Gunner = Arcade Action Cam for the 12 yr olds?

No, I was just referring to this statement:
I'll say this for the 3rd time, when you, MyHammer, join a friend's ship and sit in one of the copilot seats, you're ALREADY viewing a simulation that looks 100% real. You are not in your friends ship, it is a virtual representation beamed to you, so why should another virtual representation from another angle look noticeably worse?
---> meaning, it's irrevelant if I view a simulation which looks real, when I assume both ships have the same technical outfitting regarding gunnery, and for me personally it would be more immersive to have a different graphical representation of the gunnery POV (--> hologram, as mentioned before enough).

okay, what about the person whose ship you're joining? what they personally want doesn't matter but what you want does because
 
meaning, it's irrevelant if I view a simulation which looks real, when I assume both ships have the same technical outfitting regarding gunnery, and for me personally it would be more immersive to have a different graphical representation of the gunnery POV (--> hologram, as mentioned before enough).

You can't be the gunner on your own ship though, you can only be the gunner in someone elses, someone elses that you're already viewing through a virtual reconstruction. if you can view their bridge perfectly, you can view the outside perfectly, its all VR to your character.
 
No, I was just referring to this statement:
for me personally it would be more immersive to have a different graphical representation of the gunnery POV (--> hologram, as mentioned before enough).


if you want an immersive graphical representation of a hologram please smear your glasses with vaseline while multicrewing so that the rest of us can play a game without getting a headache from excessive extra ui effects tia
 
so you're the snobby kid with an N64 and nobody to play Mario Party with, we've all been there

Ah yes... this totally speaks to your child-like enjoyment of play....

You were either a very unfun child to play with, or are not exactly the carefree individual you think you are. You are requiring absolute perfection or it breaks your immersion and fun. You are not the kids in your analogy.

please stick to the topic, we discuss here the gunnery POV, not wether I was a fun or unfun child to play with. Those were just examples, you are taking out of context. If you have anything constructive to add to the topic please go ahead. Thank you. :)
 
You're saying this as a person who is playing the game as it is now. Fast forward to a year from now, when people have been playing the gunnery cam arcade mode for a whole year, and also with the new vanity cam. These people will begin to wonder they can't have combat HUD for the existing vanity cam. Just you wait. It may not even take a year.

Not sure why people can't empathize with future casuals and arcade lovers. They are always pushing to degrade the game further. The more leverage they have, the more they will push and pull to reduce the game to a pile of quivering coin-ops.

I don't think it will happen to the game, but DO think there will be a push for it, and therefore it's a legit concern. +Rep.
 
please stick to the topic, we discuss here the gunnery POV, not wether I was a fun or unfun child to play with. Those were just examples, you are taking out of context. If you have anything constructive to add to the topic please go ahead. Thank you. :)

apparently not since you were willing to talk about it for a couple pages but okay

all of your arguments for why the camera should be changed are "because I want it that way". why do your desires matter so much more than other people's that a feature should be removed instead of something you like being added
 
Last edited:
I don't think it will happen to the game, but DO think there will be a push for it, and therefore it's a legit concern. +Rep.

I agree with that concern, but always trying to be optimistic. Besides, I love the ignore function. Good nite all!
 
Last edited:
I don't think it will happen to the game, but DO think there will be a push for it, and therefore it's a legit concern. +Rep.

If there is no resistance, it would happen in a heart beat.

#resistarcademode

- - - Updated - - -

Ironically you just identified why it's strange that it doesn't already exist in our ships. And that's my issue with immersion in this game. The lore seems to only exists to explain why things people would obviously do haven't been done.

So it begins.
 
If there is no resistance, it would happen in a heart beat.

#resistarcademode

- - - Updated - - -



So it begins.

realistically everything would be computerized, there's no reason for a person to fly the ship when the computer can do it faster and more accurately

at best we'd be passengers in stasis that get unfrozen to fix broken parts the drones can't reach. even then that's unlikely since you could just make the ship have standardized repair procedures, life support is a huge expense next to cooling
 
Last edited:
For every 1 this brings to open it will drive 2 away thanks to the pvp and making turreted multi crew ships immune to chaff

Why would chaff affect a manually controlled turret? Does the chaff affect the gunner's brain or something? It would make sense for a new EMP type weapon that disables all turrets for a period of time, like dispersal field.
 
I remember when Elite did not have debug cam - me and many others asked about some sort of beauty shots tool... we were ridiculed as a cod kids, ask to play other games...
And now when FD went other extreme and gave us 3p with hud prety much its all good and dandy?
Call me confused. Make up your mind ppl.

Many people seem to just always defend the status quo no matter what.
 
realistically everything would be computerized, there's no reason for a person to fly the ship when the computer can do it faster and more accurately

at best we'd be passengers in stasis that get unfrozen to fix broken parts the drones can't reach

As much as I would love a sim version of Elite, I never said "#prorealism". This is a PC game, first and formost. It should at least have that level of details and immersion. And I don't think immersion = realism, it's just feeling like you're in a place, and 3rd person is quite literally the opposite of that feeling.
 
As much as I would love a sim version of Elite, I never said "#prorealism". This is a PC game, first and formost. It should at least have that level of details and immersion. And I don't think immersion = realism, it's just feeling like you're in a place, and 3rd person is quite literally the opposite of that feeling.

and to me not having 3rd person when we have camera drones IRL is baffling, why should my immersion matter any more than your immersion

- - - Updated - - -

Realistically reality in 2300 will be utterly boring. So much that some ancient tech will be (read: has to be) simulated (faked) if only to keep the people alive and not dying from boredom instead.

you're looking at it from the wrong view, imagine playing the ai that's doing all the flying and exploding. there's no reason you need to play the human
 
If you consider future proof development then it's not hard to foresee that virtual reality is the next big thing. Unfortunately (for you) VR is inconsistent to 3rd person view as it's going directly into the opposite direction. 3rd person view will be an anachronism very soon.

how dare you break my immersion!!!

#resistvrmode
 
If you consider future proof development then it's not hard to foresee that virtual reality is the next big thing. Unfortunately (for you) VR is inconsistent to 3rd person view as it's going directly into the opposite direction. 3rd person view will be an anachronism very soon.

There really hasn't been any particularly strong movement in the direction of VR being the default choice of game development to push 3rd person into an "anachronism" by most definitions of very soon.

Also we're looking at an application here specifically where 1st person is comparatively useless to a 3rd person perspective.
 
Re-watching the live stream, so the Gunners view is actually a target view camera drone thingy.
I'm cool with that, will see how it plays out in beta.

A question I'd pose to the Dev's is, could you theoretically take out the camera drone rendering the gunner blind.
 
If you consider future proof development then it's not hard to foresee that virtual reality is the next big thing. Unfortunately (for you) VR is inconsistent to 3rd person view as it's going directly into the opposite direction. 3rd person view will be an anachronism very soon.

Some of the most fun games I've played in our actual real life VR are 3rd person games so.... yeah it's not going anywhere, especially when it's useful.
 
Last edited:
Back
Top Bottom