Alien archeology and other mysteries: Thread 9 - The Canonn

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So, back to science.

I've been working on collating the scanned data packages that I get (solo) and trying to get those to have meaning.

Five results (Alpha through Epsilon), multiplied by six results (Alpha through Epsilon, plus "nothing" as sometimes you only get one data result) gives thirty combinations.

Now, working with the English alphabet (which, realistically, we have to accept is going to be the encoding of choice on the meta level - been there done that with the UAs etc) that gives us enough to encode the full alphabet.

Ideally there would be certain scans which gave no data packs, allowing for 36 combinations (alphabet plus numerals) - has anyone experienced this?

Anyway, just because the encoding space allows 30 combinations, it doesn't follow that all thirty get used, so it's possible that certain combinations simply don't turn up.

After recording the sequential data results for scans, relogging, then scanning again, so far I've found no repeating pattern.

I've tried several decoding schemes on the results - first pack as most-significant, least significant, placing the "blank" on the appropriate side, etc. The resulting characters are, to my eyes, simply random with very occasional "readable" content.

My question yesterday about YAKUIMO was one such result. When it came up I really hoped it was the name of a system, but EDDB came up blank.

Whilst the Japanese translation of "sweet potato" would be a lovely thing given the potato moon above the planet I do think it's coincidental (although a small sample of potentially random data producing a translatable result with potential local meaning can't be completely ignored).

I can't recall, but is there an encryption method that has been used in-game in the past for hidden messages which I could employ to see if anything comes out?

Beyond that, anyone else got any bright ideas that I can try?


o7
 
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There's a CG up right now. Ram Tah is asking for Obelisk Data Patterns, Alpha, Beta, Delta, Epsilon, Gamma. The faster we finish the CG the faster we get a hint.

Yes, but there's a feeling that the CG has been put in place because we're struggling.

The alternative view would be that the ruins isn't "solvable" (and never was) and the CG was always planned to move the story along, but I prefer to believe that a lot of thought went into designing the place and that there's something we're missing.

If it's possible to "solve" it I'd rather try and beat the CG to it, hence my question to MB.


o7

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(Aside - it just occurred to me that I haven't searched for YAKUIMO in-game ... is EDDB exhaustive or is it player-submissions? Could someone kindly check the galaxy map for me please?)

o7
 
Yes, but there's a feeling that the CG has been put in place because we're struggling.

The alternative view would be that the ruins isn't "solvable" (and never was) and the CG was always planned to move the story along, but I prefer to believe that a lot of thought went into designing the place and that there's something we're missing.

If it's possible to "solve" it I'd rather try and beat the CG to it, hence my question to MB.


o7

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(Aside - it just occurred to me that I haven't searched for YAKUIMO in-game ... is EDDB exhaustive or is it player-submissions? Could someone kindly check the galaxy map for me please?)

o7

I'm not sure it was put in place because we're struggling. The damn site has been analyzed anyway possible and ways I wouldn't have thought possible.
 
I know this isn't the place, so please forgive me.
But I feel i must to say, I really dislike the use of the use of a log out log in over and over mechanic to finish a CG :(

I would agree, if RAM TAH and his people dropped a beacon on the ruins, right now I log because finding the way back to the ruins is time consuming, better to log and collect as much as possible before returning it to Meene, which itself is a time sink with several jumps, and I've got 37ly FSD on my Asp x
 
I would agree, if RAM TAH and his people dropped a beacon on the ruins, right now I log because finding the way back to the ruins is time consuming, better to log and collect as much as possible before returning it to Meene, which itself is a time sink with several jumps, and I've got 37ly FSD on my Asp x
I discarded all my regular data and am filling up all 500 slots. Luckily my Conda has over 42ly FSD so it's a 6 jump travel time for me
 
mclester: Based on the posts made overnight... those craters with the lumps at the base are usually just impact craters, and can be found almost anywhere. They're good landmarks to start searching from though.

Meanwhile the "Singing" is normal atmospheric noise when you're in orbital flight. I thought it was significant once when hunting for barnacles... best bet to see if it's something significant is go to a system you consider "insignificant", get =~ 10k from the surface with no music, have a listen and see if there's any major differences between what you hear there and here. If you find something, grab a screenie and throw it up. Hope that helps.

I can assure you they are not normal craters and the sound is not atmospheric noise. Does atmospheric noise increase to the point that it sounds like it it's being played through AC/DC's PA as you approach the the top of the central mountain in the crater? Think in terms of a radio telescope and and it's focal point. Also I was guided to the craters by the change from atmospheric noise to the ruins "singing" sound.

