Aaargh!!! <Removed ~Brett C> griefers...

And when the game launches, and the law enforcement systems are in place, and it actually matters what you do and where you do it, THEN you can go and be a trader.
So basically your advise is to not bother trading during Beta. How are its mechanisms to be tested if no one is actually doing it?

There are many things being tested here, or at least attempted. Combat, travel, trade etc. However the only thing being tested by many traders at the moment is their patience. Someone in a Hauler is no match, or threat, to almost anyone but that doesn't stop them getting killed due to bored pilots who probably can't handle anything more than simple traders who aren't even expecting combat.

No doubt someone will come along to defend their position to engage in PvP, as would I, but there are better places to do this and with better competition.

But then, competition is not the goal here is it....
 

Pheyes

Banned
The people your talking about are a small minority and i am sure most people know who they are now, what they are doing at the moment dosen't matter due to the upcoming wipe and better safety zones will be implemented by standard BETA so its not worth getting worked up over.
 
I would encourage anyone who believes that they have been blown up by another player in a location where they believe they should be safer, or where they think there should be a police force in place to protect them, to open a new Ticket, and report it as 'Gameplay' issue.

For example, Being blown up when you are inside a no fire zone around a station in federation space, with no meaningful repercussions to the person who attacked you.

Its just as much a game exploit as anything else, and deserves to be recorded as such.
 
I had a similar experience as the OP tonight (and about which I posted in the Beta Discussion forum). Problem is this sort of thing is driving players / testers like me to stay away from the game instead of carrying out the very testing Frontier surely want us to be doing - you know, like the very reason we're in Beta in the first place? Apart from demonstrating in no uncertain terms to Frontier the importance that their proposed measures MUST work, it must also be affecting the testing itself if many us can't progress because of lame, sad prats like this. For example, I was trading my way up (through the Hauler) to get a better ship and trading capacity; and was close to either upgrading to a Cobra or reverting to an Eagle and outfitting it well to test some more combat - so in effect testing the progression for a casual player like myself. But now all that is gone. I'm not broke and have enough funds to recover if I want to, but I'm not sure I can be bothered grinding it out again now knowing the resets to come - so if I (and other similarly frustrated testers) stay away, how does that help Frontier's Beta testing exactly?
 
Apart from demonstrating in no uncertain terms to Frontier the importance that their proposed measures MUST work, it must also be affecting the testing itself if many us can't progress because of lame, sad prats like this.

Answer is simple - don't try to progress, at least not at this stage of testing. Free siddy is free siddy, you can try lot of crazy things with it to break a game. No need to concentrate to getting new shinies.
 
I had a similar experience as the OP tonight (and about which I posted in the Beta Discussion forum). Problem is this sort of thing is driving players / testers like me to stay away from the game instead of carrying out the very testing Frontier surely want us to be doing - you know, like the very reason we're in Beta in the first place? Apart from demonstrating in no uncertain terms to Frontier the importance that their proposed measures MUST work, it must also be affecting the testing itself if many us can't progress because of lame, sad prats like this. For example, I was trading my way up (through the Hauler) to get a better ship and trading capacity; and was close to either upgrading to a Cobra or reverting to an Eagle and outfitting it well to test some more combat - so in effect testing the progression for a casual player like myself. But now all that is gone. I'm not broke and have enough funds to recover if I want to, but I'm not sure I can be bothered grinding it out again now knowing the resets to come - so if I (and other similarly frustrated testers) stay away, how does that help Frontier's Beta testing exactly?

These are my sentiments exactly!! Having seen the wonderful screenies posted over the last week or so I decided to have another bash - just a purely sight-seeing run. I found I barely had time to take in anything before I was being shot at - and this with an empty cargo hold and weapons carefully stowed. Having retreated hastily several times after being jumped, and with my hull reduced to 43%, I found myself being shot at again. Being mass locked I couldn't make the jump in time before I was totally smoked.

TBH I don't really care whether these pirates were AI or players. I'd tried trading before and found I was getting the same treatment. Surely we all know by now that lasers etc. work quite efficiently thank you? I'm tired of scuttling from one place to another. And before someone clever $od says "well it is called Elite Dangerous I'd just like to point out that space is a very dangerous place - without Mr Pirate!

I'm well aware that in the final game there will be da de da de daaa, but at the moment there's little incentive for me to log on :rolleyes:
 
For example, Being blown up when you are inside a no fire zone around a station in federation space, with no meaningful repercussions to the person who attacked you.

Its just as much a game exploit as anything else, and deserves to be recorded as such.

As someone who does this I have to agree. It's definitely too easy to get away with.
 
Happened to me almost daily all the way from alpha testing, either bugs or other players wiped me out as i dont want to test combat i wanted to test trading.

