Cue umpteen posts berating OP about getting scanned.
Sorry for you misfortune. I sympathise with you OP, I do. Its tough when that happens. Its happened to all of us prob at some point. Its a bitter pill to swallow. But a lesson has been learnt, you wont feel quite this way just yet. But it'll come and you'll laugh about it one day. Bad AI.
If the AI already has eyes on you before you engage silent running it won't help as silent running doesn't make you invisible to eyes. However if you engage silent running before then and actually give just a seconds consideration to where the ai ships are before you approach the station, ie not flying straight in front of them it will help in your approach as you won't appear on there scanner so they won't turn to investigate you.
Tbh, I've done loads of smuggling in a cutter, and just a little bit of thought about your approach means in my experience that I never get scanned, without even using silent running....
Op I hope you are able to pick yourself up and knock the dust off. That's a heck of a reward, and when you go through it a second time, and succeed, that victory will be sweeter.
I agree.That sounds like damn sloppy mission design.
Open fire on a security ship outside a station? sounds reasonable, what could possibly go wrong?!![]()
hitting boost a couple of times is probably safer, though obviously try and avoid the big station shaped thing...
I agree.
Much of the mission system needs more adjustments.
It silly and overly punishing to have a mission that requires you to put forth the time and effort, spending hours and hours to travel thousands of light years, only to have a quick fail option at the very end.
This would be akin to a big dungeon raid in a typical MMO. Spend hours carefully fighting mobs, avoiding traps, and killing the boss. Then at the end you have to jump across a chasm to get to the treasure chest. Run and jump a split second too soon, you fall to your death and fail. A split second too late... fail. Not exactly enjoyable or rewarding gameplay.
Plus, as someone already mentioned, the "no scan" missions should be for transporting criminals a few systems away. Really no need for the scientists to be avoiding scans.
It feels like FD put these requirements in there simply because "well, it has a high payout, so has to have a good chance of failure"
Which in the end just leads to frustrating and irritating gameplay. Hence why I avoid these things altogether.
…So, "High Risk, High Reward" but without the High Risk?
No.So, "High Risk, High Reward" but without the High Risk?
I agree.
Much of the mission system needs more adjustments.
It silly and overly punishing to have a mission that requires you to put forth the time and effort, spending hours and hours to travel thousands of light years, only to have a quick fail option at the very end.
This would be akin to a big dungeon raid in a typical MMO. Spend hours carefully fighting mobs, avoiding traps, and killing the boss. Then at the end you have to jump across a chasm to get to the treasure chest. Run and jump a split second too soon, you fall to your death and fail. A split second too late... fail. Not exactly enjoyable or rewarding gameplay.
…
Smuggling is a skill. …
Not hitting self-destruct after the 500th jump is a skill too![]()
If you want 187 million credit payouts, be prepared to:No.
How about "High time investment, High Reward"?
Let's make "High Risk, High Reward", without the several days time investment precursor.
Sorry but I think the current implementation is kind of stupid. Maybe not for scans, because I can understand that a criminal doesn't like to be scanned. But in that case it would offer better gameplay if the criminal says "quick, get me out of here and bring me to another station (everyone knows how much we like redirections...)". Why do I continue to approach the station where he will undoubtedly get arrested? Also, why is it mission critical that a scientist doesn't get scanned? It could just lower his satisfaction instead, the mechanic is already present. Last but not least, when I accept a mission with "no hull damage" and get attacked by some pirates who specifically look for the person I am transporting he should be greateful that I defeated them instead of moaning about a few scratches (again, I would be fine with a lower payout, but instafail is a bit too much for someone I just saved from certain death).
- - - Updated - - -
Flying a small ship while being allied and using silent running will reduce the likeliness of getting scanned AFAIK.
actually, that's just the burden of knowledge.
opening fire on a ship stops the scanning process. if he had shot them before their scans completed, his mission would have remained on course. apparently Tomalus didn't know and his mission failed as a result.
Like someone said, when their passenger order him to attack 3 vessels following him AND the mission would fail if scanned AND probably fail if he did NOT attack the ships.
With 3 ships attacking how the hell would you know WHICH ship to target and shoot before scanning is complete.
THAT is bad design because the scanning fail requirement should at least be postponed and he should be required to kill all three ships or the mission fails on failure to do that instead.
Passenger requests that risk the mission further are damn illogical for the passengers to request in the first place when there are other factors that would FORCE a failure of the mission.
None of the people giving advice on how he should have avoided getting scanned apparently bothered to look at his linked screenshot and see that it wouldn't have worked since he was in a 'conda
3 weeks. I SPENT 3 WEEKS of jumping from system, to system, to system, to system, to system, to system, to system, to system, to system, to system, to system, to system ONLY TO GET SCANNED AND GET A MISSION FAILED RIGHT AS IM GOING TO LAND AT THE STATION TO CASH IN THE MISSIONS FOR 187 MILLION CREDITS. I was literally less then 2 MINUTES from getting that 187 mil, but THIS ONE AI decided to scan me while I was in silent running, AND RUIN IT ALL.
http://steamcommunity.com/sharedfiles/filedetails/?id=850199007 A screenshot of what it looks like for four missions with rewards equaling up to 187 million credits look like when failed
THIS IS RIDICULOUS
None of the people giving advice on how he should have avoided getting scanned apparently bothered to look at his linked screenshot and see that it wouldn't have worked since he was in a ' conda. Boost out of range? Is that a joke? And you don't want to open up on a scanning NPC in front of the station when carrying passengers, either. It's a bad mechanic that relies mostly on luck, since FDev, in their infinite wisdom, decided to make silent running useless.