Alien archeology and other mysteries: Thread 9 - The Canonn

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What about the chemical make up of the world?
maybe these bases where mining?


Synuefe XR-H d11-102 (known site)

Iron (19.7%) Sulphur (18.9%) Carbon (15.9%) Nickel (14.9%) Phosphorus (10.2%) Manganese (8.2%) Germanium (5.6%) Arsenic (2.5%) Cadmium (1.5%) Tellurium (1.4%) Tungsten (1.1%)

Could be. That glowing stuff in the ground may require specific materials?
 
Depends on your luck with the wave scanner and your patience. I personally prefer flying, since you cover more ground that way. I'm kicking myself for not bringing my Imperial Courier out here, though.

I literally just went back to the Bubble to get my Courier - 600 is much faster than the Anacondas crawl. XD
 
I literally just went back to the Bubble to get my Courier - 600 is much faster than the Anacondas crawl. XD

If I can cram another cargo rack on mine to carry all the stuff from the Synuefe ruins, I'll bring mine out here. Right now she can only carry 4 of the 6 artefacts.

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Just found a system defence force ASP explorer out in IC 2391 Sector ZE-A D101... parked up on planet C 3. Any ideas as to why he'd be out here?

Random generation. I doubt there's any significance to it. I've found crashed nav beacons on planets thousands of light-years from inhabited space.
 
Thought I'd go looking, is it better to SRV or to fly low over the planet ?

Planets are a lot of ground to cover in an SRV, better to go not much higher than 3km above the surface. Mind the mountains if you're around 2km or lower. The SRV, of course, will pick them up on the wave scanner, but if you see them from the air to drop it on the ground, you already know where they are.

Again, it would be nice if our high-powered radar could pick them up as a POI at least so we could use the SRV to home in on them.

Just found a system defence force ASP explorer out in IC 2391 Sector ZE-A D101... parked up on planet C 3. Any ideas as to why he'd be out here?

Found something similar near the first archeology site (next planet over, I believe), just sitting there. Even took a shot at it. No response, no nuffin'. Ignore it.
 
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Would a Cobra be a good survey ship for finding these? It just occurred to me that I've never owned one before and I have more than enough to A-rate one now.
 
Do you think Frontier have a deadpool for who will fall asleep at the controls and crash into a mountain first ?
 
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Could be. That glowing stuff in the ground may require specific materials?

Well i just figure any civilisation would need to collect materials to build things. certainly we could argue that any world inhabited by humans has been because it has something we need or value.

The chemical make up of the existing Alien ruin world could be a guide as to the Aliens needs and why they built a base on an airless rock. For its mineral wealth maybe.

The fact that we have monoliths and Becons there also is just to facilitate their FTL data network which they all became dependant upon (until the Religious / AI divisions).
 
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Has anyone considered the possibility that the layout of the ruins we know about is a picture of the new system? This seems to fit with the language entry about the Guardians' glyphs.

In particular, the ruins could be viewed as representing a binary system (the two large circles) with planets orbiting them (the concentric rings). How to figure out where in the system to look I'm not sure of, but do any of the potential systems fit this type of description?
 
Would a Cobra be a good survey ship for finding these? It just occurred to me that I've never owned one before and I have more than enough to A-rate one now.

I've got an A-rates Cobra and meeme, but still prefer the jump range on the Asp ex and the viewing area of the cockpit is a lot better too.
 
Would a Cobra be a good survey ship for finding these? It just occurred to me that I've never owned one before and I have more than enough to A-rate one now.

The only problem with the cobra in this case is that you can't see below you. An asp (or similar) where you can no just look around but under you as well, is better if doing it from the cockpit. Any ship, however, is fine if you level it off and use the external camera to do your left/right look sweeps.
 
The only problem with the cobra in this case is that you can't see below you. An asp (or similar) where you can no just look around but under you as well, is better if doing it from the cockpit. Any ship, however, is fine if you level it off and use the external camera to do your left/right look sweeps.

It works even better if you place the camera under your ship, this way the ship is not in the way and you have a free look in all directions.
 
im totatally against shooting other players, but if peeps are combat armed and u find system authority npcs do feel free to blow those npcs up, lets see if we can shoot enough npc cops (who could very well be npc pirates in disguise) if anything happens. And it might give those trigger happy players something to occupy their time instead of shooting real commanders doing science
 
The only problem with the cobra in this case is that you can't see below you. An asp (or similar) where you can no just look around but under you as well, is better if doing it from the cockpit. Any ship, however, is fine if you level it off and use the external camera to do your left/right look sweeps.

Fly upside down.... It's great fun!
 
Has anyone considered the possibility that the layout of the ruins we know about is a picture of the new system? This seems to fit with the language entry about the Guardians' glyphs.

In particular, the ruins could be viewed as representing a binary system (the two large circles) with planets orbiting them (the concentric rings). How to figure out where in the system to look I'm not sure of, but do any of the potential systems fit this type of description?

No they don't I'm afraid.

I'm struggling to find any similarities between the ruins system or hints from the ruins themselves.
 
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