Alien archeology and other mysteries: Thread 9 - The Canonn

Status
Thread Closed: Not open for further replies.
Why do I get the feeling we have all missed something "bleeding obvious" (notwithstanding it may be "bleeding obvious" in hindsight or if you know what it is! ;)).
 
Longitude and Latitude....?

Am I right in thinking that longitude and latitude in degrees only applies to a planet that is exactly the same size as earth, and the location widget we have is giving us a location in ... umm .. radians?
 
Definitely hear the same clicking, but don't think it's ruins related. Did several passes over the old ruins and on some the clicking was present, some it faded around the site and re-appeared afterwards. Went to other side of planet, more clicking and couldn't use it to work out correct direction (I don't think it changes volume much). Also went to 1A B (moon), and when I got within 100k got the same clicking.

Dammit - really wanted this to be a way to at least narrow down the search.

Thanks for checking!
 
Was flying around a system last night using the 'any perceptible difference in loading time for planet instance' as the guide to which planet to explore. Anyone else noticed any planets with a slight delay in instance loading times?
 
Okay guys, let's narrow down the search - let us assume there are similar planets to the original one they chose. When we narrow down the planets and check those over, then we should move on to others. Logical and may potentially speed things up.

What we are looking for is something similar to the below specs: (Underline more important).

Ancient Ruins:

300 Kelvin

9.5% Metal

90.5% Rock

0.0041 Earth Masses

Rotates: 6.9 days

1,122KM Radius

0.13 Gravity

No Volcanism


Orb Inclination: -0.43 degrees

Axial Tilt: -94.91 degrees

Has a Moon and is a Moon.


I have been searching Synuefe ZL-J d10-119 - And, out of all the planets, Synuefe ZL-J d10-119 11 B is the closest representation to the Ancient Ruins that we know of. The planet looks remarkably similar, is a bit smaller, and has similar metal content.

I have already invested 6 hours searching the flat areas with canyons (probably best areas to look because they can be so dead flat) around the equator etc. Nothing yet, but I have high hopes - especially since it orbits an Ammonia Gas Giant - and is the only planet that is spinning/rotating (granted, backwards), when comparing it to the other moons and planets in the system.
 
Last edited:
Isn't that what we are doing now? I think the much higher concentration of CMDRS in once system could only benefit the search, it's the way we are doing it now that may lead to nothing. We have split up into four areas with who knows how many CMDR searching what and if a cmdr in an area misses the ruins and then claims that section cleared you are in the same boat. Having one system at a time makes that a lot less likely to happen.

Unless the commanders are searching nearly wing on wing, and are flawless in their observation...assuming the current ruins and their visibility is the standard, even a few hundred commanders slowly and deliberately searching, more ground will unseen than seen. Think about the difficulties in finding geysers and fumeroles...those things have orders of magnitude higher visibility than the ruins, had numerous commanders refining the search and discovery process, and yet those things are still just as much luck in finding as any actual skill involved.
 
Okay guys, let's narrow down the search - let us assume there are similar planets to the original one they chose. When we narrow down the planets and check those over, then we should move on to others. Logical and may potentially speed things up.

Last night I opened all of the system maps, and I did notice one thing they all had in common...


They all have a pair of landable planets in a binary orbit. But that was just my 1/2 sleep assessment at the time.
 
Wait for the next cg. Hand in expo data to Ram. Walla. Site located.

My theory is that the CG was created because we didn't figure it out from whatever clues are present at the ruins themselves. As opposed to the CG being part of the plan all along. I think it was the "backup plan if they don't figure it out".

I suspect that setting puzzles can be frustrating because one people having one bright idea can result in even a hard puzzle being solved quite quickly, or the same puzzle might not be solved in ages because that one spark was missing. That's why I keep chucking ideas out there, that and I don't have the time in game to test any of them :(
 
Can someone good at maths work out a formula for this:

given that the coordinates of the existing ruins are -31.7848 -128.9231 on a planet with a radius of 1,122KM what would the equivalent coordinates be on a planet of radius X
 
Sorry but are you for real? You keep posting cryptic messages with no explanations as to what they are supposed to mean in ENGLISH!

20i8n7s.jpg
 
Last edited:
Okay guys, let's narrow down the search - let us assume there are similar planets to the original one they chose. When we narrow down the planets and check those over, then we should move on to others. Logical and may potentially speed things up.

What we are looking for is something similar to the below specs: (Underline more important).

Ancient Ruins:

300 Kelvin

9.5% Metal

90.5% Rock

0.0041 Earth Masses

Rotates: 6.9 days

1,122KM Radius

0.13 Gravity

No Volcanism


Orb Inclination: -0.43 degrees

Axial Tilt: -94.91 degrees

Has a Moon and is a Moon.


I have been searching Synuefe ZL-J d10-119 - And, out of all the planets, Synuefe ZL-J d10-119 11 B is the closest representation to the Ancient Ruins that we know of. The planet looks remarkably similar, is a bit smaller, and has similar metal content.

I have already invested 6 hours searching the flat areas with canyons (probably best areas to look because they can be so dead flat) around the equator etc. Nothing yet, but I have high hopes - especially since it orbits an Ammonia Gas Giant - and is the only planet that is spinning/rotating (granted, backwards), when comparing it to the other moons and planets in the system.

It's all here: https://docs.google.com/spreadsheets/d/1ThjsXsz1N7R-JtSJsXl8w9ir8CrHui7ifHIXKwTCqfI/edit#gid=0
 
It would be so much better if there were some way of marking what you've covered (i.e. 'painting' an area on the Surface Map as Visited/Not Visited). They couldn't store that for every single planet you've ever visited - the data size would be insane. But they could store it for planets in the current system, and as soon as you leave the system the surface visited data is erased.

Some form of ship wave scanner, or echo-location of contacts from the discovery scanner would be a big step forward too, rather than simply random searching. I'd be perfectly fine if they increased the search area, as long as they gave us some tools to make the search less random.

It's only the year 3303.
You're asking for for too much
 
Will heading to the first Ruins tonight or this evening, have to change to my Keelback with a Fighter - Planet searches are really cool with it ^^

Is there a map or something else which area was already searched but 4 eyes are always better as 2.

I think this should be the right one :) https://docs.google.com/spreadsheets/d/1ThjsXsz1N7R-JtSJsXl8w9ir8CrHui7ifHIXKwTCqfI/edit#gid=0

We need many searchers to find what we are searching for! I am equipped with an Planetary Scanner if it helps for Data research.
 
Last edited:
My theory is that the CG was created because we didn't figure it out from whatever clues are present at the ruins themselves. As opposed to the CG being part of the plan all along. I think it was the "backup plan if they don't figure it out".

Then why not having Ram Tha give pointer to said usefull clues rather than hand out the solution of the enigma ?

Oh wait, was there really an enigma ;) ?
 
Can someone good at maths work out a formula for this:

given that the coordinates of the existing ruins are -31.7848 -128.9231 on a planet with a radius of 1,122KM what would the equivalent coordinates be on a planet of radius X

The coordinates should be constant, regardless of the size of the planet. Degrees don't change.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom