For the sake of their sanity Fdev please. Throw Explorers a bone with this update.

Multicrew exploration rewards should be the same for all crew (not split). Soon after 2.3 is released add a Navigator multicrew role and multicrew SRV.
 
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They gave you planet landing in 2.0 with limitless exploration, alien discovery sites & new missions, new functions for scanning discovery, increased FSD..etc

what did we get for combat since 2.0?

- Useless launcher fighters (2.2)
- 1 bug fixing and balance patch (2.1)
- Engineers like you (everybody got something out of it)
- Oh apparently they improved piracy (2.0) lol...

calm down horizon has been mostly focused on exploration more than any other profession. Just because they are focusing on combat (now) that doesn't imply they won't release more stuff for explorers.

And there we go again. Driving round a planet finding less than you do in the bubble, jump range increases to bypass more systems and adding content you can only find with mk1 eyeball (apart from insta-win ruins now) is all exploration.

No it is, really, it's not endless opportunities for another selfie and 1 thing amongst many pew pew buffs which helps travelling and avoiding more scanning.
 
They gave you planet landing in 2.0 with limitless exploration, alien discovery sites & new missions, new functions for scanning discovery, increased FSD..etc

what did we get for combat since 2.0?

- Useless launcher fighters (2.2)
- 1 bug fixing and balance patch (2.1)
- Engineers like you (everybody got something out of it)
- Oh apparently they improved piracy (2.0) lol...

calm down horizon has been mostly focused on exploration more than any other profession. Just because they are focusing on combat (now) that doesn't imply they won't release more stuff for explorers.

The thing is you got gameplay mechanics out of it and combat has actualy meat on it's bones. Everything we've had with exploration have been placeholders, or buggy. And we've had the same tools since release 2 years ago.

Fighters are not useless, maybe a pain but if useed properly and smartly they can help out a lot in combat.
1 bug fix and balance patch, which they even said they've not done before, and with each release the most fleshed out parts are the parts involving combat.
Engineers was an equal thing altough, really it was meant to boos your ships power to be more deadly so I still think of it as a combat enhancement with some other additions to it.
Again, piracy has to do with combat so again, everything that has been released has heavy focus on combat with minor, except landings and volcanism, exploration goodies thrown in, yet still know way to truly interact with those goodies.

As for ruins stuff, it may be considered exploration but every single step of this mystery seems to have been bugged and we are always told to way till the next patch before they'll fix it.....so, yeah!
 
Didn't even bother looking at the thread, just read the title. What immediately sprung to mind:

FDev: "Hey! Now explorers can invite friends from anywhere to see the cool things you discover! Give tours! You can ev-"

Typical grognard: "EXPLORERS NEVER GET ANY CONTENT BEEP BOOP NERF PASSENGER MISSIONS F YOU GOT MINE BEEP BOOP"

I feel like that's being somewhat entitled of Explorers. Discuss.
 
Didn't even bother looking at the thread, just read the title. What immediately sprung to mind:

FDev: "Hey! Now explorers can invite friends from anywhere to see the cool things you discover! Give tours! You can ev-"

Typical grognard: "EXPLORERS NEVER GET ANY CONTENT BEEP BOOP NERF PASSENGER MISSIONS F YOU GOT MINE BEEP BOOP"

I feel like that's being somewhat entitled of Explorers. Discuss.

Ok. The definition of somebody who doesn't know what he's talking about who thinks explorers shouldn't raise issues after 2 years of basically nothing but things you can't find unless your willing to spend years eyeballing planets is.......somebody who doesn't understand the meaning of "entitled".
 
Ok. The definition of somebody who doesn't know what he's talking about who thinks explorers shouldn't raise issues after 2 years of basically nothing but things you can't find unless your willing to spend years eyeballing planets is.......somebody who doesn't understand the meaning of "entitled".

Oh no, I am begging to differ! I do know what I am talking about, and you skipped over the part that you can take friends out sight seeing. Nothing you can argue changes that basic fact.

Passenger missions were also a bone to explorers, by giving them an option to have 'missions' other than pick a nebula and go (both ways are perfectly valid and awesome ways to gain explorer rank).

The problem with some (not necessarily you but you aren't helping your case) explorers, that's not good enough, or the bone they were looking to be tossed. Which, yes, comes off as entitled as I understand the meaning of the word.

But rather than go straight ad froginum why not argue against having friends along to explore with you and operate your scanners for you (which they certainly can in an Asp Explorer) isn't a valid addition to exploring? THere's even a find ship feature for exploring.
 
Oh no, I am begging to differ! I do know what I am talking about, and you skipped over the part that you can take friends out sight seeing. Nothing you can argue changes that basic fact.

Passenger missions were also a bone to explorers, by giving them an option to have 'missions' other than pick a nebula and go (both ways are perfectly valid and awesome ways to gain explorer rank).

The problem with some (not necessarily you but you aren't helping your case) explorers, that's not good enough, or the bone they were looking to be tossed. Which, yes, comes off as entitled as I understand the meaning of the word.

