THE FORMIDINE RIFT MYSTERY (Part 4)

Had the same thought, especially, while reading through the Galnet articles about the Antares

However: Don't mix up the FSD "Modes". Supercruise is like the Warp Drive in Star Trek, while the Hyperdrive is more like Star Wars / Stargate.

Supercruise is based on the Alcubierre Drive, which - as you said - shifts the frame of space so, that the space in front of the ship is compressed and expanded behind the ship. Since there aren't different "folds" (the folding is "fluid"), it doesn't move forward with the thrusters. A good analogy would be a current in a river. The Water around moves and pulls you along - in this case, the Frameshift moves the frame of space the ship is in, like pulling on a rope, while sitting in a boat. Supercruise relies on Einstein's field equations or general relativity - so, pretty normal physics, nothing especially fancy, since it doesn't involve Quantum Mechanics (see Alcubierre drive - those are "real" theoretical physics).

https://upload.wikimedia.org/wikipedia/commons/thumb/c/c4/Alcubierre.png/800px-Alcubierre.png

Hypercruise on the other side punches a hole through space - it's a wormhole. How this exactly works, is open for debate, at the moment the theories range from Quantum Foam, to Dark Matter over to the Quantum Field Theorie. How you would determine entry and exit point of the wormhole is a completely different matter. I've read Stephen Hawkings "Universe in a nutshell" countless times, but i still haven't fully understood wormholes, or at least how you could control them. But, since apparently Wormholes are inherently unstable and they need to use "exotic matter" to stabilize them, this ties in very well with Elite Lore:

In Elite Lore, the first long range "jumping" started around 2800, with so called "Faraway Orientation Systems Controllers" - they had defined entry and exit points, so the "Wormhole" was kept open and were not generated by the ships.

By 3125 the first hyperdrives for ships started appearing - they used so called "quirium" as exotic matter to stabilize the Hyperspace Conduit and were "Type 2b Hyperdrives". Only the "Galactic Cooperative" had the "recipe" for quirium. However, the Galactic Cooperative took it to it's grave, and these "small" Hyperdrives where lost until 3290. We all know what happened to the Prism System because of Tantalum - the new "exotic material" (at least, that's my guess). They are called "Type 3 Hyperdrives".

Another guess of mine is, that the Antares used something like a "2c Hyperdrive". We also know, it is possible to stay in that Hyperspace Conduit or "The Space between the Universe" - Thargoids have to power and knowledge to use that. We also know, the Guardians appear to be extremely sophisticated. I wouldn't be surprised, if they have mastered all of this too.

Maybe those expeditions were for a combination of the "Faraway" travel and "2b Hyperdrives", so you could jump from the bubble to somwhere in the Formidine Rift in a matter of seconds, to establish these Orientation System Controllers out there.

Also, since Drew Wager seems to be as fascinated by those theories, as i am, i'd say it is not a very far stretch, that all this, the Formidine Rift, Sirius Corp., Salomé and so on have something to do with Hyperspacetravel, Witch-Space (or the Space between the Universe - some actual scientists have theorized, that this is some kind of quantum level) and maybe even another species, living inside that realm - maybe the Formidine Rift is some sort of very special part of space, where these edges are not as constant, as they are anywhere else (AFAIK, this was suggested somewhere...).

This brings me to another speculation...has anyone every looked for black holes, anomalys or anything else around there? Especially, since apparently you can find the mystery for quite a long time now...


(Edit and Disclaimer: I am just a very big Sci-Fi Nerd, i love science and i tried to study something that had to do with all this - but i dropped out after the third Semester, i'm just to impatient for the maths behind all that stuff...i may be wrong about the Wormhole Stuff. As i said, i haven't even fully understood the real theories behind them. So if we have some "real scientists" around here, that understand the Science behind the Wormholes, i'd love a correction of things that are wrong ;) )

This was awesome, and VERY interesting, and you are right, and I knew this :(
Been transitioning over to night shifts and my brain has been a bit scrambled [wacko]

So running with wormholes (hyperspace/witchspace) instead, i think this actually fits my theory even more. An area of space and time we are not meant to be, and it's getting noticed... The news today of a disfigured body in COL70 is interesting too, especially after learning Wreaken construction is tied to Sirius also. A secret base where these experiments continue? explains the high radiation and high security.
 
