Alien archeology and other mysteries: Thread 9 - The Canonn

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Funny how peeps saw these and thought "brain trees" rather than "giant raspberry tree". Lol - guess it's the alien influence.
First my thought was, UA= Tardis, this place= the place where Tardises grow.

Second thought. Does that mean we're dealing with the Time Lords?
 
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Hmm, my random "interesting terrain, check it out" tactic isn't working.

Keep looking for geometry in the terrain from the system map. Fly down, whole thing looks different. Lol

My poor battered DBS is gonna rust out here.
She's already at 33% hull from a minor bump with a large rock. :D

Anyhoo, the terrain I'm looking at is on D101 C 3.
61, -8 region.

It does look triangle from space. But it's a huge canyon system once you get down.

It's currently light here so it's a good time to keep cruising.
 
We are running in circles. Please, FD, do something. :(

Well, in the spirit of this thread, we need to go to Ram and say...Hey buddy, pics or it didn't happen. You claim to have figured some of this out, but don't give any evidence or methodology. Either tell us how you have done things so far, or off.
 
Just thought, if you are at 0,0 and you take a bearing of 231.4 for a distance of 13601km you should arrive at the first ruins site. True ?
Assuming that is true you can specify a location in the form of a bearing from 0,o ( but who's definition of 0,0 ) and a distance ( assuming the Guardians are more advanced than us in the UK and actually moved to the metric system already :p )
Why would we assume the Guardians would encode the location of another base on another planet in a form that another species would understand?

Ha ha. Deleted.
 
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Honestly though, I think they have backed themselves into a corner now because if they run another community goal, I think a lot of people are going to lose respect for this mystery and look at it more like a joke than anything else. I think a Galnet article or something containing a statement from Ram saying something along the lines of "Due to immense pressure from the powers that be, there just aren't enough hours in the day for me to do it all, so I will go ahead and reveal the method to my madness, and tell you all how I gleaned the information I did, and maybe you can build upon what I have discovered using the tools and information I have been using."

But yeah, another data fetch CG would not go over too well at this point, and about the only thing worse would be if it was a combat CG, or better yet...turn in exploration data CG where any data from anywhere contributes...

I personally don't mind the CG's (I've only done the latest Ram Tah CG & got top 10%, which was nice) but I think what would really annoy the hell out of ommanders would be if the location of the next ruins turned out to be on a planet that had a 300,000+ Ls distance to reach & it took multiple tirps back & forth plus had to find the site with only co-ords to go on with no way of bookmarking planetary locations. [zZzZz]
 
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I personally don't mind the CG's (I've only done the latest Ram Tah CG & got top 10%, which was nice) but I think what would really annoy the hell out of commanders would be if the location of the next ruins turned out to be on a planet that had a 300,000+ Ls distance to reach. [zZzZz]

That seems like a very FD thing to do though. Lol
 
@ CMDR Dreamstate

I did an other image with compass to follow your theory.

9k3h21D.png

I hope, I help.
 
I think what would really annoy the hell out of commanders would be if the location of the next ruins turned out to be on a planet that had a 300,000+ Ls distance to reach. [zZzZz]

Really? I won't fly that far for a measly 100Kcr mission reward, but for a decent quality ship module or an ancient alien ruin, I'm good with that. Space is BIG! afterall ;)
 
I personally don't mind the CG's (I've only done the latest Ram Tah CG & got top 10%, which was nice) but I think what would really annoy the hell out of commanders would be if the location of the next ruins turned out to be on a planet that had a 300,000+ Ls distance to reach & it took multiple tirps back & forth plus had to find the site with only co-ords to go on with no way bookmarking planetary locations. [zZzZz]
No problem for a real Canonneer, is it?
 
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I personally don't mind the CG's (I've only done the latest Ram Tah CG & got top 10%, which was nice) but I think what would really annoy the hell out of commanders would be if the location of the next ruins turned out to be on a planet that had a 300,000+ Ls distance to reach. [zZzZz]

My issue with the whole CG notion is that if solving this is dependent upon CG completion, then there really is no puzzle or mystery at all...it would be nothing more than a go fetch for a bit, and we will tell you the next chapter when you get doen.
 

I think mound #13 is the original ancient site, next to the relic tower, so the gas giant, then the two tick's = second planet on which we do find the ancient site.

So therefore the other big mound going off position of relic towers is C22-17-A (because tower is on this mound) and three ticks = C22-17-A 3

??? Maybe, but it does strike me that the lighthouses line up with the four star systems. As per; https://i.imgur.com/s1IyKaI.png
 
Really? I won't fly that far for a measly 100Kcr mission reward, but for a decent quality ship module or an ancient alien ruin, I'm good with that. Space is BIG! afterall ;)

Let's suppose we get at least 13 new scans from that site. 13 million credits for a 10 minute supercruise is reasonable I would say.
 
Nobody can be silly enough to expect a brute force eye ball search could work in a reasonable amount of time with that amount of ground to cover. A relatively easy spottable clue must be present near one of the planets where the ruins are placed. Outfitting my alt's Anaconda for long range travel and will investigate all bodies in the mentioned systems for orbital POI's...<sigh>

I feel that clue may be these Space Trees we are finding. Perhaps it's a sign that something else is going on here. I feel people need to scour the huge craters within craters or just the huge craters and the nearby ones to them to see if more of these trees pop up. They just so happen to be on rocky planets with stats that are the same if not really similar to the original site, and boy do these feel alien.
 
I feel that clue may be these Space Trees we are finding. Perhaps it's a sign that something else is going on here. I feel people need to scour the huge craters within craters or just the huge craters and the nearby ones to them to see if more of these trees pop up. They just so happen to be on rocky planets with stats that are the same if not really similar to the original site, and boy do these feel alien.

The cordycep growths have turned up near Colonia, as well, iirc, and someone pointed out that cordyceps may be the bio-weapon that was used against the Guardians (its nasty stuff if you're an insect...or Thargoid, maybe?).

Their turning up here only plays into my belief that all of these goings on converge...
 
I feel that clue may be these Space Trees we are finding. Perhaps it's a sign that something else is going on here. I feel people need to scour the huge craters within craters or just the huge craters and the nearby ones to them to see if more of these trees pop up. They just so happen to be on rocky planets with stats that are the same if not really similar to the original site, and boy do these feel alien.

A crater suggests a meteor or asteroid hit. Wouldn't that destroy any ancient site beyond funtioning
 
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