Advice on jump range

Prepping now for my first deep space mission. Hitting Colonia (might spend a week or 2 running missions to help out), Sagittarius A and I want to map a small section of the galaxy that, for some reason I can't explain, I'm just dying to explore. Figuring I'll be out at least a couple months. What sort of jump range do I need to plan for in order to reach the outer-reaches of the galaxy?

My Python get about 37ly jump range
My AspE gets around 48ly jump (46-48 depending on which thrusters I decide to take)
I can upgrade to an Anaconda though I'd rather not because I don't want to be limited in where I can dock while in Colonia space (if that won't be an issue I'd consider it).

I've read some of the older guides where people recommend 33ly jump range but that's pre-engineers. Now that we consume a lot more fuel I'm not sure how that impacts our ability to reach those outer-reach areas with enough fuel to come back. For instance I actually bought, outfitted and engineered the 6A on the 'Conda just to see what the hype was about and it was consuming about 1/3 of it's fuel for it's max jump.

edit: in case I missed this point, I'm looking at the stars far above/below the galactic plain that are not as easy to get to.
 
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I've been going round the edge since pre-Horizons with a 25.7ly Mk III. There's a couple of hundred light years round the outside I can't quite manage and I can't quite get as far along the arms as people with more jump range. The outer reaches of the Outer Arm Vacuus is the only large sector I can't reach though.

If you're heading corewards then it's pretty much anything goes, if I had an SRV and could gather jumponium then the areas I couldn't reach on the edges would reduce dramatically.

37 or 48 will, especially with boosts, get you pretty much anywhere apart from the handful of systems you'd need to visit if you want to match - or try to beat - any of the 'Farthest from X' records...
 
I've been going round the edge since pre-Horizons with a 25.7ly Mk III. There's a couple of hundred light years round the outside I can't quite manage and I can't quite get as far along the arms as people with more jump range. The outer reaches of the Outer Arm Vacuus is the only large sector I can't reach though.

If you're heading corewards then it's pretty much anything goes, if I had an SRV and could gather jumponium then the areas I couldn't reach on the edges would reduce dramatically.

37 or 48 will, especially with boosts, get you pretty much anywhere apart from the handful of systems you'd need to visit if you want to match - or try to beat - any of the 'Farthest from X' records...

Great thanks! Appreciate it. I'll make my final preps tonight and set out tomorrow.
 
The galaxy is so large that you could go most places other than above and below the bubble and be the first to map out the area regardless of your jump range, assuming something like at least a 20 LY range.

It purportedly takes a 34 LY range to reach Beagle Point, so maybe strive for something further than that if you want to reach further limits.

I had a bit of fun determining that it takes 23.88 LY to reach the Crab Nebula (see link in my sig.), so even ships with lower jump ranges can get in on some of the fun too. :)
 
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It purportedly takes a 34 LY range to reach Beagle Point, so maybe strive for something further than that if you want to reach further limits.

I think it takes a 34 LY range to reach BP without jumponium. I vaguely remember reading that you can actually get away with a lot lower -- maybe as low as 28? -- as long as you know there will be a couple of jumps needing jumponium to complete. Could be wrong, though.
 
I think it takes a 34 LY range to reach BP without jumponium. I vaguely remember reading that you can actually get away with a lot lower -- maybe as low as 28? -- as long as you know there will be a couple of jumps needing jumponium to complete. Could be wrong, though.

I think you are correct. I was just mentioning the base jump range requirement, i.e., the furthest distance between systems needed to reach BP.

Cheers.
 
You should be fine in either ship. I went to Beagle Point (and back) in an Asp with a range of 32 ly and 1 jumponium boost (2 on the way back). I made it to Colonia (and back) in a Type 7 with a 18 lyr range.
 
Well, if you want to go to the very edges (above and below too), the bigger jump range the better. That being said, a Python with a 37 ly jump range can already access plenty of spaces. As far as I know, the most sparse crossing is in the galactic South, if you want to cross directly through the Outer Arm Vacuus to the NGC 1893 cluster: you'd need either a ship with 41 ly jump range for that, or some jumponium. (I first did it with 35 ly and T1 boosts.) That's the closest outer reach of the galaxy, yet it's much less explored.
If you have enough T3 boosts, your doubled jump range of 74 ly will get you quite far in most places. With an Asp, it'd be even bigger, and that base jump range would be enough to just power through almost any region. However, personally I don't find that as fun as having to navigate your own route, but Your Mileage May Vary. I'd recommend taking the ship you are more comfortable in, as like you've said, you'll be out there for a long time.
 
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Prepping now for my first deep space mission. Hitting Colonia (might spend a week or 2 running missions to help out), Sagittarius A and I want to map a small section of the galaxy that, for some reason I can't explain, I'm just dying to explore. Figuring I'll be out at least a couple months. What sort of jump range do I need to plan for in order to reach the outer-reaches of the galaxy?

My Python get about 37ly jump range
My AspE gets around 48ly jump (46-48 depending on which thrusters I decide to take)
I can upgrade to an Anaconda though I'd rather not because I don't want to be limited in where I can dock while in Colonia space (if that won't be an issue I'd consider it).

I've read some of the older guides where people recommend 33ly jump range but that's pre-engineers. Now that we consume a lot more fuel I'm not sure how that impacts our ability to reach those outer-reach areas with enough fuel to come back. For instance I actually bought, outfitted and engineered the 6A on the 'Conda just to see what the hype was about and it was consuming about 1/3 of it's fuel for it's max jump.

edit: in case I missed this point, I'm looking at the stars far above/below the galactic plain that are not as easy to get to.

How are you for time, if you're leisurely exploring then anything 30+ is fine and you can use jumponium to get anywhere ( again if you don't mind going planet side) if you wanna get somewhere with a bit of haste then of course a 50ly ship is going to cut your time traveling significantly
 
How are you for time, if you're leisurely exploring then anything 30+ is fine and you can use jumponium to get anywhere ( again if you don't mind going planet side) if you wanna get somewhere with a bit of haste then of course a 50ly ship is going to cut your time traveling significantly

Time isn't a factor. I'm going to stay out as long as I feel like exploring. My original thought was to stay out until 2.3 launches to see if NPC crew can take up extra seats in the cockpit even if they don't do anything.
 
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