Alien archeology and other mysteries: Thread 9 - The Canonn

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Long time player, first time poster (rim shot).

Wondering out loud - did anyone have any thoughts around if those systems that were designated are the wrong ones? Is it possible they are clues to the real ruins, or maybe the ruins are in nearby systems? Or based on past reveals, does it seem pretty likely they will be in these systems?
 
it's not terrifically well thought out stuff. There are a variety of self-referential details that would require previous knowledge of the species. Even having them call themselves the Guardians in their own texts is very weird when you think about it. In every single language on earth the people just call themselves the people.

But the Guardians are not human. I know they are made up by humans, and therefore cannot truly be alien, but thats the sort of thing where we humans can switch things up in order to at least try to appear alien.

Also, I'm still maintaining that "Guardians" are not really the race, but the AI's in their network. Not enough to wager actual cash monies on it, though ;)

Damn, I gotta go do other things for a while, just as it was getting interesting.

I look forward to how these ideas expand in my absense for the next few hours!
 
Ok, I've tried this.. As others have noted, its only possible to get close to that layout if you use the ruins planet as the "SW" corner beacon.
Excellent. I was wondering if perhaps arriving in one of the systems in the circle might immediately trigger an event, like a beacon which gives more information. So, instead of needing to get everything from the ruins, perhaps there are steps involved and the ruins is just the first of these.

Wondering out loud - did anyone have any thoughts around if those systems that were designated are the wrong ones? Is it possible they are clues to the real ruins, or maybe the ruins are in nearby systems? Or based on past reveals, does it seem pretty likely they will be in these systems?
I was wondering if perhaps the ruins were not in these systems, but that these systems were used as waypoints or markers or some such thing - thus my idea above.
 
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Been spending the last few days randomly looking around this system: IC 2391 Sector GW-V b2-4. Nothing interesting really, haven't seen any brain trees even. I have been flying around each body slowly looking for USS and on the surface looking for POIs that might hint to where the heck we are supposed to look. Also dropping onto any odd looking surface feature (not that it would have much increase in finding anything, the original site looks pretty uninteresting from high alt).

If you read the words of RamTah's message, "Locating these sites is of central importance to our ongoing research, which is why I am encouraging the galactic community to explore these systems. Together, we can further our understanding of this fascinating race.", to my mind that line in bold pretty much tells us that there are clues to be found in the systems that might show where the ruins are...unless they actually expect us to find the new ruins by brute force...which is not going to happen.

Also, what is the story with the confusion in the Newsletter ? :

"RAM TAH DISCOVERS NEW SITES
Following his recent appeal for data from the Synuefe ruins, engineer Ram Tah has discovered several new Guardian sites. Although he has not been able to divine their precise locations, he has narrowed the field to three specific systems."

Three systems? is this a typo, is it another hint? We could really do without mistakes like this, it already confusing people enough as it is... Has ED stated why they say three in the newsletter when Ramtah clearly gave us four systems?

I may seem daft but where the first ruins was discovered was on the 3rd moon.
maybe its a clue look on the 3rd moon. A lot of people have mentioned that the number 3 comes up a lot.

anyway I have to get back to meene flew into a moon looking for these ruins. everything else on my ship is 100%
ups no its not just flown into a star typing this.
 
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Instead of constantly asking FDev to solve these puzzles for us why not just wait till one of us solves it??

We spent years asking FDev to up their game and give us something to explore and stuff to solve and all you lot want is an easy answer to it all.
They wouldn't have put 4 weeks on Ram Tahs mission if they were gonna give us the coordinates to all of the mysteries and solve it for us.
I agree, sometimes I think people have the expectation that you should be able to sit down and solve the puzzle in one play session. I just finished Ready Player One. The first stage of that global puzzle took 5 years until someone had a breakthrough.

I do understand the worry that it's unsolvable due to bugs though. That trust between player and Dev needs a little repair.

I've been working the puzzle alone as I play at pretty non-busy hours. I love reading all the theories and experiments people are doing.
 
Theres the possibility that the Ruin was found far too early and we missed all of the clues leading up to it which could / Might have helped with the puzzles here.

I have spent a long time looking at bits of the Ruins myself but still get stuck on a Math based Idea I have since its not my Forte lol.

