First Experience of Griefers

It is better to edit your post and remove CMDR name. No naming and shaming rule.

I clearly missed this discussion being a new player and all...

So if i get this right: any player can hack, cheat and grief... and avoid being named about the anti social behavior they commit even if it detracts from others enjoyment of the game :S:S
 
I clearly missed this discussion being a new player and all...

So if i get this right: any player can hack, cheat and grief... and avoid being named about the anti social behavior they commit even if it detracts from others enjoyment of the game :S:S

"No naming and shaming" is there to protect people from slander ie. someone accusing a player for something they didn't actually do. It prevents mobbing of innocents. Unfortunately it also prevents calling out actual griefers or hackers publicly.
 
I've been playing since December and haven't ever been a target for NPC morons... Just lucky ?

Am pretty well kitted out myself now, so would actually quite like to see the, try :cool:

I teach kids for a living so would be happy to teach these kids a lesson in my spare time!

:p

Sadly I think these are adults not kids. When the full game is out I welcome the different rolls everyone will take and the game needs pirates as much as traders but I fear, just like in DayZ, that people will think killing everyone on sight is how you play the game.

There will be repercussions of course but these are in a game and wont deter the ones who want to grief. This is going to get 1,000 times worse when standard beta starts as it will be in the price range of the COD kiddies. I really hope they give us more play space and the grouping ability for then...
 
Got the same experience, I just rammed my sidewinder with full speed into his big fat A*** and boom, was a free loaner anyway so only lost 2000 credit.
 
Ive also had my share of griefing so iam waiting for the beta1 to se if that's better. I played in alpha and I never saw any griefing there. Most of the time when players wanted to do pvp they went to the conflict zones and let the others do their business. But when Premium beta started ive seen a skyrocketing increase of griefing.
And there is no safe systems at all. All system is worse than anarchy.

Sadly ive seen so many post lately in this matter and many that decided to take a break from the game because of this.
Its not good for the community and its defently not good for the game and ED. Wonder how many presumable buyers they loose.

If I was new and come to this forum to check it out, whit the plans to maybe buy the premium beta offer, I would not bought it.

Only thing I can think of that can save this mayhem for ED is if they give all players a credit injection. A large one.Then people could test out things and play the way they want whitout risking of loosing everything due to non existant lawsystem.
The griefers could kill me as many times they wanted but I still could go on whit my business and keep testing the game for bugs etc.

And when beta1 kicks in, a complete player whipe so all start fresh on same terms and conditions.
 
Ive also had my share of griefing so iam waiting for the beta1 to se if that's better. I played in alpha and I never saw any griefing there. Most of the time when players wanted to do pvp they went to the conflict zones and let the others do their business. But when Premium beta started ive seen a skyrocketing increase of griefing.
And there is no safe systems at all. All system is worse than anarchy.

Sadly ive seen so many post lately in this matter and many that decided to take a break from the game because of this.
Its not good for the community and its defently not good for the game and ED. Wonder how many presumable buyers they loose.

If I was new and come to this forum to check it out, whit the plans to maybe buy the premium beta offer, I would not bought it.

Only thing I can think of that can save this mayhem for ED is if they give all players a credit injection. A large one.Then people could test out things and play the way they want whitout risking of loosing everything due to non existant lawsystem.
The griefers could kill me as many times they wanted but I still could go on whit my business and keep testing the game for bugs etc.

And when beta1 kicks in, a complete player whipe so all start fresh on same terms and conditions.

I dont understand you...there are griefers with anacondas, and you think a global credit injecting would make it better? How that?...then everyone will buy a anaconda, 90% of them are getting bored and start hunting player because there is nothing better to do. DayZ-Behaviour.

We need a working criminal and retaliation system BEFORE we get into the standard beta, with the increase of player it will only get worse in this small part of the space.
 
I guess we need to see how this all works out in the final release. But if FD don't have it handled well I predict all the decent people will go Group or SP or whatever and leave MP to the scum.

Which will be a great shame, but on FD's head be it if they think game-balancing for pirates is more important than realism. We'll see.
 
We need a working criminal and retaliation system BEFORE we get into the standard beta, with the increase of player it will only get worse in this small part of the space.

Absolutely, and even in Freeport griefing within radar range of the station should have a fast and lethal response - might be anarchy, but the station will need to protect it's profits.

G
 
"No naming and shaming" is there to protect people from slander ie. someone accusing a player for something they didn't actually do. It prevents mobbing of innocents. Unfortunately it also prevents calling out actual griefers or hackers publicly.

Agreed, in fact the no naming and shaming rule could actually be encouraging griefing as there is nothing to worry about anymore.

