Alien archeology and other mysteries: Thread 9 - The Canonn

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impossible to do the mission in mp right now ! every where i log in of fly to the ruins soem guy called {DELETED} keeps griefing and insta killing all people going to the ruins ! some one needs to stop him ! i cant do much in my asp explorer .. im not a player with tons of credits to afford a battleship or something i just want to do the mission and help scanning ...

As others have mentioned, no naming/shaming, but I'm in my Asp Ex on the nearby moon fully armed. PM me the type of ship and I'll see if I can even things up a bit (not that I'm a great fighter pilot but I hate seeing "seal clubbing" while Science is being performed). Same screen name as here.

Anyone else willing to join in is more than welcome. Protect Science because reasons.
 
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I have a hunch, and it's just a feeling, that the ruins were never as interesting a "puzzle" as we all thought they were or wanted them to be. We searched and calculated and measured and analyzed everything for many many weeks, but in the end we really just had to wait for a mission to be implemented, followed by a CG to happen, in order to actually find anything "new", and I kind of believe now that we never had any real chance to progress on our own without Frontier "turning things on".

I could be wrong, maybe we just weren't smart enough as a collective to do it, but I think it's more likely now that we were simply looking for a needle in a haystack when the needle wasn't even there to be found.

I'm fairly certain once the new CG concludes we will be given the locations of other ruin(s) to complete Ram Tah's mission, and the locations will probably be nowhere near where any maps or calculations or theories thought they would be. Not because we were wrong, but because we never had a chance or the information to find them at all.

To some extent I've always thought that this may be the case. It seemed to me that either people were overlooking something really, really simple or that a that there was a major part of the puzzle that hadn't been revealed yet by Frontier.
 
I think MB said Solo is working correctly and Open/PG not, but after the basic 13 in Solo we'd be able to get the others "elsewhere". People have assumed this to mean other ruin sites on the same planet, or sites on other planets but this would imply many more than 3 planets (since we seem to have collected a third of all possible messages at this site, albeit with a "not working properly" open/pg mechanism).
I have posted that since open/pg is producing messages beyond the basic 13 then the mechanism must exist in Solo but we haven't yet figured out what is the switch(es) to bring in the extra message set(s). It may be some step has not been done in solo that is being fortuitously done in open/pg.

On the other hand the only rationale for 3 planets seems to be the amount of scans from this site. (I haven't seen any other rationale but obviously could have missed something, so please correct me if I'm wrong :) )

Other info we have would suggest more sites:

  • 3 Arks (H12)
  • Subsequent hyperspace technology and expansion into the galaxy (H13)
  • An interstellar comms network H13&14
  • The network(s) is(are) arranged in geometrical patterns (C12) (The sentence in question mixes up singular and plural)

I realise this is a semantic/linguistic arguement on the last two points, but I don't think a single triangle can really be described as a pattern. For the network to be described as being in a geometrical pattern, I think that you'd really need several triangles arranged in, well for want of a better word, a pattern :).

I can't see anything specifically stating that the ruins is part of the network so it is just conjecture, but it seems reasonable to me to assume that it would have been.

All in all, I would say things tend to indicate more than 2 other sites.
 
I have a hunch, and it's just a feeling, that the ruins were never as interesting a "puzzle" as we all thought they were or wanted them to be. We searched and calculated and measured and analyzed everything for many many weeks, but in the end we really just had to wait for a mission to be implemented, followed by a CG to happen, in order to actually find anything "new", and I kind of believe now that we never had any real chance to progress on our own without Frontier "turning things on".

I could be wrong, maybe we just weren't smart enough as a collective to do it, but I think it's more likely now that we were simply looking for a needle in a haystack when the needle wasn't even there to be found.

I'm fairly certain once the new CG concludes we will be given the locations of other ruin(s) to complete Ram Tah's mission, and the locations will probably be nowhere near where any maps or calculations or theories thought they would be. Not because we were wrong, but because we never had a chance or the information to find them at all.