Space madness? 0.o :D

Possible but if so then maybe the old adage that it helps could prove true...I tried it at alpha and the beacon came online, its broadcast to the best I could manage is below, but i'm ashamed to say I was not prepared and some of the audio was not clear :eek:

AYJEP QYUWLUDCQCKJXUEO KPJDTPQYP6UNL003 NE??YLKCJQ02 SKN?CDCJUNCSQ UESKQP URN041 IKDUPQEJDXY

As I say I was not prepared and I have not been able to repeat it so far, but the whole process was jumped in, dropped a UA....nothing, opened text and tried a few text transmissions....nothing, flew up to the domed surface of the satellite and bumped it a couple of times and it came online!

I first post right! Troll! just try it
 
I posted this earlier but it got lost in a whole stream of posts.

Regarding the step we missed, I think because of the CTD bug getting in the way and putting the mystery on pause, we kinda just stopped. So when we found the bug had been fixed, we forgot about how we found the beacons and started the brute force approach to scanning the planets. Nothing wrong with that, just observing what happened.

So let's assume that bug hadn't existed.

We find the beacons because of the CG and I think it's safe to say that they would get our interest but at the same time, we would also want to head back to the Bubble to get paid for all the exploration data. My guess is we were supposed to find the missing step when we returned to HR 6421 to sell the data to the Children of Raxxla or to the other system for the Federation CG (I can't remember the name of it?).

I think if we can figure out what the missing step is, it will make finding the last bases a lot easier and maybe help us with future pieces of the puzzle.
 
Found some smoker well doing a spherical search around the eafots sector beacon.
[video=youtube_share;YdwFo6THjfs]https://youtu.be/YdwFo6THjfs[/video]
 
Possible but if so then maybe the old adage that it helps could prove true...I tried it at alpha and the beacon came online, its broadcast to the best I could manage is below, but i'm ashamed to say I was not prepared and some of the audio was not clear :eek:

AYJEP QYUWLUDCQCKJXUEO KPJDTPQYP6UNL003 NE??YLKCJQ02 SKN?CDCJUNCSQ UESKQP URN041 IKDUPQEJDXY

As I say I was not prepared and I have not been able to repeat it so far, but the whole process was jumped in, dropped a UA....nothing, opened text and tried a few text transmissions....nothing, flew up to the domed surface of the satellite and bumped it a couple of times and it came online!

I first post right! Troll! just try it

Sorry for quoting myself but can't work out how to edit post :rolleyes: Managed to repeat it by following the steps but this time i was up against the dome and alt tabbed to write the previous post, a couple of minutes later while alt tabbed I heard it come on line and it started broadcasting
 
Had the same thought, especially, while reading through the Galnet articles about the Antares

However: Don't mix up the FSD "Modes". Supercruise is like the Warp Drive in Star Trek, while the Hyperdrive is more like Star Wars / Stargate.

Supercruise is based on the Alcubierre Drive, which - as you said - shifts the frame of space so, that the space in front of the ship is compressed and expanded behind the ship. Since there aren't different "folds" (the folding is "fluid"), it doesn't move forward with the thrusters. A good analogy would be a current in a river. The Water around moves and pulls you along - in this case, the Frameshift moves the frame of space the ship is in, like pulling on a rope, while sitting in a boat. Supercruise relies on Einstein's field equations or general relativity - so, pretty normal physics, nothing especially fancy, since it doesn't involve Quantum Mechanics (see Alcubierre drive - those are "real" theoretical physics).

https://upload.wikimedia.org/wikipedia/commons/thumb/c/c4/Alcubierre.png/800px-Alcubierre.png

Hypercruise on the other side punches a hole through space - it's a wormhole. How this exactly works, is open for debate, at the moment the theories range from Quantum Foam, to Dark Matter over to the Quantum Field Theorie. How you would determine entry and exit point of the wormhole is a completely different matter. I've read Stephen Hawkings "Universe in a nutshell" countless times, but i still haven't fully understood wormholes, or at least how you could control them. But, since apparently Wormholes are inherently unstable and they need to use "exotic matter" to stabilize them, this ties in very well with Elite Lore:

In Elite Lore, the first long range "jumping" started around 2800, with so called "Faraway Orientation Systems Controllers" - they had defined entry and exit points, so the "Wormhole" was kept open and were not generated by the ships.

By 3125 the first hyperdrives for ships started appearing - they used so called "quirium" as exotic matter to stabilize the Hyperspace Conduit and were "Type 2b Hyperdrives". Only the "Galactic Cooperative" had the "recipe" for quirium. However, the Galactic Cooperative took it to it's grave, and these "small" Hyperdrives where lost until 3290. We all know what happened to the Prism System because of Tantalum - the new "exotic material" (at least, that's my guess). They are called "Type 3 Hyperdrives".