I stopped playing, FD can use the testers that like player killing, trading will need to be redone and patched after release i think as currently there is no way to test its progression properly.

because they have put in no means to keep player killing down to sensible levels, and because they allowed the idiots to keep their credits and jump straight back into full on combat ships they shot themselves in the foot.

Worst 200 quid i ever spent, wont be giving them any more money, ever and wont be playing until i seethe game works properly for EVERYONE.
 
Worst 200 quid i ever spent, wont be giving them any more money, ever and wont be playing until i seethe
I think you are doing a pretty good job of "seething" already. Sorry mate, I couldn't resist! :)

For what it's worth I agree with you, at least as far as the money situation goes. I really enjoyed my Alpha experience. Beta is just more of the same, but with more a**hats now that the entry fee has been lowered. ;)
 
I stopped playing, FD can use the testers that like player killing, trading will need to be redone and patched after release i think as currently there is no way to test its progression properly.

Disagree, trading is viable, sure its slow and a slog and yes you have to be constantly alert as to who is around you (PC and AI). But its certainly working, I've grinded my way up through the ships and currently sitting in an Anaconda as of this weekend.

I actually don't want it to be any faster, if it is - Elite will get boring real quick once the game goes live.

As someone said above, if you see another ship be it a PC or AI, stick full pips into engines the rest into shield and boost away, keep tapping the old cruise binding to get back into SC.

And once your out of the Sidewinder into a larger ship make sure you keep your insurance money in reserve (5% of your ship and equipment). Don't blow it all on cargo !
 
Happened to me almost daily all the way from alpha testing, either bugs or other players wiped me out as i dont want to test combat i wanted to test trading.

I stopped playing, FD can use the testers that like player killing, trading will need to be redone and patched after release i think as currently there is no way to test its progression properly.

because they have put in no means to keep player killing down to sensible levels, and because they allowed the idiots to keep their credits and jump straight back into full on combat ships they shot themselves in the foot.

Worst 200 quid i ever spent, wont be giving them any more money, ever and wont be playing until i seethe game works properly for EVERYONE.

In what way trading will be need to be redone? It's not a rocket science to be frank. They tested background sim for trading in Alpha 4/PB1/PB2 and it seems to holding up pretty well.

If you are complaining because your enjoyment of the game was spoiled - yeah, that sucks. But other than that, it's a testing. Some expectations must be tweaked to have some fun.
 
As someone said above, if you see another ship be it a PC or AI, stick full pips into engines the rest into shield and boost away, keep tapping the old cruise binding to get back into SC.
That's not really the issue at the moment though, is it? When you say "get back into SC" you are referring to an interdiction event. Getting away from the AI is easy. What some are having problems with are players hanging around near stations shooting up ships loaded with cargo as they come in to dock. It's almost like the whack-a-mole thing, really.

Ironic really that the griefers are trying to stop other players evolution when they in fact could do with some of that themselves. :)
 
That's not really the issue at the moment though, is it? When you say "get back into SC" you are referring to an interdiction event. Getting away from the AI is easy. What some are having problems with are players hanging around near stations shooting up ships loaded with cargo as they come in to dock. It's almost like the whack-a-mole thing, really.

Ironic really that the griefers are trying to stop other players evolution when they in fact could do with some of that themselves. :)

Exactly this!

I was in the cow-catcher (and the No-Fire zone), when i was suddenly peppered with missiles, nothing I could do to avoid or retaliate.

Probably someone with unlimited hacked credits, spamming missiles at anything that moves. Simple enough to pay off any bounty fines they might receive.
 
In the final version of Elite Dangerous, what will the penalty be for murder?

I hope it's more than just a fine, surely.

(yes apologies, I could search for the answer to my question but I'm on a slow so called smart phone).
 
In the final version of Elite Dangerous, what will the penalty be for murder?
A fine, and with possible rep adjustments related to the person killed and their affiliation, the system it occurred in and the factions/blocs the murderer is affiliated with.

I would hope for to see a range of benfets and handicaps alongside this. For instance, negative rep in a system, or even power bloc wide with regards to the systems owners, could earn you a penalty to trade prices and services and eventual refusal of docking services and perhaps even being attacked on site.

Positive rep could give benefits to trade prices and access to missions that can only be attempted at that reputation level. Similarly, more dastardly missions might only be available for the truly evil. :smilie:
 
Cheers for info. I don't know if murdering a player is far worst than murdering a NPC.
Maybe one should have a high bounty on their head when killing one real player.

Apologies again, this must have been discussed already.
 
So far I have traded the whole way through this beta, all the way up to an Anaconda. I have never been attacked while trading.

I think if people stopped this massive over reaction and naming and shaming the forums would be a much nicer place.

I understand there are a few bad eggs out there but people complaining the game is unplayable because they have been killed once are blowing the problem out of all perspective.

Space is currently very safe and trading is very viable. In future patches space will become even safer and trading even more profitable.
 
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