I'm inclined to agree nothing has really every happened without FD doing something, how long have they been sat dormant then all of a sudden we get a mission to scan them and bingo they turn on. i think that maybe the asset are in-game but there not finished or feeding it to us slowly to make it last.

it is slowly getting a little tedious we are either waiting on FD or for a collection of people smarter than some of us to figure this stuff out, if you played this game solo with no interest in the forums you'd be screwed.

while the puzzles are fun i get the impression we have the illusion of progress instead of actual player driven progress. i see the CG's nothing more than stalling while the next bit is prepared. (and questionable tested)
 
I have a hunch, and it's just a feeling, that the ruins were never as interesting a "puzzle" as we all thought they were or wanted them to be. We searched and calculated and measured and analyzed everything for many many weeks, but in the end we really just had to wait for a mission to be implemented, followed by a CG to happen, in order to actually find anything "new", and I kind of believe now that we never had any real chance to progress on our own without Frontier "turning things on".

I could be wrong, maybe we just weren't smart enough as a collective to do it, but I think it's more likely now that we were simply looking for a needle in a haystack when the needle wasn't even there to be found.

I'm fairly certain once the new CG concludes we will be given the locations of other ruin(s) to complete Ram Tah's mission, and the locations will probably be nowhere near where any maps or calculations or theories thought they would be. Not because we were wrong, but because we never had a chance or the information to find them at all.


i think there might be a possibility that the new community mission will grant us more information or maybe a new mission from ram tah or what ever when it is finished :)
 
I'm inclined to agree nothing has really every happened without FD doing something, how long have they been sat dormant then all of a sudden we get a mission to scan them and bingo they turn on. i think that maybe the asset are in-game but there not finished or feeding it to us slowly to make it last.

it is slowly getting a little tedious we are either waiting on FD or for a collection of people smarter than some of us to figure this stuff out, if you played this game solo with no interest in the forums you'd be screwed.

while the puzzles are fun i get the impression we have the illusion of progress instead of actual player driven progress. i see the CG's nothing more than stalling while the next bit is prepared. (and questionable tested)

Well, look at Formidine Mystery.

Words from Devs and Drew:

"Mystery in since release. You only need ED (No Horizons) to discover the mystery. Can be a single pilot even".

Now, settlements are popping up and giving some clues about the mystery... So if you dont have Horizons you CANT go to those settlements.

It was illusion in lot of cases. Some not like alien wreck and such but mostly it is Frontier doing the flicking.

But hey, it is fun :)
 
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I have a hunch, and it's just a feeling, that the ruins were never as interesting a "puzzle" as we all thought they were or wanted them to be. We searched and calculated and measured and analyzed everything for many many weeks, but in the end we really just had to wait for a mission to be implemented, followed by a CG to happen, in order to actually find anything "new", and I kind of believe now that we never had any real chance to progress on our own without Frontier "turning things on".

I could be wrong, maybe we just weren't smart enough as a collective to do it, but I think it's more likely now that we were simply looking for a needle in a haystack when the needle wasn't even there to be found.

I'm fairly certain once the new CG concludes we will be given the locations of other ruin(s) to complete Ram Tah's mission, and the locations will probably be nowhere near where any maps or calculations or theories thought they would be. Not because we were wrong, but because we never had a chance or the information to find them at all.

Yeh ive wondered this also.

I think they had a sour taste left in their mouths after the first ruin was discovered so easily using a trailer they created.
I think they underestimated the player base creativity in problem solving, So this time they have spoon fed the subject matter out at a pace they can control.

The meta game is 99% played on this forum thread, and people are obviously engaged and enjoying it. Except that it seems ultimately fruitless.
 
To some extent I've always thought that this may be the case. It seemed to me that either people were overlooking something really, really simple or that a that there was a major part of the puzzle that hadn't been revealed yet by Frontier.

There could be a message in...
- the wall formations.
- the obelisk formations.
- the position of the obelisk formations.
- the flashing glyphs on the obelisks.
- the patterns on the ground around the obelisks.
- the pattern on the relic.
- the positions of the pylons.
- the patterns on the base of the pylons.
- the signal in the audio.
- something to do with the stars/moon.
- some combination of those.
etc.

So we're searching an absolutely massive haystack, filled with stuff that looks interesting, but we have no idea what we're looking for, and we have no idea whether we've already found it...

And, as suggested, for all we know there isn't actually anything interesting in the haystack anyway o_O.
 
Except that it seems ultimately fruitless.


This sums it up nicely,



i also lean towards the game not being desinged for these types of puzzles in the 1st place as they seem shoe horned in, hence the complete lack of modules to even scan a planet surface for interesting anomalies something you would expect any space fairing race to have at hand other that's a big universe with nothing but your eyes to explorer.
 
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if solo isnt bugged and we gather 13 data for site there should be MANY sites, and we had 3weeks and little more to find and scan them all.
 
