Read First Those Lakons and millions have to go

I like your thinking.:)




:D Not a bad idea actually.

A little bit of civil disobedience could go a long way, all in the holy name of "testing" of course.;):)

It's a free for all at the moment anyway. Maybe some vigilantism (is this a word?) is prudent?:)

Fly safe Commanders! :)

Honestly IF we had comms, I would be very much up for it. Again- in the name of testing. But I have this feeling, at this point, I would Boost towards the Lakon with a war cry, guns hot... only to find everyone else staying put and laughing, at my lone ship, as it becomes a laser pincushion for the Lakon pilot...

But I do think once comms are up we can end some of the issues by banding together. I have ventrillo and could set up (again) Teamspeak- but would rather wait and see what FD gives us. Still Vigilantism could be a way to go if these things (bad economy) keep up or it just gets boring like at the end of last build.
 
Honestly as a dev, which I am certainly not, I would keep all that money in the system and see how the system runs with it. Because at some point you have to know how your economy behaves when you flood it with money. Or do you want to wipe every two months after the game goes live just because you did not test out all eventualities when you had the chance to do it? We all know that a game economy is destined to break down at some point, but it should at least survive for the first 2 days, no? :D

Hmm, good point. Although, given the limited number of systems, is it actually too far different from the final configuration for any macro-economic data/modelling they get now to be applicable?

This just made me start to think about how the game markets should react to large influxes of cash...and I ended up thinking myself round in circles :S
 
I had luck last night trading medical supplies from Aulin Enterpriae to Azaban City. Not much from AZaban back to Auluin though, but I felt okay making empty runs to pick up Meds in the new system. 'Something' Cells, under medical at Aulin, seemed to be a pick payoff from Aulin to Azaban. Hope that helps and it has not dried up.

The ultimate milk run is currently ferrying medical supplies between Chango dock in I Bootes and Aulin Enterprise in Aulin. Basic medicine from Chango, whatever advanced medicine you can afford from Aulin. Once you can afford those cells, you can easily make a couple k profit with just a Sidewinder's 4t cargo space, easily make 30k'ish per return trip in a Cobra (I should know, I did that all of Tuesday evening and Wednesday), and 370k+ per trip in a Lakon.

I should note that supply seems to be in the hundreds of thousands, as of PB 2.01.

The result is that as of today, I am the happy owner of an Anaconda. I had 520k and a Cobra at the end of PB1, and decided to focus solely on trading until I got to test an Anaconda, in this phase of PB. Glad I got to try it, legitimately. :cool:

Hope this helps someone else test the cool toys!
 
I think there's only one major easy cheat engine hack for credits left that I know of. And I've not heard of any remaining UI related cash exploits since the cancel commodities screen one got fixed.

I've not actually checked 2.1 yet for a fix to the existing credit hack.

I'd say excellent news... if it wasn't for the one remaining :eek:

Btw. I don't want you guys to think I'm panicking over this or anything. It's just that while I'm comfortably set up myself, and can afford to get another Cobra and continue testing the new gimbals balance, I feel really bad for the guys who have joined later, and who are not only being hunted by people wanting easy sidewinder kills (buttholes) but really struggling to make money with trading as the margins have been shaved so thin.
 
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Sidewinder pilot here ;) I joined the beta last week.

I started this morning with ~15000 credits and an extra pulse laser. With the bug around disappearing kills I thought I'd have a got at trading.

After a few false starts, I've now got a class 2 rail gun and ~50K in the bank.

Trading works. The economy was stable enough for me to have a regular route that netted decent coin in just 4t.

PB2 has made a big difference to the economy, and now the disappearing kills bug is fixed on PB2.1 combat is good again too. This game is going to be ace.
 
Sidewinder pilot here ;) I joined the beta last week.

I started this morning with ~15000 credits and an extra pulse laser. With the bug around disappearing kills I thought I'd have a got at trading.

After a few false starts, I've now got a class 2 rail gun and ~50K in the bank.

Trading works. The economy was stable enough for me to have a regular route that netted decent coin in just 4t.

PB2 has made a big difference to the economy, and now the disappearing kills bug is fixed on PB2.1 combat is good again too. This game is going to be ace.

Great to hear it. Maybe it's been made more resilient, and bounces back faster...
 
@OP.

I don't have a Lakon. I do have a fully kitted Cobra and 350k creds.
Honestly, I didn't even try that hard. Making creds in this test is way way way too easy at the moment, both in PB1 and now PB2 and 2.1
The only thing that made it harder in PB1 was all the glitches and crashes.

So not wishing to burn out on the game I've kicked back a bit and not played much in PB2. I've still made about 200,000 creds in about 3 hours play and that is with some messing about and combat.

