Alien archeology and other mysteries: Thread 9 - The Canonn

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It's simply moan

yeah, but it moans very similarly to how the UP moans :p, however I do think it is nothing - the only thing that may have an importance there is the sine wave, I am going to try to get the function for that sine wave based on a very obvious logic as we speak.
 
Anyone got a pic of where the moon rises from in relation to the ruins? is it directly opposite from where it sets....?

Am I an idiot for asking this question?

Update:

I spelt 'pic' like this: 'pick' which is stupid. So that answers the second question.
 
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I have an outside-the-box solution to all of this. If anybody here lives near FDev's office, maybe they could go down there and...err..."ask" them for the answer?
 
Anyone got a pick of where the moon rises from in relation to the ruins? is it directly opposite from where it sets....?

Am I an idiot for asking this question?

No, I may be thinking similar things, I think.

sorcer3r's pic seems to show the moon setting in alignment with the platgorm with the two clusters of obelisks usually refered to as "G".

Is there another alignment in the ruins for the rising moon? If so, what could it mean?
 
I don't have a pic, but I believe that if you are observing from the tip of the raised "line" near the center of the complex, the moon rises from behind the smaller circle-mound and sets behind the larger circle-mound. Also, I believe it sets at a slight angle, not directly "down" as it were. I seem to recall an animated gif or time-lapse video showing all this, but I can't find it. (mostly because I didn't look very long)
 
Been spending the last few days randomly looking around this system: IC 2391 Sector GW-V b2-4. Nothing interesting really, haven't seen any brain trees even. I have been flying around each body slowly looking for USS and on the surface looking for POIs that might hint to where the heck we are supposed to look. Also dropping onto any odd looking surface feature (not that it would have much increase in finding anything, the original site looks pretty uninteresting from high alt).

If you read the words of RamTah's message, "Locating these sites is of central importance to our ongoing research, which is why I am encouraging the galactic community to explore these systems. Together, we can further our understanding of this fascinating race.", to my mind that line in bold pretty much tells us that there are clues to be found in the systems that might show where the ruins are...unless they actually expect us to find the new ruins by brute force...which is not going to happen.

Also, what is the story with the confusion in the Newsletter ? :

"RAM TAH DISCOVERS NEW SITES
Following his recent appeal for data from the Synuefe ruins, engineer Ram Tah has discovered several new Guardian sites. Although he has not been able to divine their precise locations, he has narrowed the field to three specific systems."

Three systems? is this a typo, is it another hint? We could really do without mistakes like this, it already confusing people enough as it is... Has ED stated why they say three in the newsletter when Ramtah clearly gave us four systems?
 
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My simple and desperate interpretation:


the ruins show exactly at the point on the horizon where the moon goes down.
And AFAIK the moon orbits directly above the ruins.

So we need to search on the planets along the orbit lines of their moons ?

http://i1293.photobucket.com/albums/b582/sorcerer17/moonorbit_zpsn3sa9tbc.jpg

The path is off, draw a straight line from the center of the large mound to B4 relic, that's where the moon rises, in all the times I've spent at the site, the moon has never been directly overhead.
https://i.imgur.com/6XexGII.png
 
I don't have a pic, but I believe that if you are observing from the tip of the raised "line" near the center of the complex, the moon rises from behind the smaller circle-mound and sets behind the larger circle-mound. Also, I believe it sets at a slight angle, not directly "down" as it were. I seem to recall an animated gif or time-lapse video showing all this, but I can't find it. (mostly because I didn't look very long)

This appears to be a timelapse from the surface of the moon above the ruins:
[video=youtube;0j2vzSeFj4U]https://www.youtube.com/watch?v=0j2vzSeFj4U[/video]

Are the weird moving lights players arriving at the ruins?
 
I don't have a pic, but I believe that if you are observing from the tip of the raised "line" near the center of the complex, the moon rises from behind the smaller circle-mound and sets behind the larger circle-mound. Also, I believe it sets at a slight angle, not directly "down" as it were. I seem to recall an animated gif or time-lapse video showing all this, but I can't find it. (mostly because I didn't look very long)

Im thinking of the teleological argument here - the ruins are complex and certainly appear to be designed. The only thing missing in that would be them having a 'purpose' being the way they are since we require both complexity and purpose to imply design.

If we know the rising and setting point of the moon, is there something on the ruin to mark the high point of the moon?

Rather than trying to work out how to get to other ruin sites from this ruin map - I'm trying to read this ruin as a map to itself.
 
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Instead of constantly asking FDev to solve these puzzles for us why not just wait till one of us solves it??

We spent years asking FDev to up their game and give us something to explore and stuff to solve and all you lot want is an easy answer to it all.
They wouldn't have put 4 weeks on Ram Tahs mission if they were gonna give us the coordinates to all of the mysteries and solve it for us.
 
Instead of constantly asking FDev to solve these puzzles for us why not just wait till one of us solves it??

We spent years asking FDev to up their game and give us something to explore and stuff to solve and all you lot want is an easy answer to it all.
They wouldn't have put 4 weeks on Ram Tahs mission if they were gonna give us the coordinates to all of the mysteries and solve it for us.

^This with a cherry on top :)

As it happens, the moon has risen as I've been alt tabbed out - not the starting point, but here it is anyway:

2nyygUR.jpg



---Edit for additional notes---
Also, Ram Tah does call out the moon specifically when giving us glyph data... Hmmm, maybe he's trying to tell us something?

And it just dawned on me (I'm having a slow brain day today!) that I can hear the ruins noises again!

Last time I was here they where weirdly silent. The only difference is last time I stopped by I had a relic in my hold (I took it up to space to "honk" it - no response). I sold it when I was back in Meene fo repairs and module upgrades.
 
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Not in game ATM, won't be till later. Random thought.. Is it possible to line the relic beacons up with the planets Ram Tah has given us by rotating the galaxy map, and once you do is there a system in the position where the vertical ridge ends? Cos that ridge plus the circle looks like the stalk on the star in the galmap..
 
Instead of constantly asking FDev to solve these puzzles for us why not just wait till one of us solves it??

We spent years asking FDev to up their game and give us something to explore and stuff to solve and all you lot want is an easy answer to it all.
They wouldn't have put 4 weeks on Ram Tahs mission if they were gonna give us the coordinates to all of the mysteries and solve it for us.

How many commanders have been looking at the ruins, how many have participated in this thread with ideas and theories regarding the site?

I for one find it difficult to believe that of a 1000 commanders, not one is resolving anything, so either someone knows something and not saying anything, or the clues are so obscure only the developer thinks it's obvious.
 
Graphical View of Artifact Pairings (and their obelisks)

For those of you still working at the original ruins site...

I'm a visual person, so seeing the relationship of artifacts (and obelisks) in a graphical way (in this case, a 3-D model) helped me a lot. It also made it easier for me to do quick scanning runs on the ruins.

Anyhow, in case anyone else might find it useful, here ya go.
GuA21ht.png
 
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