Another guess of mine is, that the Antares used something like a "2c Hyperdrive". We also know, it is possible to stay in that Hyperspace Conduit or "The Space between the Universe" - Thargoids have to power and knowledge to use that. We also know, the Guardians appear to be extremely sophisticated. I wouldn't be surprised, if they have mastered all of this too.

Maybe those expeditions were for a combination of the "Faraway" travel and "2b Hyperdrives", so you could jump from the bubble to somwhere in the Formidine Rift in a matter of seconds, to establish these Orientation System Controllers out there.

Also, since Drew Wager seems to be as fascinated by those theories, as i am, i'd say it is not a very far stretch, that all this, the Formidine Rift, Sirius Corp., Salomé and so on have something to do with Hyperspacetravel, Witch-Space (or the Space between the Universe - some actual scientists have theorized, that this is some kind of quantum level) and maybe even another species, living inside that realm - maybe the Formidine Rift is some sort of very special part of space, where these edges are not as constant, as they are anywhere else (AFAIK, this was suggested somewhere...).

This brings me to another speculation...has anyone every looked for black holes, anomalys or anything else around there? Especially, since apparently you can find the mystery for quite a long time now...


(Edit and Disclaimer: I am just a very big Sci-Fi Nerd, i love science and i tried to study something that had to do with all this - but i dropped out after the third Semester, i'm just to impatient for the maths behind all that stuff...i may be wrong about the Wormhole Stuff. As i said, i haven't even fully understood the real theories behind them. So if we have some "real scientists" around here, that understand the Science behind the Wormholes, i'd love a correction of things that are wrong ;) )

Closest (i think) Black holes in the Rift is at V595 PERSEI inside the 'Blue Star Cluster' the woman at Delta site mentions.
 
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**** HELP at the GAP ****

I have detected longer loading times at the following coordinates:
17,-20 (15,-20 was negative according to my records)
55,-20 (57,-20 was negative according to my records)

So the base should be located in-between/around 36-38,XX. Edit: the distance between the two coordinates is estimated to be around 1890-1980 kms.

The planet has a radius of 2841 km --> 1 degree should be 49.6 kms. Using simple elementary geometry, I concluded the base should be 6-3 degrees away from -20, and 'westwards' as 38,10 was lag-positive at a complete 2000km diameter 'lag area' of 40 degrees.

Bottom line is, I'm searching around 36,14 and 38,17 now. I could be dead wrong at any point of the assumption. The terrain is rugged and my eyes are tired, perhaps it could make sense to narrow the search area.

I'm there, PLAA AEC XZ-Z B41-0 2 .
To clarify your last numbers you mean 36,-14 to 38,-17.

I'm going up -20 long and am not getting hit,,,re-logging and trying again.
 
I'm there, PLAA AEC XZ-Z B41-0 2 .
To clarify your last numbers you mean 36,-14 to 38,-17.

I'm going up -20 long and am not getting hit,,,re-logging and trying again.

Indeed, apologies! I fixed my post.

The lag was consistent in my case - wasn't 10 seconds, but distinctive 2-3 seconds vs. virtually zero elsewhere. I'm relogging just to confirm and going back in open.

Edit: I saw you gliding in tried to follow... the lag was there for me.
 
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I think if we can figure out what the missing step is, it will make finding the last bases a lot easier and maybe help us with future pieces of the puzzle.
Or the steps are merely covered in snow.

There are, so far, three distinct base layouts discovered that CoR have settled on loose naming conventions for:
  1. Agricultural -Single road that forks into multiple roads near the end. Contains mostly buildings that have vegetables within them and has very few Caine-Massey cargo containers.
  2. Logistical - Single road with a few thin, short tracks that branch off from the sides. Contains mostly Caine-Massey crates and habitation buildings, but also moving containers for Vega Line and Brewer Corp†.
  3. Research - A spread out base without a main road, though the layout is symmetrical. Contains a few Caine-Massey crates but also telescopes and more "radar" equipment than the other two.
Again, loose naming conventions but hopefully you can see the reasoning. So, what now?

Each Agricultural base, so far, has been found on the sunny-side of planets that were tidally locked to a star, with the sun at a low or medium angle. This makes a hesitant amount of sense.

Each Logistical base, so far, is on a planet that has Molybdenum as a material. An important material for production, especially when involving Brewer Corp†. Though somewhat common, only a few marked planets share that feature, and there's likely more patterns to be found.