I`ve been looking for anything similar to the pictures on the ruins and all I keep seeing are Pascal Triangles.


Using the Final Images of the rotating images I see similarities in this


but my problem is I am unsure which math base to use to make any sense of it.
Base 8. Base 10. Hex etc.

I am still running through it but until something jumps out I think my approach could also be a dead end.

But I do believe that there is something in it that we haven't figured out.
The Relic shares the same puzzle and must be a Key to it all.
Maybe even something as simple as the Icon for This particular Ruin.

I think your as near as damn right on this - just needs someone with a better (and younger ) maths brain than me to figure it out -
The bases of the stuff on the ruins even have triangles on them - probably info on the site itself - when it was built or somesuch - site identifier etc.
The "readouts" are pascals triangles - depending on which bits are lit up thats the numbers you "read" off - that in turn represents ? - number of planets?, co-ordinates ? , letters of the alphabet ?
But the Obelsik "readouts" really remind me of the old style led displays you used to get on digital watches and computers in movies in the 70's and 80's

edit - just to add if we can figure out why Ram Tah is naming the systems he is then that's our best chance of a key - anyone have a list of the data types he wanted again ? and can that be tied to particular obelisk patterns - eg delta was pattern A for instance - we have a good record of what objects get you which data - but does anyone have a list of what data types come with which "output" picture ?
 
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I think your as near as damn right on this - just needs someone with a better (and younger ) maths brain than me to figure it out -
The bases of the stuff on the ruins even have triangles on them - probably info on the site itself - when it was built or somesuch - site identifier etc.
The "readouts" are pascals triangles - depending on which bits are lit up thats the numbers you "read" off - that in turn represents ? - number of planets?, co-ordinates ? , letters of the alpahabet ?
But the Obelsik "readouts" really remind me of the old style led displays you used to get on digital watches and computers in movies in the 70's and 80's

It could even spit out numbers similar to the Nonogram that was decoded from the Jupiter, Lave, Eravates Beacon puzzles which pointed directly to a specific planet/moon in a system which lead to a Crash Site
 
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Theres the possibility that the Ruin was found far too early and we missed all of the clues leading up to it which could / Might have helped with the puzzles here.

I have spent a long time looking at bits of the Ruins myself but still get stuck on a Math based Idea I have since its not my Forte lol.

I`ve been looking for anything similar to the pictures on the ruins and all I keep seeing are Pascal Triangles.


Using the Final Images of the rotating images I see similarities in this


but my problem is I am unsure which math base to use to make any sense of it.
Base 8. Base 10. Hex etc.

I am still running through it but until something jumps out I think my approach could also be a dead end.

But I do believe that there is something in it that we haven't figured out.
The Relic shares the same puzzle and must be a Key to it all.
Maybe even something as simple as the Icon for This particular Ruin.

I'd say if anything start in base 10 then try it in other math bases. See if anything lines up or seems suspicious
 
are you playing with music on? it seems like an awful lot for simple ambient :eek:

I have heard far more with music off. Sometimes there are some tracks in the ambience which you could classify as music. I play with music turned off 100% of my playtime and for me I don't hear anything in his audio clip which is unusual or which I haven't heard before.
 
It could even spit out numbers similar to the Nonogram that was decoded from the Jupiter, Lave, Eravates Beacon puzzles which pointed directly to a specific planet/moon in a system which lead to a Crash Site

A very strong hunch as dibble said - they like 3 - they count in base 3.
 
I have an outside-the-box solution to all of this. If anybody here lives near FDev's office, maybe they could go down there and...err..."ask" them for the answer?

I live just outside of Cambridge, it might be fun one launch time next week to turn up and ask them. Anyone else game?

madwax....
 
Last night. About 21 hrs ago.



Ok, I've tried this.. As others have noted, its only possible to get close to that layout if you use the ruins planet as the "SW" corner beacon.


This puts the tip of the central ridge about halfway between Synuefe XR-H d11-102 and IC Sector 2391 ZE-A D101.

A lot of stars there! The marked one is just for approximating the location.

-----Additional note------

Synuefe ZL-J D10-119, the most remote of the revealled systems is on a line *almost* through C22-17 when you look back at d11-102 from its position on the gal-map.

That Pattern of systems looks familiar.

 
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