Alien archeology and other mysteries: Thread 9 - The Canonn

Status
Thread Closed: Not open for further replies.
I presume thdy found it using the map filters, but I looked around Barnards Loop this morning and couldn't find it.

It's Cmdr Davanix. He found it& is going to post. Will cross post if required.

- - - Updated - - -

The craters, one of which is shown, sing the same tune the relics do

This is (supposedly but everyone seems to forget/ignore that) a science-based thread - Video evidence or it didn't happen!!
 
I agree with most of your post, but this bit is absurd. Just because someone has a low forum rank does not exclude them from having any sort of valid claim, and this part of your post really doesn't even belong in your argument.

This is not strictly true. This thread is trying to apply scientific method to solving the mysteries of the FD universe. Part of scientific method is confidence in the integrity of the scientist. Hence someone who has a long history of valid scientific process has more weight in any argument than someone who does not. Hence the mortal scientific sin of being proven to intentionally mislead or falsify evidence- it permanently reduces credibility to zero, equivalent to a permannent ignore list.

JManis' basic point remains, anyone participating in this thread should be sharing evidence and their reasoning. If anybody claims to have made progress/found a solution without posting visual evidence to back their claim then they are quite likely to be labelled a troll.

Edit: as an afterthought it is not my intention to dissuade anybody of whatever forum rank, Harmless newcomer or Elite professor of celestial physics, from contibuting; that is the wonderful thing about this thread because anybody can contribute. But the process is : generate your theory, make predictions from that theory, conduct experiments to test the predictions (including here searching this planet or others for more Guardian ruins), gather data from those experiments, and report it all with the visual evidence in this open forum. Everyone is extremely welcome to do that, at any stage of the scientific method because collaboration is what we are all about here, but trolls who generate misinformation and conduct deceitful practice have never been welcome.
 
Last edited:
This is not strictly true. This thread is trying to apply scientific method to solving the mysteries of the FD universe. Part of scientific method is confidence in the integrity of the scientist. Hence someone who has a long history of valid scientific process has more weight in any argument than someone who does not. Hence the mortal scientific sin of being proven to intentionally mislead or falsify evidence- it permanently reduces credibility to zero, equivalent to a permannent ignore list.

JManis' basic point remains, anyone participating in this thread should be sharing evidence and their reasoning. If anybody claims to have made progress/found a solution without posting visual evidence to back their claim then they are quite likely to be labelled a troll.

To quote EVE Online: Internet Spaceships is Srs business
 
It's Cmdr Davanix. He found it& is going to post. Will cross post if required.

- - - Updated - - -



This is (supposedly but everyone seems to forget/ignore that) a science-based thread - Video evidence or it didn't happen!!



Whats this about bardnards loop did they find that missing settlement dev dav referred to the other day, well i look forward to that and it was a quick find.
 
On a further note to the commanders trying to triangulate lat / longitude co-ordinates on a sphere, also consider that since we are dealing with entities obsessed with threes who sent out three 'arks' then we could be looking for a triangle in space too. A pyramid if you count the point of origin. That would mean that there are two or even three star systems from the relic site the same distance ( the point of orgin, ie homeworld, might be different. ) from each other.
This might be confounded by the fact that amongst billions of stars, triangulation and even equal pyramid distances will be common we can simplify this by using type of stars, the numbers 1, 3, 6, 9 ( the ruin sites moon has a rotation of -6.9 )which is used in triangulation and perhapse other numerical similarities.
Last thing, when I mentioned in space do not forget that the ruin site's system is space too and there are some very interesting oddities with the orbits, rotation and composition of the bodies in this system.

Anyways, I am eager the check this all out but unfortunately I have just got up, the missus and I want a fried breakfast before heading off to the cinema to watch the last showing of Rogue One.

Tiggy out. o7
 
I wonder if I can summon Mr Brookes about now to ask a simple question - is there actually something "solvable" here or do we need to wait for Ram Tah?

Basically, are we genuinely missing something or chasing nothing? I suspect some of the recent salt is simply down to frustration, and it would bolster the effort to know.


o7
 
On a further note to the commanders trying to triangulate lat / longitude co-ordinates on a sphere, also consider that since we are dealing with entities obsessed with threes who sent out three 'arks' then we could be looking for a triangle in space too. A pyramid if you count the point of origin. That would mean that there are two or even three star systems from the relic site the same distance ( the point of orgin, ie homeworld, might be different. ) from each other.
This might be confounded by the fact that amongst billions of stars, triangulation and even equal pyramid distances will be common we can simplify this by using type of stars, the numbers 1, 3, 6, 9 ( the ruin sites moon has a rotation of -6.9 )which is used in triangulation and perhapse other numerical similarities.
Last thing, when I mentioned in space do not forget that the ruin site's system is space too and there are some very interesting oddities with the orbits, rotation and composition of the bodies in this system.

Anyways, I am eager the check this all out but unfortunately I have just got up, the missus and I want a fried breakfast before heading off to the cinema to watch the last showing of Rogue One.

Tiggy out. o7

unregistered comms beacons use triangulation so its a common theme and a very real possiblity

- - - Updated - - -

There's been ~36 found in open, but now FDev has said that Open is bugged. In Solo 13 is the max

so the current CG will rush several other locations but leave the last couple unfound to bring the storyline progression up to where it should be

- - - Updated - - -

I wonder if I can summon Mr Brookes about now to ask a simple question - is there actually something "solvable" here or do we need to wait for Ram Tah?

Basically, are we genuinely missing something or chasing nothing? I suspect some of the recent salt is simply down to frustration, and it would bolster the effort to know.


o7

More than likley ram tah i think , could be wrong. But the faster that CG finishes the quicker things move
 
Last edited:
I wonder if I can summon Mr Brookes about now to ask a simple question - is there actually something "solvable" here or do we need to wait for Ram Tah?

Basically, are we genuinely missing something or chasing nothing? I suspect some of the recent salt is simply down to frustration, and it would bolster the effort to know.


o7
There's a CG up right now. Ram Tah is asking for Obelisk Data Patterns, Alpha, Beta, Delta, Epsilon, Gamma. The faster we finish the CG the faster we get a hint.
 
Last edited:
Hopefully it's just a hint. Not a big sign saying "Here be aliens".
I would hope so too. However, if we're only getting one hint for one additional site from this that makes the time constraints on the mission EXTREMELY tight. We'd need a new Ram Tah CG like...every couple of days?
 
Last edited:
I know this isn't the place, so please forgive me.
But I feel i must to say, I really dislike the use of the use of a log out log in over and over mechanic to finish a CG :(
 
Last edited:
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom