3 Weeks WASTED

Presumably you enjoyed playing the game during this time, so it's not 3 weeks wasted. -it's 3 weeks of fun. :)
 
I'd love to hear how he was to avoid the scan. Especially seeing as he wasn't in the fastest most agile ship...

There are 100% safe ways of avoiding scans. Shooting NPCs interdicting you in deep space will do that and dropping into the station instance from the front side and maintaining 250m/s on your way to the slot will also prevent any police scan, without the need for silent running.

Personally I like the more involved hang back, observe the formation of the rossers then zoom in approach, but really it can be done reliably with practice.

I think the point is that if you are on a 'don't get scanned' mission you'll probably fail at least a couple of times before getting the hang of it, choosing a suitable loadout (or taking missions for which your ship is suitably equipped based on your skill level) would be helpful.
 
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I'd love to hear how he was to avoid the scan. Especially seeing as he wasn't in the fastest most agile ship...

Isn't picking the right tool that fits both your skill set and the requirements of the job part of the game?

In a conda you can do a wide angle approach outside of sys auth radar range until you're perfectly aligned with the slot, then boost your way in if you don't feel confident with scraping a bit of your paint off doing the usual 45° approach boost.
 
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I don't know... I dare call myself one of the galaxies most notorious slave smuggler, and I have tried everything regarding smuggling methods.

Ater dismissing everything else as pointless, I've been smuggling 100s of loads of slaves in my Imperial Cutter without getting caught, simply by entering the station as fast as possible. This requires you to approach the station with the planet/moon it orbits behind you, so you can see the letter box right after entering the instance... then all you have to do is boost and decelerate early enough so you don't drift past the slot. Really not a big deal, once you got a bit of practice, and you can forget about wasting your time with silent running, small ships (small ship=small cargo space=small profit=wasted time) and other myths regarding NPC scanning.

As I already mentioned the most risky thing to happen is other commanders being in the instance... the few cases of me getting scanned happened in those scenarios. Since I'm a convicted open player it's a risk I'm accepting, though.

Sorry, but your observations are wrong. There are ships that are less likely to be scanned, this is coming first hand from the devs. You are right though that boosting inside the station will work with every ship, simply because authorities don't have enough time, either because they don't even start to scan or because the scan fails upon passing the letterbox.
 
Heatsinks. Use heatsink when within scan range, increases the time it take to warrant/manifest scan. Silent running only hides your signature from distances greater than 1000m, anything less you need heatsink.
 
you are also wrong about the deploying hardpoints stopping scanning. I tested this theory extensively back in the Robigo running days and the only this to stop a NPC scan was firing and HITTING the scanning NPC or being outside the 2.5k scanning range!
I must have been lucky :D. I did a few Robigo runs and never had a mission fail despite a number of scans being started on me. The only tactic I ever used was to target them and deploy my hardpoints. I guess I always made it beyond 2.5k before it completed. Not unlikely in a Cobra I guess.

I did find the high risk/high reward missions a lot of fun, as you stand to lose a lot of invested time if it goes wrong. The Robigo runs I did are among the best moments of my ED gaming.
 
3 weeks. I SPENT 3 WEEKS of jumping from system, to system, to system, to system, to system, to system, to system, to system, to system, to system, to system, to system ONLY TO GET SCANNED AND GET A MISSION FAILED RIGHT AS IM GOING TO LAND AT THE STATION TO CASH IN THE MISSIONS FOR 187 MILLION CREDITS. I was literally less then 2 MINUTES from getting that 187 mil, but THIS ONE AI decided to scan me while I was in silent running, AND RUIN IT ALL.

http://steamcommunity.com/sharedfiles/filedetails/?id=850199007 A screenshot of what it looks like for four missions with rewards equaling up to 187 million credits look like when failed

THIS IS RIDICULOUS
no its not you knew the mission parameters and you failed
 
I did find the high risk/high reward missions a lot of fun, as you stand to lose a lot of invested time if it goes wrong.
But it must not be to a dice roll if you win or loose. The player needs to retain a certain amount of control.
 
I did one of these long range passenger missions and it did occur to me you are all in, its not just getting scanned but hull damage or actual ship destruction means you loose everything. You are essentially 'all in' in terms of time, you win it all or you win nothing.

In my mind the huge risk associated with the long range missions should mean they pay more - per hour - than short range missions. But they don't - they pay much less.
 
The penalty for long range passenger mission is far too severe. To run a mission that may take 2 weeks of playing only to lose it all from a mistake or a bug is just poor mission design. Like a lot of players who have been playing for a while, I avoid missions like that. The only reason I would do a long range passenger mission is if I wanted to go exploring anyway and would still be happy if I messed up the mission or it bugged out.

My sympathies.

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I did one of these long range passenger missions and it did occur to me you are all in, its not just getting scanned but hull damage or actual ship destruction means you loose everything. You are essentially 'all in' in terms of time, you win it all or you win nothing.

In my mind the huge risk associated with the long range missions should mean they pay more - per hour - than short range missions. But they don't - they pay much less.

Yes, I agree with you.
I had a mission where I arrived at a tourist beacon and an enemy NPC was there waiting for me, immediately opened fire and scanned me. Passenger jumped. :p
 
3 weeks. I SPENT 3 WEEKS of jumping from system, to system, to system, to system, to system, to system, to system, to system, to system, to system, to system, to system ONLY TO GET SCANNED AND GET A MISSION FAILED RIGHT AS IM GOING TO LAND AT THE STATION TO CASH IN THE MISSIONS FOR 187 MILLION CREDITS. I was literally less then 2 MINUTES from getting that 187 mil, but THIS ONE AI decided to scan me while I was in silent running, AND RUIN IT ALL.

http://steamcommunity.com/sharedfiles/filedetails/?id=850199007 A screenshot of what it looks like for four missions with rewards equaling up to 187 million credits look like when failed

THIS IS RIDICULOUS

If I go make this in my vette in an hour and give you the credits via cargo drop will you feel better?
 
I mean... Isn't this what makes smuggling missions exciting in the first place? The thrill of sneaking in successfully? The agony of defeat by inches? I wouldn't have it any other way. You're not the first person to mess up silent running into a Port at a critical time. You won't be the last.
 
3. I think most of the mission failed criteria for passenger missions are too punishing (getting scanned, hull damage...). They should just lower your payouts instead.

I think it depends who you are carrying.

Imagine if you are smuggling someone into a station whos raison d'etra is to be super under the radar. Them being scanned - even by a legal law officer - could be enough to blow their cover.
 
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I'd love to hear how he was to avoid the scan. Especially seeing as he wasn't in the fastest most agile ship...

It was a tongue in cheek comment. Recently read Good Omens and still have Adam Young in my ears.

I can understand OP's frustration, but to be fair he has been warned. He took the gamble and unfortunately lost. As people already said an Anaconda isn't a good choice. Other than that heat sinks still offer a chance to avoid the scan.
 
There's a few things you can do to avoid being scanned, don't just rely on silent running to safe the day.

Stay out of range of the station at first, observe the police and their positions relative to the entrance slot. Wait for them to be in the right position before making your approach.

Once you do make your approach, go silent and go in fast. Once in, don't just leisurely approach your landing pad, break potential line of sight fast.

If you are careful the police will never be able to complete a scan. Start one, yes, maybe. Complete? Not if you wait for the right moment and follow these few simple steps. :p

Also, you were aware of the mission small print regarding the scans?

Anyways. That's me rambling from somewhere out in the black. Fly safe.
 
Easy money are not so easy, eh? :p
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