Thank you for the reminder

Lulz does not count as a reason.

If you gather up every CMDR I've shot down for a reason that was mysterious to them, you'd have quite a few CMDRs convinced that I was just attacking people at random...and every single one of them would be completely wrong.

Some people can't fathom what they could be doing that could possibly run counter to the infinitely varied goals and interests of others...or feel that it's not a legitimate goal if the metagame doesn't suitably incentivise it.

I'm all ears if you can provide a reasonable explanation for their behavior.

Would have to have specific names and either know them personally or be a telepath.
 
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If you gather up every CMDR I've shot down for a reason that was mysterious to them, you'd have quite a few CMDRs convinced that I was just attacking people at random...and every single one of them would be completely wrong.

Some people can't fathom what they could be doing that could possibly run counter to the infinitely varied goals and interests of others...or feel that it's not a legitimate goal if the metagame doesn't suitably incentivise it.



Would have to have specific names and either know them personally or be a telepath.
All right then, let's hear some of these reasons which you chose not to share with your victims. What drives someone to ruin someone else's game?
 
I'm all ears if you can provide a reasonable explanation for their behavior.

Also, dang it, now I have to rep you for making a Star Trek reference.

I dont think you're gonna get it. Its just a mentality thing. If you feel that the rest of Open owes you an explanation for whatever they do, and that you somehow are some kind of judge that gets to decide what a good reason is and what isn't, then Open really isnt the place for you. Thats not a judgement, plenty of people think like you. So if you guys have your own private group and have fun your way, thats great. Meanwhile, I'll just fly around in Open not giving the slightest crap about whether I am 'legitimately murdered' or 'just ganked'. Rather, I just make sure I am not destroyed at all, and have fun with other people who dont feel other people owe them reasons and explanations. To each his own I guess.

All right then, let's hear some of these reasons which you chose not to share with your victims. What drives someone to ruin someone else's game?


[haha]


No really. Just stay out of Open, its all good.


[haha]
 
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I dont think you're gonna get it. Its just a mentality thing. If you feel that the rest of Open owes you an explanation for whatever they do, and that you somehow are some kind of judge that gets to decide what a good reason is and what isn't, then Open really isnt the place for you. Thats not a judgement, plenty of people think like you. So if you guys have your own private group and have fun your way, thats great. Meanwhile, I'll just fly around in Open not giving the slightest crap about whether I am 'legitimately murdered' or 'just ganked'. Rather, I just make sure I am not destroyed at all, and have fun with other people who dont feel other people owe them reasons and explanations. To each his own I guess.



[haha]


No really. Just stay out of Open, its all good.


[haha]
We shouldn't be the ones condemned to population-limited private groups. FDev stated a while back that, according to their data, the PvP community was quite small. Logically, they should be the ones banished from Open. They could live in their own little world where no one combat logs and everyone has "reasons" to kill everyone else.

Oh, and I don't take orders from you. I'll play in Open whenever I wish, and I'll keep fighting for its liberation for as long as this game runs. The needs of the many (PvEers)outweigh the needs of the few (PvPers).
 
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We shouldn't be the ones condemned to population-limited private groups. FDev stated a while back that, according to their data, the PvP community was quite small. Logically, they should be the ones banished from Open. They could live in their own little world where no one combat logs and everyone has "reasons" to kill everyone else.

Poor you being opressed by evil gankers. You know what else FD stated? No OpenPvE. Oh, let me guess. They need to provide you with reasons, and you'll be the judge again. [haha]

Guess what, you're just a dude with an opinion. The rest of the world owes you nothing, and you just have to deal with that. Probably in Mobius. :p
 
All right then, let's hear some of these reasons which you chose not to share with your victims. What drives someone to ruin someone else's game?

i dont see it. why want reasons.. death does not ruin the game. it adds excitment. affects only cmdrs that still dont know how to utilse their ship correctly.

if a cmdr gets killed. he/she will learn. if he/she dos not learn then this game is not for him/her

if death made him/her have to start again from the begining then they would have cause to complain!
 
Poor you being opressed by evil gankers. You know what else FD stated? No OpenPvE. Oh, let me guess. They need to provide you with reasons, and you'll be the judge again. [haha]

Guess what, you're just a dude with an opinion. The rest of the world owes you nothing, and you just have to deal with that. Probably in Mobius. :p

I've actually only been killed by a ganker once. It's impossible now, since my Anaconda can't be destroyed in 15 seconds. FDev can be persuaded to change their mind. If their bottom-line is affected, they'll change their tune. If no-one wants to play their game because PvP-trash ruins it for everyone, they'll have to do something about it. Either that, or in 5 years Open will be largely empty.

What will more likely happen is that the PvPers will give up on this game because spending time and money developing content for such a small minority of the player-base is not very smart from a business perspective. Other areas will be developed and improved while PvP changes will be shot down in beta over and over again, like the shield nerf. The majority always wins in the end.

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i dont see it. why want reasons.. death does not ruin the game. it adds excitment. affects only cmdrs that still dont know how to utilse their ship correctly.

if a cmdr gets killed. he/she will learn. if he/she dos not learn then this game is not for him/her

if death made him/her have to start again from the begining then they would have cause to complain!

No. Just no. You're basically saying that death is fun.
 
if death made him/her have to start again from the begining then they would have cause to complain!