Look for the patterns across the data we have so far and use that to gauge what planets may be statistically likely to have a particular base design and then review the patterns so far to discern where a narrowing down of those planets should begin. The stairs are laid out for us, what is left is to decide where beneath the snow they may be hidden.


Minerva system:

The Universal Cooperative is based in this system and subject to the Council of Discord on Eris. Starports across the galaxy are supplied with specialist parts and preassembled modules from Brewer Corp whose main fabrication plant can be found in this system. 'Looking down on worlds since 3100.'
 
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There are, so far, three distinct base layouts discovered that CoR have settled on loose naming conventions for:
  1. Agricultural -Single road that forks into multiple roads near the end. Contains mostly buildings that have vegetables within them and has very few Caine-Massey cargo containers.
  2. Logistical - Single road with a few thin, short tracks that branch off from the sides. Contains mostly Caine-Massey crates and habitation buildings, but also moving containers for Vega Line and Brewer Corp†.
  3. Research - A spread out base without a main road, though the layout is symmetrical. Contains a few Caine-Massey crates but also telescopes and more "radar" equipment than the other two.
Again, loose naming conventions but hopefully you can see the reasoning. So, what now?

Each Agricultural base, so far, has been found on the sunny-side of planets that were tidally locked to a star, with the sun at a low or medium angle. This makes a hesitant amount of sense.

Each Logistical base, so far, is on a planet that has Molybdenum as a material. An important material for production, especially when involving Brewer Corp†. Though somewhat common, only a few marked planets share that feature, and there's likely more patterns to be found.

Look for the patterns across the data we have so far and use that to gauge what planets may be statistically likely to have a particular base design and then review the patterns so far to discern where a narrowing down of those planets should begin. The stairs are laid out for us, what is left is to decide where beneath the snow they may be hidden.


I assume the Agriculture one have the plant-like containing module, and the research the ones reported with telescope like structures? Do you have a correlation of this designation per base? i.e. are all the Alpha's agricultural?
 
I assume the Agriculture one have the plant-like containing module, and the research the ones reported with telescope like structures? Do you have a correlation of this designation per base? i.e. are all the Alpha's agricultural?
The designations of Alpha, Beta, Gamma, and Delta are always related to the beacons that mentioned the planet in question. Therefore "Gamma Base" would be referred to by the "Gamma Beacon" and not the purpose or layout of the base itself. This is noted specifically in the EAFOTS sector, where the Agricultural site is designated "Gamma Base" despite the Hawking's Gap and Conflux sectors having Agricultural sites with the designation "Beta".

And yes, the three descriptions I provided of the bases are within game and visible in their individual characteristics. I can provide photos if needed, merging what has already been posted, but otherwise here is some cabbage for your viewing pleasure:

http://i.imgur.com/TLuNzfV.jpg
 
I notice Peregrina was one of the systems that may be worth checking out. I got the permit for there a while back and didn't see or read anything special there. Not been back for a while though and still near the rift at the moment.
 
**** HELP at the GAP ****

I have detected longer loading times at the following coordinates:
17,-20 (15,-20 was negative according to my records)
55,-20 (57,-20 was negative according to my records)

So the base should be located in-between/around 36-38,XX. Edit: the distance between the two coordinates is estimated to be around 1890-1980 kms.

The planet has a radius of 2841 km --> 1 degree should be 49.6 kms. Using simple elementary geometry, I concluded the base should be 6-3 degrees away from -20, and 'westwards' as 38,10 was lag-positive at a complete 2000km diameter 'lag area' of 40 degrees.

Bottom line is, I'm searching around 36,-14 and 38,-17 now. I could be dead wrong at any point of the assumption. The terrain is rugged and my eyes are tired, perhaps it could make sense to narrow the search area.

I'm currently heading back to the Bubble but here's something you can do.
Find the absolute edges of either the longitude or latitude. Narrow it down to the nearest 0.5000 degrees. Whatever number is exactly in the middle of point A and point B of your longitude or latitude is roughly where your settlement is.
It's how I found the delta site
 
Hawkin's Gap Beta Site found. :)

This is the final one for HG.

Found on planet (CMDR) Britain's Solace in the Bitstorm mountains! =p

[video=youtube_share;b-3Nucl8YRU]https://youtu.be/b-3Nucl8YRU[/video]

OrMFjXe.jpg


[IMGUR]U6fa6[/IMGUR]

MUwhY8d.png


Using the above classifications it appears to be a beta agricultural.
 
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