Alien archeology and other mysteries: Thread 9 - The Canonn

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Sheesh, this is a grind. If only we had localised planetary book marks that could be placed on the surface map it'd make the searching so much easier.
 
Just to mention...

I got this thing working again : http://lolcathost.co.uk/UAFiles and added the Formidine threads to it.

It is hacked together and badly supported, probably won't work in anything besides chrome!

It's just a summary page that was built for myself a while back for when the UA thread became popular and started moving too fast to keep up.

It is linked in my sig.
 
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The centre of craters can sometimes develop a pyramid-looking point - this is because when enough kinetic force strikes solid matter, the atoms of all the dirt act just like they are a liquid:

http://cdn.digital-photo-secrets.com/images/waterdrop-large.jpg

This is what can happen with some meteor hits - so much kinetic energy striking a single area will make all the molecules act the same way - it is just more obvious with water, but the physics is applied the same way with any particle.

I understand this, your missing the point, it's not what it looks like It's what it sounds like when certain alignments occur.
 
Yeah no problem. The only issue I have is that you claimed you have solved the puzzle and talked about a 4 digit code embedded in the ruins which nearly hindered you in solving the puzzle. You were thanking FD for the fun you had with the puzzle.
And all you gave us was a screenshot of a generic looking crater but not revealing any other details. Someone asked for the coordinates of the crater. It would be nice if we could get them. We are happy about any help and any theories we can get here.
But what we don't need is someone saying he solved it and then let us hang and don't give us info.

A read the new 2 lines of 3 double obelisks added (group D) as 2x3 2x3, hence 2323. This may just be coincidence though.
 
was taking a break from the scan, just flying low to the ground and i stumbled across this
System: IC 2391 SECTOR ZE-A D101
Planet: C 3 A
Cordinates: 1.3538, 0.7080


image
 
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14 hours flying over moon where the original ruin site is located
12 hours looking for new ruins.
I'm going back to try to find clues in the original site. I just don't have the proper tools to look for them. I'd take a pair of binoculars at this point.
rDcdH1H.jpg
 
Would just like to point out, (in case nobody else has mentioned it (not able to keep up with this thread atm) that the Formadine Rift Delta site was found today:

https://forums.frontier.co.uk/showthread.php?p=5066793&viewfull=1#post5066793

If you look back at the commander's earlier posts, he found it by noticing that on certain parts of the planet, his drop to glide was taking longer to load than elsewhere. Thought this might be useful at ruins sites. It would be unlikely to help me, as my drop is usually lengthy anyway, so I couldn't tell the difference.
 
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When visiting the ruins once the crater had gone silent I noticed the the relic towers only raised by 1 off the 3 telescopic
sections
, were as when I took my observations they rose by all 3, thus enabling me to make the observations.

This is interesting - any ideas how that happened? Was it repeatable?
 
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Would just like to point out, (in case nobody else has mentioned it (not able to keep up with this thread atm) that the Formadine Rift Delta site was found today:

https://forums.frontier.co.uk/showthread.php?p=5066793&viewfull=1#post5066793

If you look back at the commander's earlier posts, he found it by noticing that on certain parts of the planet, his drop to glide was taking longer to load than elsewhere. Thought this might be useful at ruins sites. It would be unlikely to help me, as my drop is usually lengthy anyway, so I couldn't tell the difference.

That would get my vote as worst game mechanic - 2017 - so should I be re-installing on spinning rust to make the different easier to spot :eek:
 
Just thought, if you are at 0,0 and you take a bearing of 231.4 for a distance of 13601km you should arrive at the first ruins site. True ?
Assuming that is true you can specify a location in the form of a bearing from 0,o ( but who's definition of 0,0 ) and a distance ( assuming the Guardians are more advanced than us in the UK and actually moved to the metric system already :p )
Why would we assume the Guardians would encode the location of another base on another planet in a form that another species would understand?
 
A read the new 2 lines of 3 double obelisks added (group D) as 2x3 2x3, hence 2323. This may just be coincidence though.

I mentioned something like this earlier when someone thought the number 101 could play a role because that's the amount of data scans and the end of a system name.
You have to consider that the system names were made by us Humans. The Guardians will have different names or ways to uniquely name systems. Do you think they named the system in question "HIP 2323" as well? Why would they give it the same name? Do you think they use the same letters and numbers? I highly doub't that as even different cultures on earth use different signs for letters and numbers. So the guardians incorporating the numbers 2323 for us to find HIP 2323 (a name we gave the system) is out of the question.
 
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Just thought, if you are at 0,0 and you take a bearing of 231.4 for a distance of 13601km you should arrive at the first ruins site. True ?
Assuming that is true you can specify a location in the form of a bearing from 0,o ( but who's definition of 0,0 ) and a distance ( assuming the Guardians are more advanced than us in the UK and actually moved to the metric system already :p )
Why would we assume the Guardians would encode the location of another base on another planet in a form that another species would understand?

Given the actual evidence we have, this has just as much validity as any other thought that has been presented.
 
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