Except in this game, where you can only 'go back to start' (while actually keeping rank and all) by not having insurance. You can get into the top 50% of CGs EASILY using small ships that cost nothing. You can get blown-up a dozen times and still make a profit. Its a total non-issue, unless:

1) You dont plan
2) You just bring the biggest ship you can because yolo
3) You feel other people need to ask your permission in Open
4) You take no responsibility in any way at all for your ship
5) You feel entitled to non-stop profit because you're such an amazing person
6) You whine online about how unfair everything is

For those people it is an issue. But you can probably guess how much I care about that, and you can probably also guess whether I'll provide a valid reason or not. :D

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I've actually only been killed by a ganker once. It's impossible now, since my Anaconda can't be destroyed in 15 seconds. FDev can be persuaded to change their mind. If their bottom-line is affected, they'll change their tune. If no-one wants to play their game because PvP-trash ruins it for everyone, they'll have to do something about it. Either that, or in 5 years Open will be largely empty.

What will more likely happen is that the PvPers will give up on this game because spending time and money developing content for such a small minority of the player-base is not very smart from a business perspective. Other areas will be developed and improved while PvP changes will be shot down in beta over and over again, like the shield nerf. The majority always wins in the end.

- - - Updated - - -



No. Just no. You're basically saying that death is fun.

He is saying that risk, threaths and danger are fun. Which many will agree with. Again, if you like something else in a game, thats cool too. Anyway, at some point surely Mobius players will grasp that their tiny community is fairly meaningless? Its what? 30k people? Oh my, what an amazing bussines opportunity! And that the distinction I was trying to point out to you with my first post (which you just casually ridiculed, but hey): Open isnt just for PvP. I am not a PvP player, and I am in Open. Because as a PvE player I like the possibility of having to keep my eyes open and defend myself against PvP players. Its a challenge. An added risk, to a game that has almost none. Open is full of people who are not PvP'ers. Open is how FD envisioned ED from the start, where PvE and PvP mingle. Its not perfect yet, but they wont cast it aside for some fundamentalist 'non-pvp' people.

And the majority indeed has won, which is why we have Open. :)
 
You do know that shes a he, right?

Excuse me? I'm a he? Hmmm. Then I ought to be filthy stinking rich cause I've given birth to two children. And where's my hangy-down thing?

Was this a stealth DBS that attacked you?
Nope. It was Python. Probably an engineered one, but I'm not sure as I was running with the forlorn hope I didn't run out of luck. But no matter. Even if I did do CG's in open, I wouldn't even fly regularly in Open now. I don't fly in open unless I have my re-buy and after this little fiasco, I don't. So it's Solo for me until I earn enough for my re-buy. I can get away from NPC's. Humans are much more difficult.
 
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And where's my hangy-down thing?

mj-laughing.gif


Sorry, was way too funny for someone my age. I need some water...
 
Then, how do you explain the way the 70/30 split always comes out? That this only a small percentage of those that play. and does not reflect reality? Because, people are quite fond of that one. You can't support your position on that.

Sorry Mohrgan I'm thoroughly confused as to what you mean. Be more explicit please, what 70/30 split, what are people fond of, what is that small percentage you're talking about? I feel you've either quoted me by mistake or we're talking about completely different things.
 
I play exclusively in open, including CGs, and nobody's ever ganked me, few have even tried. If you're not prepared to fight then bring a fast ship and be prepared for flight. I mean it's not rocket science, if you didn't prepare for fight OR flight then you made a bad call and paid the (rebuy) price for it. Fearmongering threads like this are what keep people out of open and diminish the multiplayer experience for all, no threat of "griefers" comes close in comparison.

This is why I want them to up the AI difficulty again, so that solo will no longer be "safe mode" for complacent commanders unwilling to make the effort to prepare themselves accordingly. And no, that does not translate to "git gud" either, if you can't fight then you can run. If you can't run, then you have nobody to blame but yourself, as there are no more safety nets after that.
 
I play exclusively in open, including CGs, and nobody's ever ganked me, few have even tried. If you're not prepared to fight then bring a fast ship and be prepared for flight. I mean it's not rocket science, if you didn't prepare for fight OR flight then you made a bad call and paid the (rebuy) price for it. Fearmongering threads like this are what keep people out of open and diminish the multiplayer experience for all, no threat of "griefers" comes close in comparison.

This is why I want them to up the AI difficulty again, so that solo will no longer be "safe mode" for complacent commanders unwilling to make the effort to prepare themselves accordingly. And no, that does not translate to "git gud" either, if you can't fight then you can run. If you can't run, then you have nobody to blame but yourself, as there are no more safety nets after that.

I don't know, she (now that she said so) seems to be pretty genuine about thanking the CMDR who nipped her heels. Doesn't seem to be a fear mongering thread at all. The intent seemed to be pretty clear and was explained redundantly, I imagine, to avoid responses like yours.
 
I don't know, she (now that she said so) seems to be pretty genuine about thanking the CMDR who nipped her heels. Doesn't seem to be a fear mongering thread at all. The intent seemed to be pretty clear and was explained redundantly, I imagine, to avoid responses like yours.

The post makes pretty overt implications that OP shouldn't have been at the CG in open because of "griefers" and that this is always to be expected. That's the attitude I take issue with. They can feel free to correct me if I've somehow drawn the wrong conclusion.
 
The post makes pretty overt implications that OP shouldn't have been at the CG in open because of "griefers" and that this is always to be expected. That's the attitude I take issue with. They can feel free to correct me if I've somehow drawn the wrong conclusion.

But how is that not true? Pretty much every CG I have been to recently in Open I got attacked without explanation. It's true that it is possible to learn from it and adjust and not die too often, but the fact remains that just by flying through a CG system, even if not participating in that CG at all, there is a high chance that you will get attacked. And if you don't have a good ship and enough experience, you will get killed.
 
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