But rather than go straight ad froginum why not argue against having friends along to explore with you and operate your scanners for you (which they certainly can in an Asp Explorer) isn't a valid addition to exploring? THere's even a find ship feature for exploring.
Explorers are solitary beasts though...at least, I am. I don't want any stow aways.
I think the smell of the cockpit (fnar, fnar!) after months in the black might put people off as well.
 
imo it has little to do with the engine.

engines are simply interfaces between software and hardware* - they allow you to draw things on a screen with pre/post effects and make use of hardware in a PC by abstracting it. the logic that presents options and outcomes to players is the game (ed software) - the real limitation is going to be down to how much resource fd can allocate on a zero-value feature (I doubt jazzing up exploration will generate new sales like say Horizons did) combined with ensuring the resultant new code will still run on a potato.

FD catering to a VERY low demoninator severely limits what you can do. sure fd devs can optimise and squeeze every bit out of low end pcs but there's a limit.

FWIW +1 to more explorer options as I detest the current implementation.


Edit: Think Unity engine ... it gives the freedom for devs to cut time in making a game by presenting them with a common interface to hardware so titles like Rust and what have you can exist. A poorly built game is not often down to choice of engine.

I brushedy screen off. Again. That avatar gets me every time..I KNOW there isn't a bug on my screen, but I do it every time. That is hilarious.

But whatever their exact nature I do fear technical limitations holding Elite back. Doubly so now they are focusing on limited console hardware.

No insult to console gamers. The ease of use has its place. But consoles have held back gaming for a long time now, and games like Elite...Well, I just worry that more technical limitations aren't going to help.
 
Oh no, I am begging to differ! I do know what I am talking about, and you skipped over the part that you can take friends out sight seeing. Nothing you can argue changes that basic fact.

Passenger missions were also a bone to explorers, by giving them an option to have 'missions' other than pick a nebula and go (both ways are perfectly valid and awesome ways to gain explorer rank).

The problem with some (not necessarily you but you aren't helping your case) explorers, that's not good enough, or the bone they were looking to be tossed. Which, yes, comes off as entitled as I understand the meaning of the word.

But rather than go straight ad froginum why not argue against having friends along to explore with you and operate your scanners for you (which they certainly can in an Asp Explorer) isn't a valid addition to exploring? THere's even a find ship feature for exploring.

Oh yes, the argument that driving a bus is exploration. That we have 1 ship out of how many? And we can take somebody along for a selfie.

Mmmm, I refer to my previous comment.

But please feel free to get a statue commissioned for you local bus driver as the true explorer he is if that's your opinion.
 
Explorers are solitary beasts though...at least, I am. I don't want any stow aways.
I think the smell of the cockpit (fnar, fnar!) after months in the black might put people off as well.

That's okay to be solitary, but that's also not really being fair to explorers who DO want to take people out and play tour guide! Such as me. So, if I'm an explorer who feels like exploration is getting something from this update, doesn't my opinion count?

It just seems like there's a lot of goal post moving, and it boils down to "well, I didn't get what *I* wanted, thus FDev has abandoned exploration in the entire game!"

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Oh yes, the argument that driving a bus is exploration. That we have 1 ship out of how many? And we can take somebody along for a selfie.

Mmmm, I refer to my previous comment.

But please feel free to get a statue commissioned for you local bus driver as the true explorer he is if that's your opinion.

It's okay to admit you don't have any friends to drive around, you know.
 
Oh no, I am begging to differ! I do know what I am talking about, and you skipped over the part that you can take friends out sight seeing. Nothing you can argue changes that basic fact.

Passenger missions were also a bone to explorers, by giving them an option to have 'missions' other than pick a nebula and go (both ways are perfectly valid and awesome ways to gain explorer rank).

The problem with some (not necessarily you but you aren't helping your case) explorers, that's not good enough, or the bone they were looking to be tossed. Which, yes, comes off as entitled as I understand the meaning of the word.

But rather than go straight ad froginum why not argue against having friends along to explore with you and operate your scanners for you (which they certainly can in an Asp Explorer) isn't a valid addition to exploring? THere's even a find ship feature for exploring.

Are you even serious?

So "taking friends along" to share the complete lack of exploration gameplay is "a bone to explorers"? What next, the camera is also "a bone to explorers"?

Let me tell you what exploration is like in this game in simple terms:

- Imagine that combat only had 1 ship, the eagle, and the only weapon choice was small fixed pulse lasers.
- Imagine that trading only had 1 commodity, vegetables, and there was only 1 single market economy type.
- Imagine that mining had no collector nor prospector limpets, you had to collect all the chunks manually, and asteroids only dropped bauxite.

This is still more gameplay that exploration has, after more than 2 years after release. Think of it whenever you think of explorers as "entitled".
 
Are you even serious?

So "taking friends along" to share the complete lack of exploration gameplay is "a bone to explorers"? What next, the camera is also "a bone to explorers"?

