show like stargate and go "huh, yeah. I believe that" :p

XDeath was able to locate the moon, but there wasn't enough information to pinpoint the location on the moon. So dozens of CMDRs flew out there and scoured the surface of the moon until it was found. I think XDeath was the one to find it. So a lot of the moon was searched, and probably the other orbiting moon. Of course as soon as the ruins were found, all the other searching stopped. So there could still be something on the moon or its neighbor. Especially if its smaller.
 
^^ this. Follow that link and it starts at 26:50.

"Can I explain why one system out by Barnard's Loop is Independent and Medium Security level. Well DaveSkillsGaming, I don't know which system you're talking about, but I'm going to take wild stab in the dark and suspect there is a planet base in that system with a population and faction will have a presence there.... so yes, not all the population is centered on Sol and Colonia. There are a few outposts of humanity in the deep reaches, some of them I don't think people have discovered yet" *cue Ed choking*

I can't see that question on the forums at least... nor google any reference to this system.

Does anyone know the name of this system?
 
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