If I really wanted to I could have a Lakon EASILY by now, as I'm sure many do already and LEGITIMATELY.

Stop laying all your woes on a couple of people who hacked the game in Beta for the BENEFIT of the game. As for Lakon pilots, they will be around within 2 days of the game going live if things stay at the profit levels they are now, so why shouldn't the effect they have be tested now?

The only reason the economy flattens out so fast is because you have THOUSANDS and THOUSANDS of players hauling goods back and forth between 7 stations, and because of Slopeys trading tool.

The trading tool that Slopey has made is brilliant, but it sure does mean any routes with any big profits are gone in a flash, so all your left with are the normal routes. Even so, those normal routes will get you 150-200 profit per ton, which is completely reasonable.

For the 3 hours that I've played the lowest I've been making is about 500cr a ton, I played for 30 mins earlier and was making over 700 per ton. When PB2 came out I made close to 1000cr a ton, and made 100,000 in an hour in my Cobra.

The economy, given the circumstances is working just FINE. In which case I'd hope they put the ship and wep costs UP because in a Cobra I'm making around 30,000 every 15 mins or so and that is just an insane amount to be making in that time.

And also take into account on release a LOT of us will be in a Cobra to START.
 
@OP.

I don't have a Lakon. I do have a fully kitted Cobra and 350k creds.
Honestly, I didn't even try that hard. Making creds in this test is way way way too easy at the moment, both in PB1 and now PB2 and 2.1
The only thing that made it harder in PB1 was all the glitches and crashes.

So not wishing to burn out on the game I've kicked back a bit and not played much in PB2. I've still made about 200,000 creds in about 3 hours play and that is with some messing about and combat.

If I really wanted to I could have a Lakon EASILY by now, as I'm sure many do already and LEGITIMATELY.

Stop laying all your woes on a couple of people who hacked the game in Beta for the BENEFIT of the game. As for Lakon pilots, they will be around within 2 days of the game going live if things stay at the profit levels they are now, so why shouldn't the effect they have be tested now?

The only reason the economy flattens out so fast is because you have THOUSANDS and THOUSANDS of players hauling goods back and forth between 7 stations, and because of Slopeys trading tool.

The trading tool that Slopey has made is brilliant, but it sure does mean any routes with any big profits are gone in a flash, so all your left with are the normal routes. Even so, those normal routes will get you 150-200 profit per ton, which is completely reasonable.

For the 3 hours that I've played the lowest I've been making is about 500cr a ton, I played for 30 mins earlier and was making over 700 per ton. When PB2 came out I made close to 1000cr a ton, and made 100,000 in an hour in my Cobra.

The economy, given the circumstances is working just FINE. In which case I'd hope they put the ship and wep costs UP because in a Cobra I'm making around 30,000 every 15 mins or so and that is just an insane amount to be making in that time.

And also take into account on release a LOT of us will be in a Cobra to START.

Ok. So you're obviously fabulous. But don't discard us simple folk.;):)
 
There is 15,000 people in the Beta. A few hundred people are crashing the economy for the rest. This is far from optimal. Having nothing to limit the attery of those committed to blowing up starter sidewinders is bad enough, but allowing this situation to continue is really not helping.

I have no idea what you're trying to trade or where, but I'm seeing routes with a 10% profit margin outside of the old routes of pb1.
Doesn't look very crashed to me....

Try experimenting with new cargos? It's what pushed me from out of my cobra and *into* a lakon after a few hours of pb2
 
I had luck last night trading medical supplies from Aulin Enterpriae to Azaban City. Not much from AZaban back to Auluin though, but I felt okay making empty runs to pick up Meds in the new system. 'Something' Cells, under medical at Aulin, seemed to be a pick payoff from Aulin to Azaban. Hope that helps and it has not dried up.

With my usual luck Im positive tonight will not payoff. Thanks anyway for the advice
 
@OP.

I don't have a Lakon. I do have a fully kitted Cobra and 350k creds.
Honestly, I didn't even try that hard. Making creds in this test is way way way too easy at the moment, both in PB1 and now PB2 and 2.1
The only thing that made it harder in PB1 was all the glitches and crashes.

So not wishing to burn out on the game I've kicked back a bit and not played much in PB2. I've still made about 200,000 creds in about 3 hours play and that is with some messing about and combat.

If I really wanted to I could have a Lakon EASILY by now, as I'm sure many do already and LEGITIMATELY.

Stop laying all your woes on a couple of people who hacked the game in Beta for the BENEFIT of the game. As for Lakon pilots, they will be around within 2 days of the game going live if things stay at the profit levels they are now, so why shouldn't the effect they have be tested now?

The only reason the economy flattens out so fast is because you have THOUSANDS and THOUSANDS of players hauling goods back and forth between 7 stations, and because of Slopeys trading tool.