Let me tell you what exploration is like in this game in simple terms:

- Imagine that combat only had 1 ship, the eagle, and the only weapon choice was small fixed pulse lasers.
- Imagine that trading only had 1 commodity, vegetables, and there was only 1 single market economy type.
- Imagine that mining had no collector nor prospector limpets, you had to collect all the chunks manually, and asteroids only dropped bauxite.

This is still more gameplay that exploration has, after more than 2 years after release. Think of it whenever you think of explorers as "entitled".

Goalpost moving. Passenger missions, taking people to see exotic stars, etc, or researchers out into the void, is like textbook "Seek strange new worlds" space adventure.

So really the only thing you can complain about, and you have my axe for this one, is why a 1 ton scanner can't fit onto a utility hardpoint that can take a 1.3 ton whatever else.

That'd be a cool valid complaint, why don't we work on that one first?
 
That's okay to be solitary, but that's also not really being fair to explorers who DO want to take people out and play tour guide! Such as me. So, if I'm an explorer who feels like exploration is getting something from this update, doesn't my opinion count?

It just seems like there's a lot of goal post moving, and it boils down to "well, I didn't get what *I* wanted, thus FDev has abandoned exploration in the entire game!"

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It's okay to admit you don't have any friends to drive around, you know.

Only I do, I just don't consider exploration. Sightseeing at best
 
That's okay to be solitary, but that's also not really being fair to explorers who DO want to take people out and play tour guide! Such as me. So, if I'm an explorer who feels like exploration is getting something from this update, doesn't my opinion count?

It just seems like there's a lot of goal post moving, and it boils down to "well, I didn't get what *I* wanted, thus FDev has abandoned exploration in the entire game!"

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It's okay to admit you don't have any friends to drive around, you know.

It seems light-heartedness just doesn't travel well on forums. I won't try it again.
There's no rule that says you have to pick everything apart.
I never said what I wanted at your expense and what you couldn't have.
I get the impression you could start an argument in an empty room.
 
Goalpost moving. Passenger missions, taking people to see exotic stars, etc, or researchers out into the void, is like textbook "Seek strange new worlds" space adventure.

So really the only thing you can complain about, and you have my axe for this one, is why a 1 ton scanner can't fit onto a utility hardpoint that can take a 1.3 ton whatever else.

That'd be a cool valid complaint, why don't we work on that one first?

Now if those researchers wanted to go somewhere new...but they don't. They want to either go sightseeing or are seeking the services of a taxi/bus driver.
 
Only I do, I just don't consider exploration. Sightseeing at best

Well, I do think it should count as exploration. Would you call Captain Kirk a "bus driver"? Of course not.

Or, well, calling Mr. Sulu a bus driver. You get my point. I'm more upset that you CAN'T give helm control to someone else as of yet.

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It seems light-heartedness just doesn't travel well on forums. I won't try it again.
There's no rule that says you have to pick everything apart.
I never said what I wanted at your expense and what you couldn't have.
I get the impression you could start an argument in an empty room.

That wasn't directed at you. Hell, I like you, we should team up for exploration missions.
 
Goalpost moving. Passenger missions, taking people to see exotic stars, etc, or researchers out into the void, is like textbook "Seek strange new worlds" space adventure.

So really the only thing you can complain about, and you have my axe for this one, is why a 1 ton scanner can't fit onto a utility hardpoint that can take a 1.3 ton whatever else.

That'd be a cool valid complaint, why don't we work on that one first?

Except there is no seeking involved in your "seek strange new worlds". Have you even done 1 mission of those? You don't seek anything, just follow a quest marker and then "look at stuff".

Exploration has no gameplay whatsoever involved. Just looking at stuff. Taking an imaginary passenger with you to look at stuff together, does not make it any less "just looking at stuff".

Looking at stuff is not exploration. And looking at stuff is not gameplay. Is that so hard to understand? Your issue with scanner weight is valid, but changing scanners weight will not add any gameplay to exploration, so its still a very tiny problem in comparison.
 
Well, I do think it should count as exploration. Would you call Captain Kirk a "bus driver"? Of course not.

Or, well, calling Mr. Sulu a bus driver. You get my point. I'm more upset that you CAN'T give helm control to someone else as of yet.

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That wasn't directed at you. Hell, I like you, we should team up for exploration missions.

Oh yes Captain Kirk.

Space, the final frontier. These are the voyages of the star ship Enterprise. It's 5 year mission to, to manually eyeball maybe 3 new worlds, to carry passengers to tourist markers, to bodly go where many people have gone before.

That sounds like an exciting new show.
 
Oh yes Captain Kirk.

Space, the final frontier. These are the voyages of the star ship Enterprise. It's 5 year mission to, to manually eyeball maybe 3 new worlds, to carry passengers to tourist markers, to bodly go where many people have gone before.

That sounds like an exciting new show.

There are many episodes of Star Trek where they ferry diplomats to some known planets.

Sorry your projected vision of the game isn't matching up to the game Frontier is making.
 
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