Also, don't reject the possibility that the original site may have info encoded in its layout helping to narrow the search once you get to the new places.
I'd like to know if the player base even had a chance of figuring out where the other Alien Ruins may be? And as Rm Tah had all the same information as the players then how come he was able to create a shortlist of possible locations but the players probably had no chance at all?
The trouble with research scientists is that as a species we are so disorganised we can't even decide who should bring the biscuits to the monthly meetings. We often sit around biscuitless, sulking.
Organise it yourself!![]()
I'd like to know if the player base even had a chance of figuring out where the other Alien Ruins may be? And as Rm Tah had all the same information as the players then how come he was able to create a shortlist of possible locations but the players probably had no chance at all?
Well, if we find another site someone may be able to work back and see if there were indeed any clues in the original. As for ram tah, he has a 33rd century computer to analyse data we sent![]()
I bet when we find them the clues will be clearer. Bit like crossword puzzles, you just need to get into the other guys head.
Because, like me, he is sat at home with his slippers on, feet up, drinking coffee and eating biscuits, and watching the fun from a distance!
(Quickly ducks head below cockpit)
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Systems:
IC 2391 Sector GW-V b2-4
IC 2391 Sector ZE-A d101
Synuefe XO-P c22-17
Synuefe ZL-J d10-119
I really hope we don't find any new sites too quickly. FDev will just use it as an excuse to not add in the much needed exploration features.![]()