The trading tool that Slopey has made is brilliant, but it sure does mean any routes with any big profits are gone in a flash, so all your left with are the normal routes. Even so, those normal routes will get you 150-200 profit per ton, which is completely reasonable.

For the 3 hours that I've played the lowest I've been making is about 500cr a ton, I played for 30 mins earlier and was making over 700 per ton. When PB2 came out I made close to 1000cr a ton, and made 100,000 in an hour in my Cobra.

The economy, given the circumstances is working just FINE. In which case I'd hope they put the ship and wep costs UP because in a Cobra I'm making around 30,000 every 15 mins or so and that is just an insane amount to be making in that time.

And also take into account on release a LOT of us will be in a Cobra to START.

:eek:
You should write a book about it (with all the pertinent details please). Ill be your first customer
 
<snip>
So not wishing to burn out on the game I've kicked back a bit and not played much in PB2. I've still made about 200,000 creds in about 3 hours play and that is with some messing about and combat.
An utterly unbelievable figure. Let's hear the specifics. Let's also hear how much you think you'd be making two hours starting with 1000 cr and a sidewinder.

Stop laying all your woes on a couple of people who hacked the game in Beta for the BENEFIT of the game.
-1 for not bothering to read. This is not about me, though it does seem threatening to you somehow. How is that, if making money is that fast?

The only reason the economy flattens out so fast is because you have THOUSANDS and THOUSANDS of players hauling goods back and forth between 7 stations, and because of Slopeys trading tool.
The only reason? 400 ton cargo holds and unlimited budget for buying gold and machinery had nothing to do with it eh? Sure... :rolleyes:

For the 3 hours that I've played the lowest I've been making is about 500cr a ton, I played for 30 mins earlier and was making over 700 per ton. When PB2 came out I made close to 1000cr a ton, and made 100,000 in an hour in my Cobra.

Again. Let's hear what exactly you claim to have traded and the exact profits. I have a lot of trouble believing these numbers. Talk is cheap, let's see the specifics.
 
An utterly unbelievable figure. Let's hear the specifics. Let's also hear how much you think you'd be making two hours starting with 1000 cr and a sidewinder.


-1 for not bothering to read. This is not about me, though it does seem threatening to you somehow. How is that, if making money is that fast?


The only reason? 400 ton cargo holds and unlimited budget for buying gold and machinery had nothing to do with it eh? Sure... :rolleyes:



Again. Let's hear what exactly you claim to have traded and the exact profits. I have a lot of trouble believing these numbers. Talk is cheap, let's see the specifics.

Here is what you do.

Get a pen and paper and find them for yourself. It really isn't hard.

If you can't be bothered use Slopeys tool it will do most of the work for you.

If you don't believe me, well, tough.

Edit.

Here are some easy figures for you to do math with in the meantime.
A cobra has 36 tons of cargo space. One run at 500cr profit per ton = 18,000cr profit. The run back gives 200cr per ton = 7,200. total round trip takes 15mins = 25,200 per 15 mins.
1 hour = profit of 100,800.
 
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On a further note. It's easy to make money in a Cobra. It's even easy to make money with a Hauler, as long as there's a good starter stake. I have experimented with it, and can get a 4 - 5k profit with a good run on the hauler... but that is because I can afford to prime the pump for a cargo that costs a pile of credits. That is not the case for anybody starting out, and without the security buffer putting that cargo into a fragile Hauler is risky business.
 
Here is what you do.

Get a pen and paper and find them for yourself. It really isn't hard.

If you can't be bothered use Slopeys tool it will do most of the work for you.

If you don't believe me, well, tough.

I don't. You are making an exaggerated claim with an extra 0 added on to support your argument. You seem uncomfortable with the idea of a clean slate start.
 
On a further note. It's easy to make money in a Cobra. It's even easy to make money with a Hauler, as long as there's a good starter stake. I have experimented with it, and can get a 4 - 5k profit with a good run on the hauler... but that is because I can afford to prime the pump for a cargo that costs a pile of credits. That is not the case for anybody starting out, and without the security buffer putting that cargo into a fragile Hauler is risky business.
Starting out in pb1 I was in the free sidewinder grinding for bounties, "free" as losing that ship means nothing and costs nothing.
that's where your startup capital for trading comes from
 
I had a play with that last night as well. It doesn't work. The data is constantly out of date - zero supply on all the best recommended runs.

Well I don't actually use it myself but let's see how easy it is. Give me a min. Let me hold yer hand.
 
I don't. You are making an exaggerated claim with an extra 0 added on to support your argument. You seem uncomfortable with the idea of a clean slate start.

No, you just seem incapable of working for some easy creds and find it amazing someone else can do it. So because you can't I'm lying.
 
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