I now realise that I have not fully decoded the ancient ruins, but I do believe I have decoded enough to locate a second system and I'm starting to understand more. I will post my developing theory if/when I get proof.
 
I discarded all my regular data and am filling up all 500 slots. Luckily my Conda has over 42ly FSD so it's a 6 jump travel time for me

I did similar and removed all but 10 or <10 on each of my data.
For collecting for CG im doing just cluster G with a casket and log after the 4 are done and repeat till data storage is full.
Cant be bothered to fiddle about with the 13 correct scans for the mission rewards.
 
I did similar and removed all but 10 or <10 on each of my data.
For collecting for CG im doing just cluster G with a casket and log after the 4 are done and repeat till data storage is full.
Cant be bothered to fiddle about with the 13 correct scans for the mission rewards.

Same but I already had the 13 correct scans.
 
I discarded all my regular data and am filling up all 500 slots. Luckily my Conda has over 42ly FSD so it's a 6 jump travel time for me

I dropped a lot, but unwilling to drop my very rares at the moment, I'm also not giving RAM everything, Epsilon for example is grade 5, until I know FD won't be using these for some upgrade, I'll hold onto them.
 
I dropped a lot, but unwilling to drop my very rares at the moment, I'm also not giving RAM everything, Epsilon for example is grade 5, until I know FD won't be using these for some upgrade, I'll hold onto them.

might be wise to keep them for later uses or CGs, good call

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I suppose the CG is good for those players who took the mission at Ram Tah's base and thus cannot hand it in (no mission board) as they can abandon and re-take as part of the grind. One way around the bug anyway.


i wonder if Fdev will patch the open mechanism at ruin site 1 just to even things out, it may require a patch though so lets see

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I know this isn't the place, so please forgive me.
But I feel i must to say, I really dislike the use of the use of a log out log in over and over mechanic to finish a CG :(

a fix will either have to replace the logging mechasim, or community goals will need to be expanded and automated
 
Anyone have an idea on what the average number of contributors on a popular CG is? over half a million tonnes of data collected and we're at 1/4 of the way with 2551 people contributing. I'd kinda like to gauge how much longer it'll take.
 
I would agree, if RAM TAH and his people dropped a beacon on the ruins, right now I log because finding the way back to the ruins is time consuming, better to log and collect as much as possible before returning it to Meene, which itself is a time sink with several jumps, and I've got 37ly FSD on my Asp x

ruin site 1 could be turned into a beacon site to make it easy to find, has someone submitted it on the tourist beacon suggestion thread ?

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Anyone have an idea on what the average number of contributors on a popular CG is? over half a million tonnes of data collected and we're at 1/4 of the way with 2551 people contributing. I'd kinda like to gauge how much longer it'll take.

based on previous horizons only content and a few other fuzzy logic, i would expect 5-8k contributors and maybe 7-10 days to complete the CG.
 
Look at it like old monochrome photo, look at the shadows, see the gears on the right. This is the best I could do, the rest of the signal pictures were low quality.

Those of You who are familiar with power grid and network grid will be able to process the picture and incorporate it in exact location.

Edit: I give up..

I had a similar theory a few days ago and began trawling through circuit diagrams on the internet to see if anything looked similar to the ruins, I gave up eventually but maybe a lead to investigate for someone with more of an electrical engineering background.
 
U can call me stupid, but I signed up for that new CG. Flew to meene with roughly 120 alpha to epsilon data packages, clicked on the claim rewards - and got nothing. Yet also the patterns remain in data storage !
Might it be that only scans AFTER sign up count ????

It got me for a while, to hand in Pattern Obelisk data packages, after docking at Felice Dock in the Meene system
you need to look under Contacts on the main screen after docking
its the screen that has Authority Contact, Combat bond contact, Black market, Power contact
should have a option at the bottom saying hand in scientific research.
 
Anyone have an idea on what the average number of contributors on a popular CG is? over half a million tonnes of data collected and we're at 1/4 of the way with 2551 people contributing. I'd kinda like to gauge how much longer it'll take.

well, its saturday - when all have signed up we should have 8 K people and have it done by monday
 
This now RNG dice is awesome. :D

Drinking Game:
Scan for 2-4 minutes at the Ruin site, ... roll dice
- Adjudication server error, have a sip.
- If you reconnect to group and crash to desktop immediately, have a sip.
- Crash to desktop while scanning. Jackpot! Empty the bottle.

Game on!
 
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