So we hear this from time to time. ProGen is boring, handcrafted is better. However we need to understand that the ProGen only is as good as the seed injected* to the code. *maybe a wrong expression
What is it that make the human eye catch the difference between a ProGen and a handcrafted object? Flaws! we look for flaws however not the kind of flaws we normally see, we look for patterns and imperfections.
Some of the most difficult objects to make in large numbers are organic objects.
[video=youtube;An-k7Mx3xVc]https://www.youtube.com/watch?v=An-k7Mx3xVc[/video]
When we see complex objects we normally say "my computer can't do this" however you're wrong, the beauty lays in the math and the equation used to create it.
[video=youtube;9HI8FerKr6Q]https://www.youtube.com/watch?v=9HI8FerKr6Q[/video]
That leads me to our little synthetic world, Elite Dangerous, the boundaries are not so much the hardware today, it's more directed towards how we or the designers created this world.
[video=youtube;Zkx1aKv2z8o]https://www.youtube.com/watch?v=Zkx1aKv2z8o[/video]
So with this last geeky video, you will see that math will make our world rich, if the math is applied in the creative way.
Someday I hope we will see the planets up close, not just with rocks but with vegetation and variety, or will we forever drift in space searching for life?
[video=youtube;zBDUglItruc]https://www.youtube.com/watch?v=zBDUglItruc[/video]
What is it that make the human eye catch the difference between a ProGen and a handcrafted object? Flaws! we look for flaws however not the kind of flaws we normally see, we look for patterns and imperfections.
Some of the most difficult objects to make in large numbers are organic objects.
[video=youtube;An-k7Mx3xVc]https://www.youtube.com/watch?v=An-k7Mx3xVc[/video]
When we see complex objects we normally say "my computer can't do this" however you're wrong, the beauty lays in the math and the equation used to create it.
[video=youtube;9HI8FerKr6Q]https://www.youtube.com/watch?v=9HI8FerKr6Q[/video]
That leads me to our little synthetic world, Elite Dangerous, the boundaries are not so much the hardware today, it's more directed towards how we or the designers created this world.
[video=youtube;Zkx1aKv2z8o]https://www.youtube.com/watch?v=Zkx1aKv2z8o[/video]
So with this last geeky video, you will see that math will make our world rich, if the math is applied in the creative way.
Someday I hope we will see the planets up close, not just with rocks but with vegetation and variety, or will we forever drift in space searching for life?
[video=youtube;zBDUglItruc]https://www.youtube.com/watch?v=zBDUglItruc[/video]