Dropping this in here, having arrived at nowhere. Others might see things I didn't.

Top.jpg

Middle.jpg

Bottom.jpg
 
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impossible to do the mission in mp right now ! every where i log in of fly to the ruins soem guy called [DELETED] keeps griefing and insta killing all people going to the ruins ! some one needs to stop him ! i cant do much in my asp explorer .. im not a player with tons of credits to afford a battleship or something i just want to do the mission and help scanning ...

What about joining the science-groups or Mobius?
 
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I have a hunch, and it's just a feeling, that the ruins were never as interesting a "puzzle" as we all thought they were or wanted them to be. We searched and calculated and measured and analyzed everything for many many weeks, but in the end we really just had to wait for a mission to be implemented, followed by a CG to happen, in order to actually find anything "new", and I kind of believe now that we never had any real chance to progress on our own without Frontier "turning things on".

I could be wrong, maybe we just weren't smart enough as a collective to do it, but I think it's more likely now that we were simply looking for a needle in a haystack when the needle wasn't even there to be found.

I'm fairly certain once the new CG concludes we will be given the locations of other ruin(s) to complete Ram Tah's mission, and the locations will probably be nowhere near where any maps or calculations or theories thought they would be. Not because we were wrong, but because we never had a chance or the information to find them at all.

I think I agree.

Collecting ruins data was just part of the game - like trading or bounty hunting, not part of the easter-egg hunt. Hence we are probably looking at art, not puzzles.
 
yesterday i was at the ruins and i was not able having the active obelisks the spreadsheets have combos for. i was changing modes solo-private-open and allways had obelisks active no combos are known for. do the activity change over time?
 
"Yet another interpretation post with bad illustrative capabilities".

Large streaked-object indicate star (Line downwards meaning it's orbiting another? Or just pointing at the middle?). Lumps around them indicate orbiting objects (and their relative sizes). Rings indicate orbits of specific object of interest.

QYTKvZN.jpg
 
Hello ! My first post here...
Just something I want to share.

This afternoon I was at the ruins for the CG, loaded my scarab with two artefacts for getting some datas as explained here.

All successfull, but one time, returning to the ship for changing the combos, surprise, no artefacts in cargo, I forget to confirm the loading !! But I had successfully activated the obelisk. The ship was very very close.. Perhaps his cargo works ?
 
hello. just a quick question. So i joined the community goal as i have been scanning for 2-3 days now. i went back to the system that we got the mission and by mistake i gave the mission that the enginner gave us and i got the money for the 8 succesfull scans i did. i went back to the allien ruins and i dont get the failed scan messages any more, only the data types after scanning. is there any way to get the mission again?
 
while the puzzles are fun i get the impression we have the illusion of progress instead of actual player driven progress.

I like this expression, "the illusion of progress", that sums up my feelings exactly. Not player driven progress, but breadcrumbs laid out by Frontier. The ruins were never solvable until Frontier implemented a mission and a CG at Ram Tah's. The Aliens were never out there to find until Frontier turned a switch on to make them hyperdict us all over the Pleiades region. The beacon stations were never findable until Frontier gave us a CG and beacons to tell us exactly where to look.

And I understand that it probably has to be like this in Elite because the players really don't have the proper tools in game to make progress any other way. Our scanners don't tell us if there are man made signatures detected on the planet, so all of those people searching throughout the Rift for all of this time had practically no chance at all of finding surface bases on their own. Our scanners don't tell us if artificial structures are detected on the planet surface, so there is no way at all to tell if a planet might possibly have alien ruins on them by simply searching systems. The alien crash sites and barnacles didn't lead us to a region of space where we could discover that hyperdictions occur, Frontier just turned them on one day in a well trafficked area of space so we could start experiencing them. It's the lack of tools in game that could allow players to make natural and honest progression on things like these that, in the end, require Frontier to spoonfeed us little bits of progression, because we have no way to facilitate it on our own in game.

The illusion of progress. Don't get me wrong, I like the story side of Elite and I do my best to take part in it all and contribute, but I do feel that it would be very nice if we had ways to make progress on our own, to discover new things by effort and gameplay rather than always waiting for Frontier to tell us via game mechanics where to look next. A lot of players do make finds and discoveries by brute force Mk I Eyeball searching combined with a whole lot of luck, but I wish we had more ways to actually explore and discover things on our own too, without the breadcrumbs being laid down for us.
 
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