However, can you name and shame in Youtube vids showing stuff..... Hmm I wonder..
 
Yes, unfortunately there are quite a few people who have found out exploits and use them to grief the others. Probably, I will never understand what fun is in this. As well as what fun is there in using unfixed exploits against other players. After these exploits are fixed those players will have too learn how to fight the fair way and not all of them are capable of this.

A small but significant minority of humanity are a***holes, and will do this every time, given the chance. These are the kids who burn ants with a magnifier glass and torture frogs... and never grow out of it :eek:
 
Felt like a blockade runner today at Freeport - griefer hanging around in an Anaconda no less, attacking everything that moved. Cue very fast approach and landing since I really didn't want to lose my cargo on the way in.

Waiting for me on the way out as well - again I was fully loaded, exited the station at full boost to find a mass of missiles following in my wake - well that's what Point Defense is for isn't it ??

Second trip there and two Anacondas waiting, completely fluffed up the landing, but made it intact - waited until they had some other poor sap in their sights before I left again. If there was one on the second trip I had planned to leave sans cargo and see if I could deal with the threat, but 2 ?? No chance...

Enjoyed the challenge of getting in / out although the station definitely got hit and didn't respond which was a bit of a downer.

G

That's why we can't have nice things.
 
The thing is, imo, you can't hide this sort of behaviour behind the thin veil of "Beta Testing" anymore. In fact, surely after a month or so of "Beta Testing" it's pretty obvious by now that if you aggressively fire weapons at any ship, especially a small relatively defenceless one, then yes, no surprise surprise, it's gonna go "BOOM". So we all know that bit works! I guess then no need to test that particular branch of the game - again and again??? :rolleyes:

I would have thought one thing that does need testing heavily is the trade market. Time to let the trade mechanics work so the developers can see if it is too difficult to progress, etc. It seems to me that until there are more players with large cargo holds trading on a regular basis through the systems to see how the market copes, then complete Beta testing is being hindered.

Yes, I know it's gong to be a bit boring to all those aspiring Captain Pugwash's, BUT then again that's what testing is all about surely?? ;)
 
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Agreed, in fact the no naming and shaming rule could actually be encouraging griefing as there is nothing to worry about anymore.

However, can you name and shame in Youtube vids showing stuff..... Hmm I wonder..

I never understand why you people talk about 'shame'. Who's going to feel shame when they see their name in a Youtube video where they're killing people? That's pure infamy.
 
I dont understand you...there are griefers with anacondas, and you think a global credit injecting would make it better? How that?...then everyone will buy a anaconda, 90% of them are getting bored and start hunting player because there is nothing better to do. DayZ-Behaviour.

I doubt we will se an increase of griefing if they did an credit injection.
Most of the players just want to go on whit their business but are forced to play in an pvp envirovment whit no law system.

They did a credit injection in alpha 1 week before PB would start.
The griefing did not increase but it gave players an option to try out other ships. Biggest problem was all players that tried to fly an lakon, fully loaded whit cargo, and exploded at station entrance and then it was 400 canisters floating around. it helped the devs to adjust the game so a player cant drop more than 20 canisters( I think it is) and that they vanish over time.

But atm people are struggling due to griefing and many have to start over whit a free sidewinder and if you don't feel you are progressing then they simply will quit the game or take a break from it. Only grifers will be left.

I would actually love to test out a lakon and learn how to handle thos big ships but atm its more or less impossible to do so if your progress is reseted over and over.
 
Look at it this way ..

Will all be battle hardened blockade runners when the game goes live!!

:D :rolleyes:

... one thing that does need testing heavily is the trade market. Time to let the trade mechanics work so the developers can see if it is too difficult to progress, etc.

Maybe they're "testing" griefer behaviour ?
 
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It's an expression that's all

I know what the expression means, but the point I was making was a bit more subtle.

What good does it do to highlight someone's name? What do you think is going to happen after someone puts a video together which gets a few thousand views. Will it stop this from happening? Will it make the killer think twice? Not really. All you do is fill this forum up with bluster and indignation.
 
I clearly missed this discussion being a new player and all...

So if i get this right: any player can hack, cheat and grief... and avoid being named about the anti social behavior they commit even if it detracts from others enjoyment of the game :S:S

Not defending the behavior of these people here but one should notice that this is not a game yet but a testing phase. So of course hacking and cheating and all kinds of things are allowed and encouraged (and hopefully reported by those who do this things, so they can be fixed in the actual game).

Also, you should expect to get shoot in an anarchy system, no laws and all. :)
 
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